IsseW
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ac0e62df8e
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tp_npc command
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2023-04-09 19:25:52 +01:00 |
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Joshua Barretto
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587996abb7
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Correctly scale glider physics
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2023-04-09 19:25:52 +01:00 |
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Joshua Barretto
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558dd99fd3
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Added basic rtsim NPC simulation, rtsim controller support
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2023-04-09 19:25:51 +01:00 |
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Joshua Barretto
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8ff438bb5b
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Smol animals
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2023-04-09 19:25:51 +01:00 |
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Joshua Barretto
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c856f2625c
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Added rtsim sites
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2023-04-09 19:25:51 +01:00 |
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Joshua Barretto
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1dc7518200
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Added rtsim entity unload hook
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2023-04-09 19:25:51 +01:00 |
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Joshua Barretto
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87a6143375
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Began adding rtsim2 NPCs, scale command
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2023-04-09 19:25:51 +01:00 |
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Joshua Barretto
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9d3dadfaba
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Make resource depletion an rtsim rule
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2023-04-09 19:25:51 +01:00 |
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Joshua Barretto
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0b06eaec6f
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Use MessagePack for more compact rtsim state persistence
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2023-04-09 19:25:51 +01:00 |
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Joshua Barretto
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a421c1239d
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Use BufReader/BufWriter for rtsim2 operations
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2023-04-09 19:25:51 +01:00 |
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Joshua Barretto
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c168ff2f9b
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Added rtsim saving, chunk resources, chunk resource depletion
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2023-04-09 19:25:51 +01:00 |
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Joshua Barretto
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0cafafdaa7
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Began integrating rtsim2 into server
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2023-04-09 19:25:51 +01:00 |
|
Sam
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132f26dbc0
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Addressed review
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2023-04-06 10:57:16 -04:00 |
|
Sam
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79812a7326
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Addressed persistence review comments.
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2023-04-06 10:57:15 -04:00 |
|
Sam
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00710a4eb0
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Fixed csv tools
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2023-04-06 10:57:13 -04:00 |
|
Sam
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52a62420db
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Changed durability persistence to a NonZeroU32
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2023-04-06 10:54:49 -04:00 |
|
Sam
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011b6c3feb
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Changed how durability was persisted so that a more general system can be used for future item properties.
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2023-04-06 10:54:49 -04:00 |
|
Sam
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0966753699
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Added repair recipes
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2023-04-06 10:54:48 -04:00 |
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Sam
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c3f5bc13f1
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Equipment can now be repaired at sprites in town.
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2023-04-06 10:54:48 -04:00 |
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Sam
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c586db8feb
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Item durability is now persisted
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2023-04-06 10:54:47 -04:00 |
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Sam
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a07e042fa2
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Items now lose durability on death
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2023-04-06 10:54:46 -04:00 |
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Antonios Barotsis
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34cdd2d7f5
|
fmt
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2023-04-04 23:25:11 +02:00 |
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Antonios Barotsis
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093b1c924c
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Refactored according to review
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2023-04-04 23:16:00 +02:00 |
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Antonios Barotsis
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3adea9cdbb
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Temporarily patch underwater fall damage bug
|
2023-04-04 19:16:58 +02:00 |
|
Samuel Keiffer
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494019ecc2
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Merge branch 'sam/polymorph-buff-fix' into 'master'
Fix multiple polymorph buffs
See merge request veloren/veloren!3850
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2023-04-02 22:45:54 +00:00 |
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Joshua Barretto
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33ebb0a4a3
|
Make clippy happy
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2023-04-01 22:55:45 +01:00 |
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Joshua Barretto
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ab4e3d23e3
|
Make clippy happy
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2023-04-01 22:03:24 +01:00 |
|
Sam
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f40ef0d5dd
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Polymorph effect now more correctly handles when multiple polymorph buffs are applied.
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2023-04-01 13:11:59 -04:00 |
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Joshua Barretto
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63a949b95c
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Removed spawn town and safe spawn settings
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2023-04-01 17:51:05 +01:00 |
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Joshua Barretto
|
42c534b7b4
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Removed /home, replaced with /respawn
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2023-04-01 17:37:01 +01:00 |
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Joshua Barretto
|
2e3870cf6d
|
Shut up, clippy
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2023-03-31 21:17:38 +01:00 |
|
Joshua Barretto
|
9e76561ad6
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Spawn new players at the highest point in a chunk
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2023-03-31 14:38:32 +01:00 |
|
Joshua Barretto
|
acec45b756
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Initial implementation of starting site choice
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2023-03-31 14:24:14 +01:00 |
|
Isse
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c34e5ad4ed
|
Small fixes
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2023-03-29 23:11:59 +00:00 |
|
Sam
|
ef7b400cca
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Number tweaking
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2023-03-26 19:50:42 -04:00 |
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Isse
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1298fc792b
|
Merge branch 'ProfessionalHobbyist/configurable_day_night_length' into 'master'
Add setting to control length of day/night cycle for servers. ("Fix" for https://gitlab.com/veloren/veloren/-/issues/1798)
See merge request veloren/veloren!3836
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2023-03-23 16:33:39 +00:00 |
|
Sophia Waggoner
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b1943cdb26
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Handle invalid settings gracefully (use default, give warning).
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2023-03-22 11:16:30 -07:00 |
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Sophia Waggoner
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30251221e5
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Fix math mistakes (24 * 60 is 1440 not 1400)
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2023-03-22 06:19:38 -07:00 |
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Sophia Waggoner
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83d66a180a
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Delete TODO
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2023-03-22 06:14:51 -07:00 |
|
Sophia Waggoner
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264e4a53f8
|
cargo clippy + fmt
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2023-03-22 05:49:54 -07:00 |
|
Sophia Waggoner
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4a3d1bbb86
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Ultimately use setting in day cycle updates.
(First functional commit.)
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2023-03-21 21:32:05 -07:00 |
|
Sophia Waggoner
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7e4ea483e0
|
Add a ServerConstants to Client and Server structs and sync on register.
|
2023-03-21 20:28:08 -07:00 |
|
Sam
|
610d47f787
|
Effect power now affects more than just poise
|
2023-03-21 20:16:55 -04:00 |
|
Sam
|
a3d655970e
|
Heavy stance required abilities
|
2023-03-21 19:56:32 -04:00 |
|
Sam
|
e0a7449a99
|
Crescent slash
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2023-03-21 19:39:40 -04:00 |
|
Sam
|
fce9211d49
|
Secondaries for all stances
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2023-03-21 19:39:39 -04:00 |
|
Sam
|
57806d7be9
|
Sword M1 abilities
|
2023-03-21 19:39:22 -04:00 |
|
Sam
|
b376228d45
|
Primary and secondary abilities can now be contextual. BasicStance character state added.
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2023-03-21 19:38:15 -04:00 |
|
Sam
|
9875008efa
|
Added stance component that persists even after sheathing weapon (does not yet work with M1 replacement).
|
2023-03-21 19:29:34 -04:00 |
|
Sophia Waggoner
|
ea23d066c6
|
Add (currently dummy) setting for day length and validation for that setting.
|
2023-03-20 21:58:57 -07:00 |
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