Treeco
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7cd7e0f6b5
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Fixed map screens for rectangular worlds
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2020-11-23 10:58:21 +00:00 |
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Snowram
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8bd0cee2e5
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Add basic guards to towns
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2020-11-23 10:58:21 +00:00 |
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Monty Marz
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8612ad60d6
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street lamp particles, ground fire bowl, misc fixes
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2020-11-23 10:58:21 +00:00 |
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Snowram
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193f776268
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Adds (mini)bosses spawns
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2020-11-23 10:58:21 +00:00 |
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Imbris
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25fcd27108
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Demystify map site icon placement calculations
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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fe9a634d69
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Make chimneys glow
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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d294a5926a
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Fewer trees near obstacles
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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3d2265322f
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More lights, minimised light and glow map data
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2020-11-23 10:58:21 +00:00 |
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Snowram
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c22c668f51
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Dungeon tweaks
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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57e533c8cd
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Updated changelog
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2020-11-23 10:58:20 +00:00 |
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Joshua Barretto
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bfeb740722
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Switched to pure iterator space search
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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70b6b1fe27
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Snowram
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a7c6d409d3
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Adds new cultist armors, defines loadouts for dungeons
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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c3b9ceb2c6
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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906428d373
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Light/glow temporal interpolation hack
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2020-11-23 10:57:57 +00:00 |
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Monty Marz
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25040e1934
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Update street_lamp.vox
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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795c99d285
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Fixed glow AO
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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e99e7f2775
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Added glow tint
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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b17f44cdef
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Added light/glow map sample interpolation for entities
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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b1bda38446
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Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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a394d065e2
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Added glow
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2020-11-23 10:57:56 +00:00 |
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Snowram
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b8d82428eb
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Assigns spawned npcs loadout with new method
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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9831fd2be9
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added enum for different dungeon enemies
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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663efca174
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Fixed close cloud sampling issue
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2020-11-23 10:57:56 +00:00 |
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Sam
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30fbb64ac0
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Added LoadoutConfig to better specify loadouts.
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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1f6e2014eb
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remove level 6 dungeons
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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22d9a7dcd2
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translations, fixes
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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a56159c204
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sync
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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dac40e8da0
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Tweaked default graphics settings
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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8b024f2af3
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fix overly long names clipping on the minimap
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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869323d7da
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Added site names, dungeon difficulty, better explosions
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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c16d26f7fc
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fix hints
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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e3953661b7
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fix scrolling on non-windows OS
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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d39d650e30
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Made flamethrower and healing staff emit light on use
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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fd9a69ec49
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map fixes
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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e63429f637
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Temporarily make particles opaque to avoid depth-related rendering problems
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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d129e30f51
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Fixed various particle issues
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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44df1255b7
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Sun, brightness, and gamma adjustments
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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9de66fc20f
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Added exposure to settings
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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340d6dd3f5
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Updated changelog
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2020-11-23 10:57:53 +00:00 |
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Joshua Barretto
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c9586265f9
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Resolved or patches various water shader issues
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2020-11-23 10:57:16 +00:00 |
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Treeco
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5b8231e5b8
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Replaced placeholder willow generating conditions
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2020-11-23 10:57:16 +00:00 |
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Monty Marz
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c6e98a295b
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more map stuff
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2020-11-23 10:57:16 +00:00 |
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Joshua Barretto
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c997ed01b9
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Resolved or patches various water shader issues
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2020-11-23 10:57:16 +00:00 |
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Joshua Barretto
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ad0442de64
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Partially fixed mist
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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f00dc750d9
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Fixed many map problems, re-added surface mist
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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8a1debaac9
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Forest soil undulation, better acadia placement
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2020-11-23 10:57:15 +00:00 |
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Monty Marz
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80ee7e80cf
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WIP map zooming and dragging
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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13ebbbf76d
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Better water, shadows, clouds
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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69e625ceaa
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Shader quality tweaks
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2020-11-23 10:57:15 +00:00 |
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