BottledByte
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a167ee98ee
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De-enumerized armor variants
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2020-08-03 03:41:32 +00:00 |
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BottledByte
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dc91209a7b
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Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
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2020-08-02 01:21:32 +00:00 |
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Samuel Keiffer
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f930f52df5
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Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
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2020-08-01 20:08:30 +00:00 |
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Samuel Keiffer
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6cce09be85
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Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set.
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2020-07-18 00:05:28 +00:00 |
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Monty Marz
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4facf1e3f3
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Fix item images, cleanup debug items folder
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2020-07-16 02:46:10 +00:00 |
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Joshua Barretto
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8d6b442193
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Crafting
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2020-07-14 20:11:39 +00:00 |
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Monty Marz
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f7d6f76a04
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Added 36 Swords
I added 36 sword models to the code.
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2020-05-29 18:23:00 +00:00 |
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Monty Marz
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c792cc05a9
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Villagers and Cultists
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2020-04-30 20:43:24 +00:00 |
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Monty Marz
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4521791591
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UI Fixes
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2020-04-26 01:44:56 +00:00 |
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Imbris
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77d13376d3
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Add right click to use, latern is not armor tweaks
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2020-04-12 18:41:07 +02:00 |
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Pfauenauge90
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ca667fd02b
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tooltips
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2020-04-12 18:40:58 +02:00 |
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Imbris
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6bd20c64f8
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fix debug item rons
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2020-03-28 14:50:05 -04:00 |
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Pfauenauge90
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c9d09b8cdd
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more slots
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2020-03-17 19:04:06 +01:00 |
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timokoesters
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31f3aae75c
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fix: make climbing cost stamina
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2020-02-24 19:18:06 +01:00 |
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AdamWhitehurst
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ba7ca785f6
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Successful build
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2019-12-30 05:56:42 -08:00 |
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Monty Marz
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a0a8011d7e
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Updated: Help Window, Map, Item Descriptions
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2019-10-27 22:22:40 +00:00 |
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timokoesters
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0a1e12c9ad
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improvement: make debug items of type ItemKind::Tool
This way all items that can be held in a hand are tools
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2019-10-24 23:55:24 +02:00 |
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timokoesters
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20248a4818
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feat: store items as RON files
When a new item is created, a ron file will be used as a template
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2019-10-24 23:47:26 +02:00 |
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