AlxlY
a5cc713be0
alxly/update-ru_RU: updated transation after review.
2021-08-12 00:16:45 +02:00
AlxlY
b173c71840
alxly/update-ru_RU: fix translation based on @CodeReview comments.
2021-08-11 13:37:05 +02:00
AlxlY
54f6a71637
alxly/update-ru_RU: added proper translations after review. changed indentation to spaces
2021-08-11 00:48:48 +02:00
AlxlY
743865d25e
alxl/update-ru_RU: add ru_RU missed translations
2021-08-10 23:36:02 +02:00
Samuel Keiffer
cce29cea74
Merge branch 'snowram/map-level-ux' into 'master'
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Makes dungeons start at level 1 visually
See merge request veloren/veloren!2545
2021-08-09 15:56:27 +00:00
Snowram
efbf538569
Makes dungeons start at level 1 visually
2021-08-09 16:36:37 +02:00
Samuel Keiffer
04947103e8
Merge branch 'lboklin/gliding-improvements' into 'master'
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Minor improvements to gliding and glider-wielding
See merge request veloren/veloren!2734
2021-08-09 14:33:02 +00:00
juliancoffee
fc0a66bae0
Tweak boss knockback abilities
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Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
juliancoffee
8f138080a9
Make Frenzied buff again
2021-08-09 13:05:00 +03:00
juliancoffee
d054ff0162
Complete skill preset "max" with sceptre HDuration
2021-08-09 10:09:12 +01:00
Treeco
ad7b18f8f0
Buff swim thrust for humans reduce gains from skillpoints
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This is intended to give a swim speed of 4.7 m/s when unskilled, and 7.2 when skilled
However, this turns out to be horrifically fps-dependant, both after this branch and in master. Needs further research into fixes
This commit tunes it for 60 fps
2021-08-09 10:06:16 +01:00
Treeco
a8559c61f2
Make each race's hitbox and weight scale linearly with their height
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This causes all humanoids to handle identically when falling, gliding, or swimming
2021-08-09 10:06:16 +01:00
Ludvig Böklin
ae866ac7c6
Improve gliding
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- make glider dimensions a factor of body height
- increase glider dimensions across the board
- remove delay from transition into glide
- enable glider control while wielding glider
- improve glide wield animation
2021-08-09 10:06:16 +01:00
Ludvig Böklin
c1df48168a
Fix mistake of pre-multiplying aerodynamic coefficients
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Increase glider zero-lift drag
2021-08-09 10:06:15 +01:00
Ben Wallis
83aea64061
Merge branch 'xvar/fixes' into 'master'
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Fixed issue caused by Uid component being removed too soon on logout
See merge request veloren/veloren!2746
2021-08-08 14:29:14 +00:00
Ben Wallis
e3ce3f0f97
Fixed issue caused by Uid component being removed too soon on logout
2021-08-08 14:59:11 +01:00
Samuel Keiffer
e0e7d643a6
Merge branch 'ubruntu/relative-xp-curve' into 'master'
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XP reward curve modified for faster gain at lower levels
See merge request veloren/veloren!2706
2021-08-08 03:34:57 +00:00
ubruntu
d324afe73a
XP reward curve modified for faster gain at lower levels
2021-08-08 03:34:56 +00:00
Samuel Keiffer
84addad24e
Merge branch 'juliancoffee/beam_agents' into 'master'
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Expose beam_offsets to AI
See merge request veloren/veloren!2744
2021-08-08 03:34:53 +00:00
juliancoffee
174f0ba20d
Add FIXME about Staff flamethrower
2021-08-08 00:41:39 +03:00
juliancoffee
0ccfb8e004
Expose beam_offsets to AI
2021-08-08 00:33:43 +03:00
Samuel Keiffer
3b3bf10e4a
Merge branch 'juliancoffee/pillar_fix' into 'master'
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Nerf pillars + Fix Beam ori
See merge request veloren/veloren!2732
2021-08-07 16:35:24 +00:00
Marcel
47295feeb1
Merge branch 'juliancoffee/gliding_debug' into 'master'
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Gliding Debug Info
See merge request veloren/veloren!2743
2021-08-07 13:19:58 +00:00
Illia Denysenko
d304aaebe9
Gliding Debug Info
2021-08-07 13:19:58 +00:00
Ben Wallis
26d5648183
Merge branch 'juliancoffee/egui_setting' into 'master'
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Egui toggle
See merge request veloren/veloren!2742
2021-08-06 21:13:17 +00:00
juliancoffee
a8b73e0bba
Shift egui debug window right
2021-08-06 22:58:36 +03:00
juliancoffee
65d4d692f2
Add hotkey to toggle Egui Debug
2021-08-06 22:58:36 +03:00
juliancoffee
0fcfec73e6
Add option to toggle egui debug
2021-08-06 22:58:36 +03:00
Imbris
e7fabceaf1
Merge branch 'juliancoffee/asset_tweak_v2' into 'master'
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asset_tweak v2
See merge request veloren/veloren!2723
2021-08-06 17:41:54 +00:00
Marcel
7e1f81ffa2
Merge branch 'xMAC94x/translationfix' into 'master'
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write header only once
See merge request veloren/veloren!2741
2021-08-06 13:07:49 +00:00
Samuel Keiffer
063f73d3d9
Merge branch 'juliancoffee/normalize_mass' into 'master'
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Normalize masses in range 75-100.
