Commit Graph

65 Commits

Author SHA1 Message Date
jshipsey
ae43102a5b anim 2021-05-26 00:04:15 -04:00
Marcel
7d5ca0e7bf Revert "Merge branch 'snowram/hacky-mount' into 'master'"
This reverts merge request !2219
2021-05-14 13:43:20 +00:00
Snowram
8745fb803a Use Body to determine mountee offsets 2021-05-14 00:11:54 +02:00
Snowram
b063ec5a8f Clean unused mount offset 2021-05-14 00:11:46 +02:00
Snowram
486fbf940e Anims export a transform for mounts 2021-05-14 00:11:37 +02:00
Snowram
026ba616ff Expose the mounting bone to the mounter anims 2021-05-14 00:11:28 +02:00
Snowram
e4f3064b8a Collar can make QuadMeds mountable, state + offsets 2021-05-14 00:11:15 +02:00
Sam
d3d4ee8bb0 Formatting stuffs. 2021-05-01 09:25:53 -04:00
Sam
914d78b4a9 Removed clone in animations. Added GATs to animations to do so. 2021-05-01 09:25:53 -04:00
Sam
3cb0ee98c8 Removed all unique and simple tool kinds. 2021-05-01 09:25:51 -04:00
Ludvig Böklin
34660462e9 Glider physics 2021-04-27 14:41:48 +00:00
jshipsey
2c74a86170 skill adjustments, ori changes 2021-04-25 22:02:32 -04:00
jshipsey
fad31bd7ab anim 2021-04-25 13:08:43 -04:00
Monty Marz
b69eb61e7b Add handles to lanterns, fix cooking pot scale 2021-04-22 17:12:07 +00:00
jshipsey
0962fe72f2 fix for 1h on back 2021-04-22 00:04:39 -04:00
jshipsey
9d82b20891 remove 0.8, add snow's mixed_vel idea for other bodies 2021-04-22 00:04:39 -04:00
Joshua Barretto
2c95165c82 Improvements to lantern holding when sitting 2021-04-21 16:54:03 +01:00
Joshua Barretto
ed7cc12213 Made characters carry lanterns higher when possible 2021-04-21 15:59:29 +01:00
jshipsey
8f20d17c9a attacking movement tweaks 2021-04-15 12:13:50 -04:00
jshipsey
896d2a5b63 combat tweaks 2021-04-15 11:43:52 -04:00
Sam
c88df846a7 Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky. 2021-04-14 17:38:37 -04:00
jshipsey
808634aa75 addressing commments 2021-04-13 20:19:35 -04:00
jshipsey
a7f5b90f0e 2h/1h bug fix, staggers 2021-04-13 20:19:35 -04:00
jshipsey
ea9b871374 loot tables, clippy, animation tweaks 2021-04-13 20:18:59 -04:00
jshipsey
42460f7e65 spins, combos 2021-04-13 20:18:59 -04:00
jshipsey
97528b7954 leaps 2021-04-13 20:18:59 -04:00
jshipsey
529f8eb5a6 more setups. chargeswing/dash anims 2021-04-13 20:18:59 -04:00
jshipsey
9a26024acb alpha attacks 2021-04-13 20:18:59 -04:00
jshipsey
b53e1653f6 initial wield testing 2021-04-13 20:18:58 -04:00
Marcel
42463d1fe0 Revert "Merge branch 'animtweaks' into 'master'"
This reverts merge request !2039
2021-04-01 18:45:03 +00:00
jshipsey
030e14f333 small anim tweaks 2021-04-01 03:08:33 -04:00
Justin Shipsey
f57af6f776 Merge branch 'slipped/animtweaks' into 'master'
airship movement bits

See merge request veloren/veloren!1967
2021-03-22 08:49:04 +00:00
jshipsey
31747d8ff1 airship movement bits 2021-03-21 21:43:49 -04:00
Joshua Barretto
6ea5aa796b Faster pick, less vibrant block selection 2021-03-21 20:38:08 +00:00
Joshua Barretto
347e1022a0 Initial implementation of pickaxe 2021-03-21 16:09:16 +00:00
Snowram
9d7e8957bb Add new npcs 2021-03-14 14:24:35 +01:00
jshipsey
49f496e290 intitial values 2021-03-12 00:58:12 -05:00
Sam
c5f74e528d Animation for cast aura, combo information passed to skillbar. 2021-03-09 17:59:40 -05:00
jshipsey
308045cfc9 final asset corrections, fix glider anim 2021-03-01 17:37:47 -05:00
Snowram
7f2276324e Reduces the instances of f64 in anims 2021-02-27 23:21:03 +01:00
jshipsey
b4627dfe19 look-based anims 2021-02-27 16:19:33 -05:00
jshipsey
16720a6826 weapon/manifest tweaks 2021-02-27 10:44:55 -05:00
jshipsey
0a353576dc address comments 2021-02-27 01:42:47 -05:00
jshipsey
16a44cd532 minotaur moves, added claygolem 2021-02-27 01:42:47 -05:00
jshipsey
417f4638ed balance pass 2 2021-02-27 01:42:47 -05:00
jshipsey
30af3a4493 dash, spin, jump changes 2021-02-27 01:42:46 -05:00
jshipsey
ce3b2141e1 theropod retrofit, some more moves 2021-02-27 01:42:46 -05:00
jshipsey
5792faa992 some new moves, combine biped weapons into one file 2021-02-27 01:42:46 -05:00
jshipsey
57d5e90ddd full bipedsmall armor swaps 2021-02-27 01:42:46 -05:00
jshipsey
952a77f94d speedier weapons initial testing 2021-02-27 01:42:45 -05:00