juliancoffee
7b5d9e1eac
More direct comments
2024-02-04 18:37:15 +02:00
juliancoffee
5aa88ac223
Store the gender in CharacterInfo
2024-02-03 18:58:46 +02:00
juliancoffee
aecdadca14
Improving documentation
2024-02-03 18:58:46 +02:00
juliancoffee
96681cd448
Remove/Deprecate KillSource::Environment
2024-02-03 18:58:46 +02:00
Sam
d4e2095d40
Fix character creation error
2024-02-02 20:07:01 -05:00
Sam
26b1561bca
Changed to using a separte pseudo container in the database for overflow items
2024-02-02 20:07:01 -05:00
Sam
ccb997cc96
Added check for multiple items being stored with the same overflow position.
2024-02-02 20:07:00 -05:00
Sam
394e798d04
Addressed review comments
2024-02-02 20:07:00 -05:00
Sam
8d1df956d6
Addressed review comments
2024-02-02 20:06:58 -05:00
Sam
d01997ca56
Overflow slots as slots
2024-02-02 20:06:55 -05:00
Sam
93ca630a13
Automatically overflows items to 'overflow slots' that are inaccessible if items cannot be inserted in persistence on character load.
2024-02-02 20:06:05 -05:00
Christof Petig
eaba303670
Merge branch 'christof/hot-reload-fix' into 'master'
...
Fix hot reloading for plugin combined manifests
See merge request veloren/veloren!4280
2024-01-28 20:02:02 +00:00
Isse
2023786f5e
Merge branch 'isse/optimize-weather' into 'master'
...
Optimize weather
See merge request veloren/veloren!4270
2024-01-27 17:20:53 +00:00
Christof Petig
cc93474c2f
fix hot reloading of combined manifests
2024-01-27 12:40:34 +01:00
Maxicarlos08
f759fd5059
don't remove blocks when applying changes for new chunks
2024-01-26 00:57:21 +01:00
Isse
61a568ab53
weather/tick.rs fixes
2024-01-25 00:40:04 +01:00
Isse
5e37697f0c
add comment about lightning
2024-01-23 23:20:10 +01:00
Isse
497cb13e50
always use players weather, and fix weather fr this time
2024-01-23 23:18:14 +01:00
Isse
8f15dedc3b
fix weather_zone command, and only send local wind once every 30 ticks
2024-01-23 22:21:33 +01:00
Isse
268215b301
make weather not block main thread, and lessen the amount of data shared with client.
2024-01-22 19:53:36 +01:00
Joshua Barretto
92a8bc2806
Merge branch 'zesterer/toggle-light-sprites' into 'master'
...
Added the ability to toggle light sources on and off
See merge request veloren/veloren!4267
2024-01-22 09:39:31 +00:00
Joshua Barretto
d836461f8d
Use SpriteInteract state for toggling lights
2024-01-21 21:30:08 +00:00
Joshua Barretto
ad8965fdd7
Don't use distinct event system for handling sprite interactions
2024-01-21 21:30:08 +00:00
Joshua Barretto
4cbec5d93c
Interaction distance check, better text
2024-01-21 21:30:08 +00:00
Joshua Barretto
e0ebe6939e
Added the ability to toggle light sources on and off
2024-01-21 21:30:06 +00:00
do-no-van
646c57501f
make fortitude scale of difference from maximum health
2024-01-21 20:18:19 +00:00
Illia Denysenko
727d32c104
Merge branch 'master' into 'master'
...
Prevent time until next battlemode change from being displayed as negative
See merge request veloren/veloren!4205
2024-01-21 13:35:09 +00:00
Keegan-JW
77d6492dbf
Prevent time until next battlemode change from being displayed as negative
2024-01-21 13:35:09 +00:00
flo
48a79b3e78
haniwa
2024-01-20 17:45:23 +00:00
Joshua Barretto
a852298010
Merge branch 'zesterer/better-char-select-scene' into 'master'
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Render render LoD terrain on char select, remove old backdrop figure
See merge request veloren/veloren!4254
2024-01-16 18:51:04 +00:00
Isse
4f084506c0
Merge branch 'juliancoffee/item-i18n' into 'master'
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Add Item i18n
Closes #903
See merge request veloren/veloren!4250
2024-01-16 17:58:35 +00:00
Joshua Barretto
5bc60f2436
Add LoD zone data to char select screen
2024-01-15 19:07:19 +00:00
Maxicarlos08
d814296676
review fixes
2024-01-15 17:55:16 +01:00
Maxicarlos08
d6371f7f9b
Server rules i18n and rules button in character screen
2024-01-15 00:03:23 +01:00
Joshua Barretto
3d9ab445d9
Added rules field to server description
2024-01-15 00:02:42 +01:00
juliancoffee
b8e6840bf6
Enhance /kit all
...
- "all" is now in proposed completions
- `/kit all` gives all imaginable items, it's not limited to assets
anymore
2024-01-14 21:25:15 +02:00
juliancoffee
75013cc04a
Make sfx.ron use ItemKey
2024-01-14 21:25:15 +02:00
juliancoffee
296f70c1b2
Unify /buff_complex and /buff
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Turns out parse_cmd_args allows omitting arguments, /buff <buff>
[misc_data] will be idential to /buff <buff> [strength] [duration]
[misc_data]
2024-01-08 20:13:17 +02:00
juliancoffee
2746a98f40
Add /buff_complex command
2024-01-08 20:13:17 +02:00
juliancoffee
5aa30b0175
Warn about complex buffs when using /buff
2024-01-08 20:13:17 +02:00
Imbris
03e46de748
Merge branch 'imbris/construct-dispatcher-once' into 'master'
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Only construct specs::Dispatcher once
See merge request veloren/veloren!4239
2024-01-06 02:47:37 +00:00
Imbris
6eedea7821
review fixes #2
2024-01-04 19:55:17 -05:00
Pybit
f6204f9d04
Merge branch 'master' into 'More-potions'
...
# Conflicts:
# CHANGELOG.md
2024-01-04 11:48:30 +00:00
Imbris
807bd758b7
cargo fmt
2024-01-04 00:30:21 -05:00
Imbris
6c6b9181a5
Only construct specs::Dispatcher once
...
* use version of shred that has an added SendDispatcher so we can
construct the dispatcher and send it between threads (only State to
remain sendable)
* move closure for adding systems from State::tick to the creation
functions
* this does mean some voxygen systems always run instead of just in the
session state, but that should not cause issues and we can always
configure them to do nothing if needed
2024-01-03 18:11:06 -05:00
Joaquin Tornello
0ecfbce4d2
Feat: Day duration slider on map creation UI ( #1909 )
2024-01-03 22:21:53 +00:00
Maxicarlos08
37b562aaf6
Clippyyy
2024-01-02 23:42:14 +01:00
Maxicarlos08
551d783cac
Use correct scaling for volume entity collisions
2024-01-02 23:42:14 +01:00
Maxicarlos08
004be6395f
Don't dismount if we're a steering entity
2024-01-02 23:42:14 +01:00
Sam
f65d449aa3
Deprecated combo melee character state
2023-12-28 19:02:10 -05:00