Commit Graph

30 Commits

Author SHA1 Message Date
Sam
4e0e94b5c6 Removed spin melee character state 2023-11-16 19:17:38 -05:00
maxicarlos08
8a5f237e9c Frost gigas tweaks 2023-10-08 11:35:01 +00:00
Sam
680d987e11 Adlet hunter AI 2023-05-13 09:30:51 -04:00
Sam
df9ef691fd Cleaving stance AI 2022-10-27 20:07:03 -04:00
Sam
1e0dfe003d Rolling can now only interrupt abilities when in buildup 2022-10-27 20:06:28 -04:00
Sam
7b27b63122 Melee attacks now only hit a single target by default 2022-10-27 20:06:28 -04:00
runrobdog
1e19f5541b tweak entity stats 2022-06-17 21:41:04 +02:00
runrobdog
95148a9968 tweaks entity stats 2022-06-17 12:35:06 +02:00
Youssef Fahmy
aec866e5ec Balance tweaks 2022-04-23 14:54:01 +00:00
Sam
b0644ca767 Melee attacks are now created through a melee constructor. 2022-01-17 20:41:24 -05:00
Sam
31a894601f Removed health sclaing from summon character state. 2022-01-16 18:18:23 -05:00
Sam
2b447852fd Added min fall off to explosions. 2021-10-29 17:37:02 -04:00
Sam
42012fddcb Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
Sam
790c3669a0 Fix mindflayer summoning minions inside pillars. 2021-08-22 12:21:24 -04:00
juliancoffee
172f19376a Tweak boss knockback abilities
Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
juliancoffee
8a83ecf57f Fix Beam orientation, remove orientation_behavior
* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
juliancoffee
86af138dc7 Buff Mindflayer flamethrower
- Buff DPS twice: increase tick_rate from 0.9 to 5.0 (x5.5), while reducing
damage from 400 to 150 (x2.6)
- Make ori_rate slower: 0.2 from 0.6 and make it use FromOri orientation
behaviour
2021-06-30 03:52:50 +03:00
juliancoffee
384409a1ed Load ori_rate for BasicBeam from assets
+ make fire turret ori_rate slower
2021-06-18 22:33:00 +03:00
jshipsey
0941f03608 buffs to stretch progression 2021-06-16 20:50:46 -04:00
Snowram
3ba0500b90 Tornado summoning attack 2021-06-15 09:49:13 +02:00
juliancoffee
c3a120c551 Post refactoring 2021-06-09 15:37:04 +03:00
Sam
1014ac45bf Made new skills for reworked bow.
Created migration to reset bow skills.
2021-05-22 12:33:21 -05:00
Sam
3f16d15bbb Reworked bow 2021-05-22 12:33:20 -05:00
Avi Weinstock
abcb6f34a3 Remove the dependency of the new mindflayer AI on action_state.timer. 2021-05-09 21:16:57 -04:00
Avi Weinstock
1dfcdce1c0 Add a purple fireball to mindflayer and have it shoot it a few times before teleporting, and fix mindflayer AI's husk summons. 2021-05-09 18:09:31 -04:00
Avi Weinstock
e4cda4309e Add DamageKind, and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
2021-05-06 17:39:06 -04:00
Sam
dc7e45c8bd Rebalancing 2021-05-05 14:43:56 -04:00
Sam
240a8e577d Minor balancing tweaks. 2021-05-04 08:45:13 -04:00
Sam
660423932c Miscellaneous balancing 2021-05-04 08:45:05 -04:00
Sam
3cb0ee98c8 Removed all unique and simple tool kinds. 2021-05-01 09:25:51 -04:00