Commit Graph

264 Commits

Author SHA1 Message Date
d0b38e9875 Worldgen performance improvements, better sun 2019-06-26 19:14:12 +01:00
9279611d6d Added longer day/night cycle, /time command 2019-06-26 19:14:12 +01:00
7b7d843d0f Comments and fmt 2019-06-26 11:53:43 +01:00
4a340f69b5 Camera clipping and block-hop fix 2019-06-26 11:53:43 +01:00
5decd48db6 Used velocity bias for collision correction 2019-06-26 11:53:43 +01:00
6258035a4d Added attempts counter to prevent infinite collision loops 2019-06-26 11:53:43 +01:00
44f4031e58 Resolved collision bugs with prioritised collision system 2019-06-26 11:53:43 +01:00
ae168711d7 Added configurable details 2019-06-26 11:53:43 +01:00
0d984a5671 Fixed collision bugs 2019-06-26 11:53:43 +01:00
af432ec510 Calculate delta time properly, fix low fps collision issues by decreasing max dt 2019-06-26 11:53:43 +01:00
2c24ba7776 Fixed block-hopping, block-snapping, added interpolation to figures 2019-06-26 11:52:36 +01:00
7a1359961c Removed block-hopping, fixed collisions 2019-06-26 11:52:36 +01:00
285cf2f973 Added proper 3D collisions 2019-06-26 11:52:36 +01:00
62f148b46f Network fix for 32-bit 2019-06-16 22:59:25 +01:00
9ad2feb037 Ignore ForcedUpdate insertion 2019-06-16 20:53:10 +01:00
eb10389eb6 cargo fmt 2019-06-16 19:59:16 +02:00
f0e6e76423 Don't sync animations, just sync components used to construct them 2019-06-16 19:59:15 +02:00
8e019cdbec lowered roll duration 2019-06-16 19:59:14 +02:00
14ff033770 Fix glider 2019-06-16 19:59:14 +02:00
2afc45617d More input validation 2019-06-16 19:59:14 +02:00
0c534efddd adjusted v-tilt, roll speed, run animation tempo 2019-06-16 19:59:13 +02:00
e066d98762 slight roll tweak, altered speeds in physics 2019-06-16 19:59:13 +02:00
ae081b8f67 Make roll timed 2019-06-16 19:59:13 +02:00
ecf0d9647c added roll physics, improved anims for roll, glide, run, attached hands to torso 2019-06-16 19:59:12 +02:00
7deb3da1af Add pub use phys:: and remove most pub mods 2019-06-16 19:59:12 +02:00
955c20fa61 Remove crun and cidle components and inputs 2019-06-16 19:57:04 +02:00
e2c81dd036 Fixes for .maybe() and animation 2019-06-16 19:57:04 +02:00
4de5489367 groundwork for role, crun, cidle 2019-06-16 19:57:04 +02:00
1f6c1188bc Removes input sys, moves code to combat and phys 2019-06-16 19:57:03 +02:00
b947d78dac Improve organization of controls 2019-06-16 19:57:03 +02:00
69cb2ed84f Revamp control system 2019-06-16 19:57:03 +02:00
132d1a67a6 Merge branch 'zesterer-worldgen-stuff' into 'master'
Worldgen stuff

See merge request veloren/veloren!217
2019-06-16 10:46:59 +00:00
f726d755b7 fix formatting 2019-06-15 13:48:14 +02:00
a9d30bbfb6 Adjusted tree colour variation 2019-06-15 11:36:26 +01:00
c859371ddb Merge all spawn commands into one 2019-06-15 09:56:27 +02:00
30b668d0cc Added dynamic tree colours 2019-06-13 11:59:05 +01:00
9fed2c1534 Merged stumps, adjusted scale code 2019-06-13 11:59:05 +01:00
c445e76afa Fixed usize size issue for 32-bit platforms 2019-06-13 11:59:05 +01:00
cf193a97c4 Set default case for block type opacity 2019-06-13 11:59:05 +01:00
8dcf030bd8 Use Instant and running compensation in clock 2019-06-09 14:14:02 -04:00
14ac5babd4 Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes. 2019-06-06 14:48:41 +00:00
afd983f6f8 Lighting fix 2019-06-06 12:25:06 +01:00
1b5d2d468b Made idx_for use idx_for_unchecked internally 2019-06-06 07:42:59 +01:00
9da2d82197 Added proper VD fog 2019-06-05 20:52:51 +01:00
9a8552d5fb Added rocks 2019-06-05 20:52:51 +01:00
06201c7353 fmt 2019-06-05 20:52:51 +01:00
92f2d36b0c Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base 2019-06-05 20:52:51 +01:00
4cf13cc588 Integrate forces *after* velocity is applied 2019-06-04 12:14:10 -06:00
84ac965240 Normalize move_dir only if the magnitude is greater than one 2019-06-04 10:13:40 -06:00
52764376ae Use constants and normalized move direction 2019-06-04 10:09:34 -06:00