6052 Commits

Author SHA1 Message Date
Marcel
ad985e052b Merge branch 'yusdacra/fix-improve-nix-build' into 'master'
Fix and improve Nix build

See merge request veloren/veloren!1548
2020-11-25 11:14:57 +00:00
Marcel
2812c944fc Merge branch 'imbris/fix-drag' into 'master'
Re-fix dragging and fix compilation of the server with the worldgen feature off

Closes #588

See merge request veloren/veloren!1550
2020-11-25 08:58:38 +00:00
Marcel
a6ab7cfe03 Merge branch 'DaforLynx/two-new-songs' into 'master'
Two new music tracks and some edits to soundtrack.ron

See merge request veloren/veloren!1549
2020-11-25 08:25:40 +00:00
DaforLynx
090462a172 Added two new songs along with edits to the .ron
comma
2020-11-25 08:25:40 +00:00
Imbris
0ce1628d08 Restore fix for dragging on windows platforms 2020-11-25 00:29:28 -05:00
Imbris
50ccca89e5 Fix turning off worldgen feature 2020-11-24 23:55:44 -05:00
Marcel
11ede8567d Merge branch 'angryanimals' into 'master'
animal attacks

See merge request veloren/veloren!1542
2020-11-25 01:33:20 +00:00
Sam
65357eb3dd Replaced every unnecssary powf in the entire codebase with either powi or sqrt. 2020-11-24 18:28:24 -06:00
Sam
670e99efac Correct beam offsets used. Fix scaling damage on hammer M1. Add can_strafe function to body. 2020-11-24 17:56:39 -06:00
Sam
031e707e54 Changed default main and secondary tool from Some(empty) to None.
weapon fixes
2020-11-24 17:49:04 -06:00
jiminycrick
64ec89a3cc Agent tactic refactoring
Lower theropods spawns

clippy, changelog

review response
2020-11-24 17:49:00 -06:00
jiminycrick
d1d2393287 More ai work
balance

Lavadrake AI tweaks

feedback tweaks
2020-11-24 17:48:54 -06:00
jshipsey
d553227557 theropods in world, small tweaks 2020-11-24 17:48:51 -06:00
jshipsey
d7ebd98a5d bunch of animations and more attacks 2020-11-24 17:48:51 -06:00
jshipsey
68021841f0 hoof attack, tweaks 2020-11-24 17:48:50 -06:00
jiminycrick
aea8268389 Generalize rotation time 2020-11-24 17:48:49 -06:00
jshipsey
2cdbe9e5d3 placeholder for charge animal, animated leapmelee, small fixes 2020-11-24 17:48:49 -06:00
jiminycrick
ca2b38f6a7 Moved hit timer to charged melee and adjusted for tail slap 2020-11-24 17:48:48 -06:00
jshipsey
ba7b1eff92 species specific speeds, more animation 2020-11-24 17:48:48 -06:00
jiminycrick
cb10c87fbb Fix charged melee swing 2020-11-24 17:48:47 -06:00
jiminycrick
c31499e729 Initial AI for quad low 2020-11-24 17:48:47 -06:00
jshipsey
5f0f575f70 assigning weapons, building animations
ability mapping
2020-11-24 17:48:43 -06:00
jiminycrick
e77aed4577 Maneater AI
Rebase fixes and maneater AI
2020-11-24 17:48:38 -06:00
jshipsey
5df7af03ec initial quadlow ranged work 2020-11-24 17:48:27 -06:00
jshipsey
2e8b7b77e5 Wolf attacks and ai.
initial wolf dash testing

tool.rs

Wolf attack AI
2020-11-24 17:48:20 -06:00
Yusuf Bera Ertan
3046cdbf55
fix and improve nix build: actually output a proper veloren voxygen package now 2020-11-25 02:00:50 +03:00
Joshua Barretto
38f39d7bb3 Merge branch 'zesterer/worldsim' into 'master'
Fixed bit-twiddling colour bug

See merge request veloren/veloren!1547
2020-11-24 19:54:39 +00:00
Joshua Barretto
b9abb9d443 Fixed bit-twiddling colour bug 2020-11-24 18:44:41 +00:00
Samuel Keiffer
e33fcf03d8 Merge branch 'sam/biped-weapon-fix' into 'master'
Fix weapon assignment loadout issues

See merge request veloren/veloren!1546
2020-11-24 04:48:35 +00:00
Sam
74a47f447d Changed default main and secondary tool from Some(empty) to None. 2020-11-23 21:54:12 -06:00
Samuel Keiffer
78dd5711a5 Merge branch 'sam/rt-loadout-fix' into 'master'
Fixes loadout for RT NPCs

See merge request veloren/veloren!1545
2020-11-24 01:34:18 +00:00
Sam
6b6d3b3f1a Restructures loadout builder function to better support weapons being passed in. 2020-11-23 18:22:24 -06:00
Joshua Barretto
b46e37bf56 Merge branch 'christof/cave_in_maps' into 'master'
Show cave entries in the map

See merge request veloren/veloren!1540
2020-11-23 23:42:00 +00:00
Christof Petig
5000c9872c use iter once.chain(once).flatten trick to deduplicate SiteInfo generation 2020-11-23 23:28:21 +01:00
Christof Petig
147638a5f7 Remove the last remnants of the site circle and cave map drawing code 2020-11-23 19:54:56 +01:00
Christof Petig
138bcc59d6 fix clippy: One argument is no longer needed 2020-11-23 19:17:19 +01:00
Christof Petig
3371b03798 remove cave lines from the map, also remove remnants of the colored site circles 2020-11-23 19:07:11 +01:00
Christof Petig
347d3e9b69 Display names for caves (identical on both ends) 2020-11-23 19:05:43 +01:00
Christof Petig
338a8ab18b Show caves in map 2020-11-23 19:05:17 +01:00
Joshua Barretto
093bea2e7f Merge branch 'zesterer/worldsim' into 'master'
Rtsim, HDR rendering, various worldgen improvements, map improvements

See merge request veloren/veloren!1533
2020-11-23 16:59:31 +00:00
Joshua Barretto
e9110f27f2 Merge branch 'zesterer/fix-entity-despawning' into 'master'
Allow entities to despawn without a home chunk

See merge request veloren/veloren!1544
2020-11-23 16:14:13 +00:00
Joshua Barretto
e4564f28d5 Fmt, make clippy happy 2020-11-23 15:39:03 +00:00
Joshua Barretto
dfeae0f6fc Allow entities to despawn without a home chunk 2020-11-23 15:16:07 +00:00
Snowram
8dc966831f Temp loot tables 2020-11-23 10:58:22 +00:00
Joshua Barretto
a5196e4ea6 Better town colour 2020-11-23 10:58:22 +00:00
Treeco
3667443f0a Make zooming in then back out return to the previous zoom level 2020-11-23 10:58:22 +00:00
Joshua Barretto
17efce6dad Prevent wildlife spawning in towns 2020-11-23 10:58:22 +00:00
Joshua Barretto
64b53377a9 Iteration order fix x2 2020-11-23 10:58:22 +00:00
Imbris
84430cacb5 Show indicator over site icons 2020-11-23 10:58:22 +00:00
Joshua Barretto
64260b1394 Switched light map iteration order, fire bowls in dungeons 2020-11-23 10:58:21 +00:00