Commit Graph

11383 Commits

Author SHA1 Message Date
DaforLynx
32434ec840 Sorry Rarnage 2022-03-04 10:36:03 -08:00
Samuel Keiffer
3a359800d9 Merge branch 'sam/vertical-melee' into 'master'
More sensible vertical limit to what melee attacks can hit

See merge request veloren/veloren!3252
2022-03-04 03:59:38 +00:00
Sam
bc7c088a12 More sensible vertical limit to what melee attacks can hit 2022-03-03 20:03:32 -05:00
Marcel
d4c98e8775 Merge branch 'xMAC94x/linux-aarch64' into 'master'
add linux-aarch64 on master builds to be consistent

See merge request veloren/veloren!3250
2022-03-03 16:37:53 +00:00
Marcel Märtens
32de827e61 add linux-aarch64 on master builds to be consistent 2022-03-03 10:33:19 +01:00
Samuel Keiffer
31062c3761 Merge branch 'sam/weapon-trails' into 'master'
Weapon trails

See merge request veloren/veloren!3143
2022-03-03 06:53:40 +00:00
Sam
89bf529a5e Addressed review comments 2022-03-03 01:12:40 -05:00
Sam
7ac6be27f0 Changelog 2022-03-03 01:12:00 -05:00
Sam
f5e0cb0045 Addressed review comments 2022-03-03 01:11:18 -05:00
Sam
0a0fffd5ed Addressed review comments 2022-03-03 01:11:17 -05:00
Sam
5a60562eee Addressed review comments 2022-03-03 01:11:16 -05:00
Sam
ce70c512e2 Arrow trails 2022-03-03 01:11:15 -05:00
Sam
48c97cd829 Glider trails 2022-03-03 01:11:13 -05:00
Sam
eacd43be16 Moved weapon offset functions up a level. Should allow gliders and arrows to be handled better. 2022-03-03 01:11:12 -05:00
jshipsey
6ba8af5434 anim additions 2022-03-03 01:11:11 -05:00
Sam
f3c5c2b5e3 Pointy trails 2022-03-03 01:11:10 -05:00
Monty Marz
855733bdcb tiny tweak 2022-03-03 01:11:09 -05:00
Sam
b3a19ebc00 Weapon trails now works with dual wielding 2022-03-03 01:11:08 -05:00
Sam
a967daa2f5 Trails now controlled and enabled from animation files. 2022-03-03 01:11:07 -05:00
Sam
fc1a9f3c61 Trail thinning is now smooth 2022-03-03 01:11:06 -05:00
Sam
87434c472c Trails shrinks over time 2022-03-03 01:11:05 -05:00
Sam
ab4c5dac87 Reset vertices for trails in trail manager. 2022-03-03 01:11:04 -05:00
Sam
bee16001ed Don't upload weapon trails to GPUs for entities that have only zero quds. 2022-03-03 01:11:03 -05:00
Sam
cfbb3a5bca Changed to a single dynamic model 2022-03-03 01:11:02 -05:00
Sam
0542e46e7d Lighting works now hackily 2022-03-03 01:11:01 -05:00
Monty Marz
82def16969 visuals 2022-03-03 01:11:00 -05:00
Sam
c6dc96b795 Settings button to turn off weapon trails. 2022-03-03 01:10:59 -05:00
Sam
f4abe4f275 More tweaks 2022-03-03 01:10:58 -05:00
Sam
1f2ede656e Fixed tests 2022-03-03 01:10:57 -05:00
Sam
b558331b32 Finishing touches 2022-03-03 01:10:55 -05:00
Sam
d23dd6c9e9 Fixed a few errors 2022-03-03 01:10:54 -05:00
Sam
5018a9f476 Game now runs, still doesn't work 2022-03-03 01:10:53 -05:00
Sam
33419c7b4c Trails are now hackily created. 2022-03-03 01:10:51 -05:00
Sam
05f53a5316 Changed to one dynamic model per entity. 2022-03-03 01:10:50 -05:00
Sam
d9028ec978 Dynamic model now used for trail. 2022-03-03 01:10:49 -05:00
Sam
0794f980fe Mostly snaked through another rendering pipeline 2022-03-03 01:10:47 -05:00
Justin Shipsey
b8bb77a62c Merge branch 'christof/shredded_economy' into 'master'
Diversify price calculation for items by using multiple categories per item.

See merge request veloren/veloren!3248
2022-03-03 02:32:34 +00:00
Christof Petig
f347b9de11 Diversify price calculation for items by using multiple categories per item. 2022-03-03 02:32:34 +00:00
Joshua Barretto
dbc969251c Merge branch 'isse/rock' into 'master'
Better rocks

See merge request veloren/veloren!3247
2022-03-02 16:28:05 +00:00
Isidor Nielsen
bd8a7a0506 Better rocks 2022-03-02 16:28:04 +00:00
Samuel Keiffer
40d5920ca2 Merge branch 'isse/primitive-transform' into 'master'
Primitive group transformation and RotateAround primitive

See merge request veloren/veloren!3235
2022-03-01 23:38:05 +00:00
Isidor Nielsen
f8916f878a Primitive group transformation and RotateAround primitive 2022-03-01 23:38:05 +00:00
Dr. Dystopia
4aab1eea43 Remove redundant 'tgt_pos' variables 2022-03-01 22:54:44 +01:00
Dr. Dystopia
5aa1d3ceaf Rename 'vec3' parameter to 'pos_difference' 2022-03-01 22:47:01 +01:00
Dr. Dystopia
f99a637606 Rename 'dist_to_pos' variable to 'pos_diff' 2022-03-01 22:44:55 +01:00
Dr. Dystopia
50f877bdf6 Rename 'dist_to_pos_xy' variable to 'dist_xy' 2022-03-01 22:42:03 +01:00
Dr. Dystopia
83f46658a9 Fix pathing execution 2022-03-01 22:40:43 +01:00
Dr. Dystopia
0a3de57be6 Rename 'distance_to_target' variable to 'pos_difference' 2022-03-01 22:38:35 +01:00
Dr. Dystopia
4d24ff0027 Rename 'target_position' clojure to 'partial_path_tgt_pos' 2022-03-01 22:33:25 +01:00
Marcel
39c8834af1 Merge branch 'infrandomness/worldgen/enable_return_self_not_must_use' into 'master'
Enable return_self_not_must_use lint

See merge request veloren/veloren!3249
2022-03-01 10:49:17 +00:00