juliancoffee
91dd03b745
Clean entity assets for a small bit
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- Move loot_tables/creature/witch to loot_tables/spots/witch
- Move skillset/spots/general_max and skillset/spots/sceptre_max to
skillset/preset/max/{general,sceptre}
- Remove tabs from dwarf_grave_robber entity config file
2021-09-17 20:12:42 +03:00
juliancoffee
f810af4eec
Rename EntityInfo level field to health_scaling
2021-09-17 20:12:42 +03:00
Joshua Barretto
9cc70e6d22
Merge branch 'juliancoffee/capsule_prism' into 'master'
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New CapsulePrism collider
See merge request veloren/veloren!2843
2021-09-17 11:39:57 +00:00
juliancoffee
19f0cf4ee5
Set z_min to 0 for terrain collision checks
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This allows us have different z_min for e2e checks
2021-09-17 13:28:34 +03:00
juliancoffee
e5d69d153b
Adress review
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Make sausage ascii-art have `a` line inside of stadium
2021-09-17 13:28:34 +03:00
juliancoffee
4e3fb87526
Adress review
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- Rename Collider::get_radius to bounding_radius
- Check origin difference in CapsulePrism with EPSILON * 10.0 instead of
magic 0.00001
- Add comments for closest_points, hardnened expression against NaNs
- Add comments to try_e2e_collision function, renamed to
resolve_e2e_collision, make it return whether collision was triggered.
- Remove Collider::Box (it is Cylinder, which is subset of CapsulePrism
with p0=p1=Vec2::zero())
2021-09-17 13:28:34 +03:00
juliancoffee
3dd6aa9dea
Implement capsule2capsule collisions
2021-09-17 13:28:34 +03:00
juliancoffee
fdb4b7111a
Fix bug with zero-pushback for bigger colliders
2021-09-17 13:28:34 +03:00
juliancoffee
c069a3523d
Fix beam offsets
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- Introduce notion of min and max radius for Body instead of old
`radius()` function (which is renamed to `max_radius()`).
2021-09-17 13:28:34 +03:00
juliancoffee
7d97fe7ec5
Fix colliding bugs
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- Make cylinder-like capsules prisms work without NaN in origin offsets.
Just return p0 as both origins instead of getting NaN by further
normalizing required because of how we rotate offsets.
- Fix pushback direction.
Make sure that pushback is calculated as our_pos - their_pos (and not
other way around).
- Fix colliding boundary detection.
Calculate center as Vec3::new(0, 0, height) and
not as `Vec3::new(0, height, 0)`.
2021-09-17 13:28:34 +03:00
juliancoffee
eeb3bec8ad
Refactor implementation of e2e collision
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+ Add some hopefully helpful comments
+ Extract colliding tries to separate function
+ Move to Capsule + Cylinder collider combination instead of Capsule +
Capsule.
2021-09-17 13:28:34 +03:00
juliancoffee
44962958d8
Adress feedback
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- Rewrite 2 * PI to TAU
- Some comment formatting
2021-09-17 13:28:34 +03:00
juliancoffee
d86c9f2678
Remove body::Shape enum, make npc use CapsulePrism
2021-09-17 13:28:34 +03:00
juliancoffee
6c3b61dc25
Implement CapsulePrism collisions
2021-09-17 13:28:34 +03:00
juliancoffee
7712976b86
Refactor box_voxel_collision function
2021-09-17 13:28:34 +03:00
juliancoffee
3b308a3f6f
Add CapsulePrism collider variant
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+ Add placeholder physics collision implementation as copy of cylinder
Box collider.
+ Display it with debug hitboxes.
2021-09-17 13:28:34 +03:00
Samuel Keiffer
ce29e99403
Merge branch 'ubruntu/another-trade-fix' into 'master'
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Another trade fix
See merge request veloren/veloren!2844
2021-09-16 22:06:30 +00:00
ubruntu
56f26dc3a8
Another trade fix
2021-09-16 22:06:30 +00:00
Imbris
a3ac3b51ce
Merge branch 'capucho/iced-checkbox' into 'master'
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Add checkbox rendering logic for iced
See merge request veloren/veloren!2827
2021-09-15 17:30:57 +00:00
João Capucho
80190c408d
Improve naming of checkbox images related methods
2021-09-15 15:41:31 +01:00
João Capucho
f27a7853a3
Add option for a hovered and checked background
2021-09-15 15:15:03 +01:00
Joshua Barretto
eb70e68be8
Merge branch 'sam/exp-fix' into 'master'
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Fixed exp fix mistake and fixed lava, campfire, and bomb damage.
See merge request veloren/veloren!2845
2021-09-15 13:04:43 +00:00
Sam
99981338bb
Fixed exp fix mistake and fixed lava, campfire, and bomb damage.
