Commit Graph

4842 Commits

Author SHA1 Message Date
Sam
cc70685f7a Scornful swipe 2024-04-28 19:36:17 -04:00
Sam
fcfff367c9 Cleanup stuff from old hammer 2024-04-28 19:36:14 -04:00
Sam
78acdcf767 Placeholder UI for skill tree 2024-04-28 19:35:12 -04:00
Sam
09b25d4f74 Initial setup 2024-04-28 19:35:12 -04:00
flo
961f49e2af mine-implementation 2024-04-28 19:31:18 +00:00
crabman
52a9cac813 Merge branch 'crabman/loot-protection-fix' into 'master'
Fix loot protection bugs

See merge request veloren/veloren!4437
2024-04-20 09:52:06 +00:00
crabman
68c53a7d1c
Fix loot protection bugs
This fixes:
- Giving loot protection to the entity to be destroyed instead of the
  one who killed it.
- Checking the destroyed entity for non-humanoid body instead of the
  entity receiving loot when deciding whether loot protection should be
  given or not.
- Incorrect assumption that NPC groups are tracked in the group
  manager when cleaning up loot protections.
2024-04-20 09:21:01 +00:00
Treeco
e03426316d Changed redwood and oaklike tree configs 2024-04-19 01:05:56 +01:00
crabman
d5522b0401 Merge branch 'crabman/misc' into 'master'
Add take_amount method to inventory

See merge request veloren/veloren!4224
2024-04-16 20:35:30 +00:00
crabman
a970b307f8
address review comments 2024-04-16 12:19:12 +00:00
crabman
45965d5d5b
handle overflow correctly in Inventory::push 2024-04-16 12:19:12 +00:00
crabman
9553ba3e10
fix trade DoS 2024-04-16 12:19:12 +00:00
crabman
76f48a5bf4
Avoid unchecked clamp in skate character state 2024-04-15 21:12:58 +00:00
Joshua Barretto
8140fd927a Merge branch 'x7cfe/improve_npc_goto' into 'master'
Improve long distance path-finding if target chunk is unloaded

See merge request veloren/veloren!4421
2024-04-12 17:28:22 +00:00
horblegorble
d35b9cfc48 give generic armor to mountain and swamp trolls 2024-04-10 19:04:42 +10:00
Dmitry Kashitsyn
0d87154e6c
Increase probability of random rerouting 2024-04-09 15:06:37 +05:00
Dmitry Kashitsyn
c8f39e3beb
Fix NPC navigation near obstacles
Unwalkable obstacles, such as walls or open space can affect path-finding.
We need to use precise calculation to avoid NPC being stuck in corser and
near sharp turns.
2024-04-09 14:45:51 +05:00
Dmitry Kashitsyn
ae652eef85
Improve long distance path-finding if target chunk is unloaded 2024-04-08 21:14:48 +05:00
horblegorble
4f984f1f44 remove poise res from generic and tursus armors; decrease wendigo hp 2024-04-08 17:46:48 +10:00
horblegorble
245fbed294 use tursus values for generic biped large armour; slight increase to wild large biped hp 2024-04-08 15:33:21 +10:00
Kira Lu
5e88b67e0b newclarityex/petting animals 2024-04-07 15:05:18 +00:00
Samuel Keiffer
24e8727355 Merge branch 'srpapinha/buff-parry-block-poise-cost' into 'master'
Buff parry/block poise cost

See merge request veloren/veloren!4401
2024-04-05 00:05:06 +00:00
crabman
5e8de39fd0
address review comments 2024-04-03 12:50:48 +01:00
crabman
10c47128ce
misc post party changes 2024-04-03 12:17:17 +01:00
flo
f8f2684810 easter_and_april_fools_stuff 2024-04-01 06:46:43 +00:00
srpapinha
fc9cc77b95 Buff parry/block poise cost 2024-03-30 10:28:39 -03:00
crabman
b2e38d7e6d
starting site tweaks 2024-03-28 09:33:42 +00:00
Treeco
948e7e646f Further LOD object additions
- Airship dock
- Coastal house
- Coastal workshop
2024-03-27 20:19:12 +00:00
Treeco
79bd3182eb Added terracotta LOD 2024-03-27 01:48:24 +00:00
Treeco
9d83b046a6 Added savannah settlement lod 2024-03-27 01:42:11 +00:00
crabman
c589bc5ca0
friendly fire and pvp at desert arenas! 2024-03-26 11:34:07 +00:00
crabman
4d67e808e1
address review comments 2024-03-26 11:34:07 +00:00
crabman
8dd7e3e0d5
/aura command 2024-03-25 19:56:08 +00:00
crabman
af4f147fda
FriendlyFire and ForcePvP auras 2024-03-25 19:56:08 +00:00
crabman
a8bd0ade13
update outdated dependency 2024-03-23 20:03:24 +00:00
Treeco
36cab14859 Addressed comments 2024-03-23 17:32:54 +00:00
Treeco
954cede352 Add new LOD trees and objects 2024-03-23 17:32:54 +00:00
Treeco
62a99f2466 Use real colours for LOD trees and rooftops, lay groundwork for further additions 2024-03-23 17:32:54 +00:00
crabman
0296ee1a2c
Fix panic when interrupting rolls just before ending on slower clients 2024-03-22 23:51:12 +00:00
Marcel
fbca6d852b Merge branch 'juliancoffee/remove-general-st' into 'master'
Remove health, energy and roll skills

See merge request veloren/veloren!4382
2024-03-20 22:12:47 +00:00
Marcel
710a007ab2 Merge branch 'xMAC/update_deps' into 'master'
xmac/update deps

See merge request veloren/veloren!4385
2024-03-20 21:35:02 +00:00
juliancoffee
c7cc287e89 Respond to review
- Add changelog
- Remove unused code
2024-03-20 23:12:35 +02:00
juliancoffee
90454b1287 Remove roll skills 2024-03-20 23:11:31 +02:00
juliancoffee
55ae460d1d Remove health/energy increase skills 2024-03-20 23:08:45 +02:00
juliancoffee
1e6e595a87 Comment-out health/energy skills 2024-03-20 23:08:45 +02:00
juliancoffee
6e0dec847f Give rolls full power only during movement stage
+ Make roll only give hitbox reduction during movement
+ Make roll only give iframes during movement
+ Move slowly while in roll-buildup
2024-03-20 21:23:29 +02:00
juliancoffee
9528564b71 Rolls don't skip recovery anymore
Instead recovery of previous step flows into roll buildup
2024-03-20 21:13:29 +02:00
Marcel Märtens
941b204681 update some dependencies manually 2024-03-20 09:36:58 +01:00
crabman
016fb0bc9b
Removed normalized ProbabilityFile tests
These tests no longer make sense, as multiple different items can now
drop in one roll and the probabilities can't be normalized.

These tests did not fail previously because they only checked one
specific loot table, which hasn't been touched until now.
2024-03-18 11:54:33 +00:00
Hrom
4b15f7bff3 address review comments 2024-03-18 11:48:30 +01:00