Commit Graph

48 Commits

Author SHA1 Message Date
Joshua Barretto
b31cca4bb3 Added wheat and sprite rendering 2019-08-19 21:09:35 +01:00
Joshua Barretto
f0e52e6002 Better reflections and water fog 2019-08-18 10:33:18 +01:00
Joshua Barretto
825d8bb632 Fixed water in caves, made water reflection vary with lighting 2019-08-18 10:33:18 +01:00
Joshua Barretto
fa6825f13b Better fluid meshing, disabled fluid backface culling and depth buffer writing 2019-08-18 10:33:18 +01:00
Joshua Barretto
42237a84e4 Added translucent meshing pass, water reflections 2019-08-18 10:33:18 +01:00
Imbris
c09eb77149 Add srgb converion in shaders 2019-08-15 23:56:14 -04:00
timokoesters
d7c159a4e1
Fix warnings all around voxygen 2019-07-04 14:08:01 +02:00
Joshua Barretto
b94c0ace8c Removed RefCell from column cache 2019-06-26 19:14:12 +01:00
Joshua Barretto
d0b38e9875 Worldgen performance improvements, better sun 2019-06-26 19:14:12 +01:00
Piotr Korgól
4644199f1b Make minimap title show location names 2019-06-26 19:14:12 +01:00
Joshua Barretto
5e96e29ff1 AO improvements, day/night cycle 2019-06-26 19:14:12 +01:00
Joshua Barretto
d10ef37528 Fixed AO lighting issue 2019-06-26 19:14:12 +01:00
Joshua Barretto
451bbe9921 Basic region generation 2019-06-26 19:14:12 +01:00
Joshua Barretto
bc7cee1846 Lighting fixes 2019-06-26 19:14:12 +01:00
Joshua Barretto
fa8f3a4b49 Tweaked lighting and AO 2019-06-13 11:59:05 +01:00
Cody
14ac5babd4 Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes. 2019-06-06 14:48:41 +00:00
Joshua Barretto
afd983f6f8 Lighting fix 2019-06-06 12:25:06 +01:00
Joshua Barretto
9da2d82197 Added proper VD fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
e2182b1a68 Added basic light 2019-06-03 22:50:47 +01:00
Pfauenauge90
ce6a9ac32d Roots added
fmt

asset fix
2019-06-03 22:50:27 +01:00
Joshua Barretto
024afb9b4a Added desert and snowy areas
Former-commit-id: 220e404de8f64e35d9f54f2b0eeff3fe90c33802
2019-05-29 22:24:47 +01:00
Joshua Barretto
f49796dcef Basic cave test
Former-commit-id: 5b56bb882aca37d7fee1ee9c5e100ad2bf97834e
2019-05-29 14:49:27 +01:00
Joshua Barretto
1e2f130ad6 Added voxel shadows
Former-commit-id: 86f8d6f53073736a7036ad3371eb6f283cfdac3c
2019-05-29 12:01:02 +01:00
Joshua Barretto
fc25dc8c7f fmt
Former-commit-id: 1f7bec8da117091b3f2e8f58ce45b9caf1b6c89d
2019-05-21 23:31:38 +01:00
Joshua Barretto
dcd2b4392d Added rocks, improved hills
Former-commit-id: c8f3d8fb550186bd87d0de953098971050fd1e03
2019-05-21 22:51:41 +01:00
Joshua Barretto
5b2da36fd0 Added mega worldgen
Former-commit-id: f7c88a1d387c282b78ab834dd63e64432b371552
2019-05-21 22:51:41 +01:00
Cody
6b09fd7c53 Pedantic comment and language fixes.
Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
2019-05-17 18:32:07 -04:00
Joshua Barretto
7174830279 fmt
Former-commit-id: 71912bdd2b8f40020153c5696cd5cc1af3f154cc
2019-05-17 18:54:56 +01:00
Joshua Barretto
91184356e7 Added chonks
Former-commit-id: a62fb321dbfb7541feaa9de4e641db9887b061fd
2019-05-17 18:44:30 +01:00
Joshua Barretto
67241fec31 Massively increased efficiency of terrain meshing, chunks generate from centre
Former-commit-id: 66217b9974a791044e4b1f3d4580761bd066113a
2019-05-13 13:08:17 +01:00
robojumper
ba10ca38ba Fix chunk meshing
Former-commit-id: d3a53602e4b480ab9db0a2a98e25cbba5081b624
2019-05-13 11:03:47 +01:00
sxv20_
f600eca072 start fixing chunk rendering, noticed stack overflow crash
Former-commit-id: 334904276580cd78f5d5e3bf010a86fcd822cfdf
2019-05-13 11:03:47 +01:00
sxv20_
592477752e move sample() to returning VolMap, incomplete VolMap meshing code
Former-commit-id: 77d3db6c3bf28364089647802f83d2d00f3a152d
2019-05-13 11:03:47 +01:00
Forest Anderson
993388e56a Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
2019-04-29 20:37:19 +00:00
robojumper
cf88e9a5b1 Line endings are hard
Former-commit-id: 3a0e48b7571ff706feeff4e089fb9c5d63f6ac7a
2019-04-29 17:41:12 +02:00
robojumper
0bd84b58ec Fix occlusion artifact
Former-commit-id: 23be3f1173706076802809576e3455833e64b4e4
2019-04-29 17:39:35 +02:00
robojumper
7091557b82 Rename mod ao to vol
Former-commit-id: ef126e03761b18151594780777fa27e94efe24d7
2019-04-28 23:35:47 +02:00
robojumper
021c6eeda1 Generalize meshing and AO code over terrain, figure
Former-commit-id: f0a91173ec5a0a9c683e6d1c222cb74e858625b7
2019-04-28 19:12:45 +02:00
robojumper
32509d2fb1 Add terrain ambient occlusion
Former-commit-id: de73dcb09f68bcad5dc7431c30849e16f68c5ab7
2019-04-28 17:10:09 +02:00
Joshua Barretto
0b0c71592c Fixed orientation issue
Former-commit-id: 9fdeadb4c9a9ff55cbdeccbbf97ac32b4e9f4226
2019-04-25 17:52:11 +01:00
Joshua Barretto
9105bf0811 Added better terrain collisions
Former-commit-id: 38de44654d8050260a19a1da6c40c0f701602f13
2019-04-25 17:52:11 +01:00
Joshua Barretto
f210de09df Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
2019-04-25 17:52:11 +01:00
Joshua Barretto
8a37662cf0 Cleaned up codebase, added cursor grab toggle 2019-01-23 22:21:47 +00:00
Joshua Barretto
248577bdef Added test terrain loading and meshing 2019-01-23 20:01:58 +00:00
Joshua Barretto
ae4f1ae2ea Added vox trait 2019-01-14 18:49:53 +00:00
Joshua Barretto
0a122431db Restructured animation code 2019-01-14 14:40:22 +00:00
Joshua Barretto
86e70751e0 Moved to Skeleton and Animation traits 2019-01-14 14:18:58 +00:00
Joshua Barretto
8184bc6fc0 Added figures, segments, test .vox files, basic animation test 2019-01-13 20:53:55 +00:00