2021-09-15 08:32:44 -04:00
Monty Marz
0dfddb21b1
Merge branch 'bafon/always-show-bars-setting' into 'master'
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Add setting to always show energy bars
See merge request veloren/veloren!2836
2021-09-15 12:04:44 +00:00
Bafon
b910c1dd9c
Add setting to always show energy bars
2021-09-15 12:04:44 +00:00
Marcel
d13391f16e
Merge branch 'bafon/map-mouse-events' into 'master'
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Fix HUD map mouse events
See merge request veloren/veloren!2837
2021-09-14 22:19:31 +00:00
Samuel Keiffer
d2d6ff1f62
Merge branch 'sam/health-ui-fix' into 'master'
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Fixed health ui in few places and xp scaling from health.
See merge request veloren/veloren!2842
2021-09-14 21:42:53 +00:00
Bafon
eecab6e9ec
Fix HUD map mouse events
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Fixes dragging, scrolling, and setting the location marker when hovering player marker, location marker, group member markers, site icons, and peaks.
2021-09-14 23:42:04 +02:00
Sam
3d31248ced
Fixed health ui in few places and xp scaling from health.
2021-09-14 10:55:14 -04:00
Joshua Barretto
338e82c36c
Merge branch 'sam/health-fix' into 'master'
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Fixed fall damage and sceptre regen.
See merge request veloren/veloren!2840
2021-09-14 11:27:05 +00:00
Sam
c4c4318ac0
Fixed fall damage and sceptre regen.
2021-09-14 06:53:01 -04:00
Marcel
640d968eff
Merge branch 'GiocArt/update-it_IT' into 'master'
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Update to the Italian translations
See merge request veloren/veloren!2830
2021-09-14 09:07:38 +00:00
GiocArt
16ec718a67
Update to the Italian translations
2021-09-14 09:07:38 +00:00
Marcel
b92e07963c
Merge branch 'ubruntu/trading-fix' into 'master'
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Fix trade/merchant bugs
Closes #1263
See merge request veloren/veloren!2839
2021-09-14 07:31:06 +00:00
ubruntu
8eb61192fd
Fix trade/merchant bugs
2021-09-14 07:31:06 +00:00
Joshua Barretto
350e835d7d
Merge branch 'zesterer-master-patch-82877' into 'master'
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Actually a tiny fix this time
See merge request veloren/veloren!2835
2021-09-13 21:38:21 +00:00
wolfshaman
d321d1aad4
fixing_1328_set_waypoint_when_on_ground_and_not_going_down
2021-09-13 16:51:02 -04:00
Joshua Barretto
4118835fb3
Fixed incorrect winding order for debug cylinder triangles
2021-09-13 18:15:12 +00:00
Samuel Keiffer
73d3d3e4bb
Merge branch 'sam/health-float' into 'master'
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Turned Health into a Float
See merge request veloren/veloren!2824
2021-09-13 15:23:18 +00:00
Sam
b26ceb6339
Removed a few unnecessary casts.
2021-09-13 10:41:55 -04:00
Sam
fec92c3000
Fixed plugin tests with hack.
2021-09-13 10:34:40 -04:00
Samuel Keiffer
5ce66754d2
Merge branch 'sam/dungeon-frequency' into 'master'
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Balanced frequency of dungeons.
See merge request veloren/veloren!2828
2021-09-12 19:59:02 +00:00
Sam
9e9fba7704
Balanced frequency of dungeons.
2021-09-11 18:59:04 -04:00
João Capucho
5323bb3ce8
Add checkbox rendering logic for iced
2021-09-10 21:17:06 +01:00
Marcel
e4716147a7
Merge branch 'xMAC94x/release-numbers' into 'master'
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Change the version number to 0.11
See merge request veloren/veloren!2826
2021-09-10 20:02:36 +00:00
Sam
85f4e66337
Addressed MR 2824 comments
2021-09-10 15:20:14 -04:00
Marcel Märtens
7913e6a9ba
Change the version number to 0.11
2021-09-10 20:19:17 +02:00
Imbris
37a6ea7abc
Merge branch 'imbris/camera-hotfixes' into 'master'
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Camera hot fixes
See merge request veloren/veloren!2825
2021-09-10 16:38:29 +00:00
Imbris
a77f981b15
Disable visuals that block seeing camera clipping since they cause flickering, raise max zoom cap with camera, fix overflow issue
2021-09-10 12:16:55 -04:00
Monty Marz
6e8ede2dda
Merge branch 'pfau/0.11_bg' into 'master'
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0.11 Background images and more
See merge request veloren/veloren!2823
2021-09-10 08:34:01 +00:00