Sam
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d380a2dbaf
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Quality is now propogated through modular items from the quality of the components.
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2022-05-16 15:10:55 -04:00 |
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Sam
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c6f4b51215
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Removed descriptions from modular weapons and components.
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2022-05-16 15:10:54 -04:00 |
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Sam
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885bb9aaa7
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Added programmatic names for modular components.
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2022-05-16 15:10:53 -04:00 |
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Sam
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405b9b2448
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Modular weapons now have programmatically generated names.
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2022-05-16 15:10:53 -04:00 |
|
Sam
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4e89bc7485
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Added test functions to assist in fixing unit tests that broke from changed functionality.
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2022-05-16 15:10:52 -04:00 |
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Sam
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f9256ecd62
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Added recipes
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2022-05-16 15:10:51 -04:00 |
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Sam
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5898ce9d98
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Added axe and hammer components.
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2022-05-16 15:10:51 -04:00 |
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Sam
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6620c1dd1f
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Added HandsKind to automatically resolve handedness of modular weapons.
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2022-05-16 15:10:51 -04:00 |
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Sam
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85b7382487
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Added handedness requirements to recipes and components.
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2022-05-16 15:10:50 -04:00 |
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Sam
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68c8160ecb
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Added modular components for swords.
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2022-05-16 15:10:50 -04:00 |
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Sam
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77934c9214
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Made changes to crafting to allow modular weapons to work as intended.
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2022-05-16 15:10:48 -04:00 |
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Joshua Barretto
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eec2d67bb7
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Merge branch 'zesterer/worldgen' into 'master'
Worldgen Improvements
See merge request veloren/veloren!3378
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2022-05-15 19:44:12 +00:00 |
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Joshua Barretto
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6ace5adda6
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Reduced point light ambiance hack
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2022-05-15 16:33:03 +01:00 |
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Joshua Barretto
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cc295b483a
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Better snow cover
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2022-05-15 15:34:36 +01:00 |
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Isse
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2050bce77d
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Water caves
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2022-05-15 10:16:53 +00:00 |
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holychowders
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be0e322219
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Remove "(Items)" from stealth stat descriptions.
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2022-05-14 09:34:57 -05:00 |
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holychowders
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63f829be66
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Add icon to stealth stat in Bag UI.
- Thanks to Toaster for making the icon.
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2022-05-12 20:28:23 -05:00 |
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holychowders
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ff905fab95
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Add stealth stat to Bag UI. NOTE: Needs icon.
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2022-05-12 20:26:43 -05:00 |
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Joshua Barretto
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e02f8aee65
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Merge branch 'zesterer/lod-objects' into 'master'
LoD Objects (inc. Trees)
See merge request veloren/veloren!3367
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2022-05-11 14:56:12 +00:00 |
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Joshua Barretto
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b42ee3fce2
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Avoid expense when LoD voxels are disabled
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2022-05-11 15:20:19 +01:00 |
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Joshua Barretto
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01e1cb34b0
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Fixed minor LoD issues
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2022-05-11 15:00:44 +01:00 |
|
Joshua Barretto
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f21a64e898
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Better oak model
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2022-05-11 14:47:11 +01:00 |
|
Joshua Barretto
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9ac84c0a3a
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Improved LoD models
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2022-05-11 12:20:42 +01:00 |
|
Joshua Barretto
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515abc2b89
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Fixed bad entity spawns
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2022-05-10 23:25:22 +00:00 |
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Joshua Barretto
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5e1f16fb7a
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Better tree colours
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2022-05-11 00:15:05 +01:00 |
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Joshua Barretto
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907ba3dcbc
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Added giant trees to LoD
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2022-05-10 20:30:48 +01:00 |
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Joshua Barretto
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d4fd9d2d0e
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Added LoD houses
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2022-05-10 19:19:46 +01:00 |
|
Joshua Barretto
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7382aab13a
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Upped default LoD distance
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2022-05-10 17:12:12 +01:00 |
|
Joshua Barretto
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f35c98d1a1
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Added LoD distance setting
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2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
add9e5f9fe
|
Better snow cover
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2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
c199d17deb
|
Better snow cover
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
63c8ea58b9
|
Unbork normals
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2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
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2d7aa1aaa3
|
Added no terrain pop experimental shader
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2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
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596ae73117
|
Added NoLodVoxels option
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2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
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39e8b5d468
|
Hacky normals
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2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
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c3f30b2188
|
Offset for side/top texture
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2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
3693a439ac
|
Better reflections
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2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
e4e50cb50e
|
Better pulldown
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
a9b2018383
|
Better snow cover
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
79ce90a2e4
|
convert LoD assets to Git LFS
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2022-05-10 12:39:50 +01:00 |
|
Joshua Barretto
|
2df01385d2
|
Voxelise trees
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2022-05-10 12:38:37 +01:00 |
|
Joshua Barretto
|
1db7cc7fde
|
LoD trees in snow are white
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2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
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cf346d05c1
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Different kinds of tree
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2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
|
7cce892cff
|
Varying normals
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2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
|
ac0e7a7724
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Use dedicated fragment shader
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2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
|
b3126ca687
|
Initial implementation of LoD trees
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2022-05-10 12:38:36 +01:00 |
|
IsseW
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9abbb0e928
|
naming behind feature and fix addition overflow
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2022-05-10 08:03:40 +02:00 |
|
Joshua Barretto
|
30e73735de
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Added SpawnMode to allow for ice and water column spawning of wildlife
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2022-05-08 12:37:29 +01:00 |
|
Marcel
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5f149af1ee
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Merge branch 'aerialfiddle/be_BY' into 'master'
Belarusian translation: minor fixes
See merge request veloren/veloren!3350
|
2022-05-05 07:12:15 +00:00 |
|
Anton Katsuba
|
cca14ff4a3
|
Minor orthography fixes
|
2022-05-04 16:54:21 +03:00 |
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