See merge request veloren/veloren!2740
2021-08-06 11:53:52 +00:00
juliancoffee
ce04dd5c69
Adress review, add test for structs
2021-08-06 13:04:01 +03:00
Marcel Märtens
3710e88c1a
write header only once
2021-08-06 12:02:22 +02:00
juliancoffee
5e3f89960b
Normalize masses in range 75-100.
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+ Remove match on body_type
2021-08-06 11:57:42 +03:00
juliancoffee
43297b4684
Change beam offsets
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* Make it so that beam starts from inside hitbox of owner.
Without it it's possible to cheese beem attack just making close enough
to its owner.
2021-08-05 21:07:46 +03:00
juliancoffee
198b375ea3
Give TrainingDummy hitbox
2021-08-05 21:07:46 +03:00
juliancoffee
163d37e3fc
Fix Beam orientation, remove orientation_behavior
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* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
juliancoffee
eb9285d000
Agent code TODO-s
2021-08-05 21:07:45 +03:00
juliancoffee
d38329d9f8
Nerf pillars
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* make platforms one block high
2021-08-05 21:07:45 +03:00
Samuel Keiffer
b5d9c9d238
Merge branch 'lboklin/idle-upright' into 'master'
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Make character upright itself even while idle
See merge request veloren/veloren!2733
2021-08-05 12:36:28 +00:00
Ludvig Böklin
a55ac235b9
Make character upright itself even while idle
2021-08-05 08:34:21 +02:00
Samuel Keiffer
4b62e39d29
Merge branch 'ygor/fix-axe-energy-reward' into 'master'
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Allow axe combo to reward energy without skillpoint
See merge request veloren/veloren!2722
2021-08-05 00:38:41 +00:00
Imbris
8874658424
Merge branch 'capucho/derivative-fix' into 'master'
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Don't use derivatives in vertex shader
See merge request veloren/veloren!2731
2021-08-05 00:37:04 +00:00
João Capucho
c9ea426687
Don't use derivatives in vertex shader
2021-08-04 23:14:08 +01:00
Joshua Barretto
0617439cf7
Merge branch 'zesterer/agent-fixes' into 'master'
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Added action timer system for agent code
See merge request veloren/veloren!2726
2021-08-04 16:17:49 +00:00
Joshua Barretto
f5ea8d32f7
Fixed block snapping
2021-08-04 14:12:10 +01:00
Joshua Barretto
492a37d23a
Added action timer system for agent code
2021-08-04 14:04:56 +01:00
Joshua Barretto
c13245b163
Merge branch 'zesterer/fix-pets' into 'master'
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Fix pets without agency
See merge request veloren/veloren!2728
2021-08-04 00:25:04 +00:00
Joshua Barretto
715e053356
Fix pets without agency
2021-08-04 00:22:03 +01:00
Joshua Barretto
99c9ae9952
Merge branch 'juliancoffee/handle_pvp' into 'master'
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Handle PvP/PvE
See merge request veloren/veloren!2686
2021-08-03 21:09:09 +00:00