Sam
cc70685f7a
Scornful swipe
2024-04-28 19:36:17 -04:00
Sam
fcfff367c9
Cleanup stuff from old hammer
2024-04-28 19:36:14 -04:00
Sam
78acdcf767
Placeholder UI for skill tree
2024-04-28 19:35:12 -04:00
Sam
09b25d4f74
Initial setup
2024-04-28 19:35:12 -04:00
flo
961f49e2af
mine-implementation
2024-04-28 19:31:18 +00:00
crabman
52a9cac813
Merge branch 'crabman/loot-protection-fix' into 'master'
...
Fix loot protection bugs
See merge request veloren/veloren!4437
2024-04-20 09:52:06 +00:00
crabman
68c53a7d1c
Fix loot protection bugs
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This fixes:
- Giving loot protection to the entity to be destroyed instead of the
one who killed it.
- Checking the destroyed entity for non-humanoid body instead of the
entity receiving loot when deciding whether loot protection should be
given or not.
- Incorrect assumption that NPC groups are tracked in the group
manager when cleaning up loot protections.
2024-04-20 09:21:01 +00:00
Treeco
e03426316d
Changed redwood and oaklike tree configs
2024-04-19 01:05:56 +01:00
crabman
d5522b0401
Merge branch 'crabman/misc' into 'master'
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Add take_amount method to inventory
See merge request veloren/veloren!4224
2024-04-16 20:35:30 +00:00
crabman
a970b307f8
address review comments
2024-04-16 12:19:12 +00:00
crabman
45965d5d5b
handle overflow correctly in Inventory::push
2024-04-16 12:19:12 +00:00
crabman
9553ba3e10
fix trade DoS
2024-04-16 12:19:12 +00:00
crabman
76f48a5bf4
Avoid unchecked clamp in skate character state
2024-04-15 21:12:58 +00:00
Joshua Barretto
8140fd927a
Merge branch 'x7cfe/improve_npc_goto' into 'master'
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Improve long distance path-finding if target chunk is unloaded
See merge request veloren/veloren!4421
2024-04-12 17:28:22 +00:00
horblegorble
d35b9cfc48
give generic armor to mountain and swamp trolls
2024-04-10 19:04:42 +10:00
Dmitry Kashitsyn
0d87154e6c
Increase probability of random rerouting
2024-04-09 15:06:37 +05:00
Dmitry Kashitsyn
c8f39e3beb
Fix NPC navigation near obstacles
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Unwalkable obstacles, such as walls or open space can affect path-finding.
We need to use precise calculation to avoid NPC being stuck in corser and
near sharp turns.
2024-04-09 14:45:51 +05:00
Dmitry Kashitsyn
ae652eef85
Improve long distance path-finding if target chunk is unloaded
2024-04-08 21:14:48 +05:00
horblegorble
4f984f1f44
remove poise res from generic and tursus armors; decrease wendigo hp
2024-04-08 17:46:48 +10:00
horblegorble
245fbed294
use tursus values for generic biped large armour; slight increase to wild large biped hp
2024-04-08 15:33:21 +10:00
Kira Lu
5e88b67e0b
newclarityex/petting animals
2024-04-07 15:05:18 +00:00
Samuel Keiffer
24e8727355
Merge branch 'srpapinha/buff-parry-block-poise-cost' into 'master'
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Buff parry/block poise cost
See merge request veloren/veloren!4401
2024-04-05 00:05:06 +00:00
crabman
5e8de39fd0
address review comments
2024-04-03 12:50:48 +01:00
crabman
10c47128ce
misc post party changes
2024-04-03 12:17:17 +01:00
flo
f8f2684810
easter_and_april_fools_stuff
2024-04-01 06:46:43 +00:00
srpapinha
fc9cc77b95
Buff parry/block poise cost
2024-03-30 10:28:39 -03:00
crabman
b2e38d7e6d
starting site tweaks
2024-03-28 09:33:42 +00:00
Treeco
948e7e646f
Further LOD object additions
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- Airship dock
- Coastal house
- Coastal workshop
2024-03-27 20:19:12 +00:00
Treeco
79bd3182eb
Added terracotta LOD
2024-03-27 01:48:24 +00:00
Treeco
9d83b046a6
Added savannah settlement lod
2024-03-27 01:42:11 +00:00
crabman
c589bc5ca0
friendly fire and pvp at desert arenas!
2024-03-26 11:34:07 +00:00
crabman
4d67e808e1
address review comments
2024-03-26 11:34:07 +00:00
crabman
8dd7e3e0d5
/aura command
2024-03-25 19:56:08 +00:00
crabman
af4f147fda
FriendlyFire and ForcePvP auras
2024-03-25 19:56:08 +00:00
crabman
a8bd0ade13
update outdated dependency
2024-03-23 20:03:24 +00:00
Treeco
36cab14859
Addressed comments
2024-03-23 17:32:54 +00:00
Treeco
954cede352
Add new LOD trees and objects
2024-03-23 17:32:54 +00:00
Treeco
62a99f2466
Use real colours for LOD trees and rooftops, lay groundwork for further additions
2024-03-23 17:32:54 +00:00
crabman
0296ee1a2c
Fix panic when interrupting rolls just before ending on slower clients
2024-03-22 23:51:12 +00:00
Marcel
fbca6d852b
Merge branch 'juliancoffee/remove-general-st' into 'master'
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Remove health, energy and roll skills
See merge request veloren/veloren!4382
2024-03-20 22:12:47 +00:00
Marcel
710a007ab2
Merge branch 'xMAC/update_deps' into 'master'
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xmac/update deps
See merge request veloren/veloren!4385
2024-03-20 21:35:02 +00:00
juliancoffee
c7cc287e89
Respond to review
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- Add changelog
- Remove unused code
2024-03-20 23:12:35 +02:00
juliancoffee
90454b1287
Remove roll skills
2024-03-20 23:11:31 +02:00
juliancoffee
55ae460d1d
Remove health/energy increase skills
2024-03-20 23:08:45 +02:00
juliancoffee
1e6e595a87
Comment-out health/energy skills
2024-03-20 23:08:45 +02:00
juliancoffee
6e0dec847f
Give rolls full power only during movement stage
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+ Make roll only give hitbox reduction during movement
+ Make roll only give iframes during movement
+ Move slowly while in roll-buildup
2024-03-20 21:23:29 +02:00
juliancoffee
9528564b71
Rolls don't skip recovery anymore
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Instead recovery of previous step flows into roll buildup
2024-03-20 21:13:29 +02:00
Marcel Märtens
941b204681
update some dependencies manually
2024-03-20 09:36:58 +01:00
crabman
016fb0bc9b
Removed normalized ProbabilityFile tests
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These tests no longer make sense, as multiple different items can now
drop in one roll and the probabilities can't be normalized.
These tests did not fail previously because they only checked one
specific loot table, which hasn't been touched until now.
2024-03-18 11:54:33 +00:00
Hrom
4b15f7bff3
address review comments
2024-03-18 11:48:30 +01:00