Ada Lovegirls
a4dc52eeb2
Add option to load English string as fallback if string missing
2021-04-24 21:52:46 -04:00
Ben Wallis
76daf7a395
Added client/server version mismatch message when a network error is encountered during client init.
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Added warning banner on character select when successfully connected to a server with a mismatched version.
2021-04-24 21:51:46 -04:00
holychowders
53025a861e
Fix grammatical error in NPC message
2021-04-24 21:51:09 -04:00
Illia Denysenko
e3e38ca9e1
update uk_UA localization
2021-04-24 21:51:09 -04:00
Nícolas Wildner
daeea8f2c7
update pt_br 20210422
2021-04-24 21:51:09 -04:00
Imbris
905a164c0c
Comment out lod depth tweaks not designed for reverse depth, convert waves image to rgba before constructing a texture, misc fix after rebase
2021-04-22 18:59:46 -04:00
Synis
9ad6cc1da5
Fix missing include
2021-04-22 18:59:46 -04:00
Imbris
29169ea236
Cloud and sprite shader fixes after rebase
2021-04-22 18:59:46 -04:00
Imbris
0e77af3cda
Fix dx12 shader issues
2021-04-22 18:59:46 -04:00
Imbris
c7473fd843
Implement screenshots
2021-04-22 18:59:46 -04:00
Imbris
3dcc983819
Try out using storage buffer for sprite vertices
2021-04-22 18:59:46 -04:00
Imbris
deffca1513
Fix bugs with sprite rendering
2021-04-22 18:59:46 -04:00
Imbris
d317a1a1cc
Fix sprite vertex lookup, normalize sprite
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normals in vert shader
2021-04-22 18:59:45 -04:00
Imbris
b85e9eae89
Almost implement instance merging for sprites (validation error), rebase
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fix
2021-04-22 18:59:45 -04:00
Imbris
cfd8606b04
Start sprite refactor
2021-04-22 18:59:45 -04:00
Imbris
8d5d4223d0
Fix texture sampling syntax
2021-04-22 18:59:45 -04:00
Imbris
7c502c26bf
Switch to index rendering for most quad-like things
2021-04-22 18:59:45 -04:00
Imbris
85fa038796
Add setting for the PresentMode
2021-04-22 18:59:45 -04:00
Imbris
6ebbbd408d
fix nametag depth culling as well as a tweak to maybe make the main menu not flicker on intel iGPU
2021-04-22 18:59:45 -04:00
Imbris
3b1ea02bc5
Fix lod alt texture filtering
2021-04-22 18:59:45 -04:00
Imbris
09a25e3fc0
Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated
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vek functions for left, right, up, down, forward_rh, forward_lh
2021-04-22 18:59:45 -04:00
Joshua Yanovski
5b73717237
Inverse depth planes.
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Also added a function that has extensive details about what the
projection options mean, and set our near plane much closer (0.25 to
0.0625) and far plane much farther (100000.25 to 524288.0625). In the
future we may completely remove the far plane (opting for an infinite
one) and may possibly improve accuracy elsewhere using analysis of other
floating point values.
2021-04-22 18:59:44 -04:00
Joshua Yanovski
a91722208c
Fix point shadows.
2021-04-22 18:59:44 -04:00
Joshua Yanovski
90b496b3b1
More frustration with shadows.
2021-04-22 18:59:44 -04:00
Joshua Yanovski
2e23def2c9
Various fixes for shadows.
2021-04-22 18:59:44 -04:00
Capucho
2a748526fc
Fix the shadow drawing code
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Very poorly optimized
2021-04-22 18:59:44 -04:00
Capucho
732e0fa483
Re enable sprite rendering
2021-04-22 18:59:44 -04:00
Imbris
4e06da7de8
Fix clouds
2021-04-22 18:59:44 -04:00
Imbris
a886efa2ff
Fix flipping in post-processing stages and precompute the uv in those in the vert shader
2021-04-22 18:59:44 -04:00
Imbris
0eccb2d2e6
Somewhat fix lod, prevent particles spamming new buffers when disabled
2021-04-22 18:59:44 -04:00
Imbris
c943600274
Add skybox
2021-04-22 18:59:43 -04:00
Capucho
f6c821ef3a
Reenable terrain rendering
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Refractor col lights
2021-04-22 18:59:43 -04:00
Capucho
f8570e9c83
Fix the orientation of the rendering
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Reenable the rendering of the player
2021-04-22 18:59:43 -04:00
Capucho
8063730872
Renable the figure and terrain drawing code (not working yet)
2021-04-22 18:59:43 -04:00
Capucho
055556344b
Remove the depth buffer from the Third drawer
2021-04-22 18:59:43 -04:00
Capucho
a4eb6a3179
Shader fixes
2021-04-22 18:59:43 -04:00
Imbris
b3eab70fb2
Almost make clouds/postproccess run
2021-04-22 18:59:43 -04:00
Imbris
42770c2f89
Render Ui
2021-04-22 18:59:43 -04:00
Imbris
6ce8acbea9
fixed validation errors when creating pipelines
2021-04-22 18:59:43 -04:00
Imbris
366e8e8e04
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
2021-04-22 18:59:43 -04:00
Monty Marz
b69eb61e7b
Add handles to lanterns, fix cooking pot scale
2021-04-22 17:12:07 +00:00
jshipsey
9d82b20891
remove 0.8, add snow's mixed_vel idea for other bodies
2021-04-22 00:04:39 -04:00
Joshua Barretto
19184a49a7
Made the pit of tartarus less bad
2021-04-21 22:18:44 +01:00
Joshua Barretto
81ba200e48
Improve dynamic light reflection for hill climbing
2021-04-21 17:10:53 +01:00
Ludvig Böklin
762c68cfbb
Basic fluid dynamics and physical properties for entities
2021-04-20 17:38:19 +02:00
Monty
a1b4e0bdaf
remove old craftsman hammer, add migration
2021-04-20 03:34:11 +02:00
Joshua Barretto
11ba02130c
Made sprite/block selection effect more subtle
2021-04-20 02:46:07 +02:00
Joshua Barretto
483276b082
Made sprite/block selection effect more subtle
2021-04-20 02:46:06 +02:00
Monty
a4d56e7843
more sprite stuff and crafting UI update
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fix item images
fix CR display
2021-04-20 02:46:06 +02:00
Monty
a1fe7c12c3
fmt, add sprites
2021-04-20 02:46:04 +02:00