Sam
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b048179c0a
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Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
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2022-05-16 15:11:11 -04:00 |
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Sam
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d380a2dbaf
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Quality is now propogated through modular items from the quality of the components.
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2022-05-16 15:10:55 -04:00 |
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Sam
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4e89bc7485
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Added test functions to assist in fixing unit tests that broke from changed functionality.
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2022-05-16 15:10:52 -04:00 |
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Sam
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9b6c76bd3b
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Removed health scaling that bypasses the skill system.
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2022-01-15 11:58:28 -05:00 |
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James Melkonian
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5f6d1c3438
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Convert Armor Stats to Options
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2021-12-12 00:25:35 +00:00 |
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juliancoffee
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c93748224b
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Clean Material tags
- Make ferocious set (currently not lootable) made from Moonweave
- Remove material tag from twig sets
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2021-06-26 21:37:13 +03:00 |
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Sam
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0488b2fcd0
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Adressed comments on energy and armor functions.
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2021-06-07 11:06:25 +02:00 |
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Snowram
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76ca99ece4
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Derive str from Material, better deserialization
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2021-06-07 11:03:50 +02:00 |
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jshipsey
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0e269b59d7
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tooltip work
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2021-06-07 11:01:32 +02:00 |
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Snowram
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29a38e6d4f
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Split tags into material class and material
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2021-06-07 11:00:57 +02:00 |
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jshipsey
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1c17d8fe5e
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cave changes
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2021-06-07 10:59:44 +02:00 |
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Monty Marz
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30bcc6aaa3
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Ferocious armour for t5-dungeon minibosses
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2021-05-22 10:55:36 +00:00 |
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