Sam
|
df9ef691fd
|
Cleaving stance AI
|
2022-10-27 20:07:03 -04:00 |
|
Sam
|
7b27b63122
|
Melee attacks now only hit a single target by default
|
2022-10-27 20:06:28 -04:00 |
|
runrobdog
|
1e19f5541b
|
tweak entity stats
|
2022-06-17 21:41:04 +02:00 |
|
runrobdog
|
95148a9968
|
tweaks entity stats
|
2022-06-17 12:35:06 +02:00 |
|
Sam
|
b0644ca767
|
Melee attacks are now created through a melee constructor.
|
2022-01-17 20:41:24 -05:00 |
|
Sam
|
42012fddcb
|
Overhauled health component, making it a float to outer interfaces.
|
2021-09-09 00:10:17 -04:00 |
|
Sam
|
be8b12845a
|
Added buff strength stat to weapons.
|
2021-07-11 12:50:38 -05:00 |
|
Sam
|
509461763b
|
Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive.
|
2021-07-06 22:54:23 -05:00 |
|
Snowram
|
379e755006
|
Increases base damage of husk attack, rename some cultist weapons
|
2021-06-25 21:18:28 +02:00 |
|
Avi Weinstock
|
e4cda4309e
|
Add DamageKind , and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
|
2021-05-06 17:39:06 -04:00 |
|
Sam
|
48fa4e7c1f
|
Balancing.
|
2021-05-04 08:45:11 -04:00 |
|
Sam
|
164fd0de04
|
Particles for frenzy buff and ground cleave.
|
2021-05-04 08:45:10 -04:00 |
|
Sam
|
2290a22a15
|
Gave minotaur AI.
|
2021-05-04 08:45:09 -04:00 |
|
jshipsey
|
c886accaf1
|
anims
|
2021-05-04 08:45:08 -04:00 |
|
Sam
|
e052c7b516
|
Cleave functional
|
2021-05-04 08:45:06 -04:00 |
|
Sam
|
f11c10d3be
|
Charge attack for minotaur functional.
|
2021-05-04 08:45:04 -04:00 |
|