Commit Graph

28 Commits

Author SHA1 Message Date
dd69b5f2bc Poise stats 2021-01-28 17:22:35 -08:00
aef2637288 Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
fe977f0a6c Adds a speed stat to weapons 2020-11-11 22:03:53 +01:00
0e072f72cc frost cleaver
velorite mage set

offsets
armor stats
2020-11-10 21:43:45 +00:00
Sam
08a0926c40 Fixed sneaky admin sword. 2020-11-08 13:58:23 -06:00
Sam
d484ac2e38 Yeeted from ron files. 2020-11-07 15:53:16 -06:00
2b800a2b63 make clippy happy
Delete glider.ron
2020-10-07 02:23:20 +00:00
712f2e9c97 * Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
55d126861f fix tooltips in char selection, more balancing
fix talking animals

fix critter exp, stronger villagers

biped large balancing

more villager balancing, mushroom spawning rate

more balancing

fix rebase

multiple loottables

Add tarasque and bonerattler armour

Added loot tables for different groups of weapons and armor based off relative strength. Added loot table for cultist boss.

Added loot tables for consumables and food. Trimmed down default loot table.

remove male and female sign from char creation

chest loot tables

fix loot tables

lootable crates

lantern keybinding display

more loot tables

loot table changes

fixed loot tables

fix typo
more grass

rebase fix, better lantern

re-add sprite rotation for grass

crafting window alignment fix, new streetlamps, new shopsigns, new healing staff

height change
2020-08-21 19:36:19 +02:00
fcdd875bff UI fixes, assets update 2020-08-12 18:10:18 +00:00
a167ee98ee De-enumerized armor variants 2020-08-03 03:41:32 +00:00
dc91209a7b Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
f930f52df5 Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
6cce09be85 Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set. 2020-07-18 00:05:28 +00:00
4facf1e3f3 Fix item images, cleanup debug items folder 2020-07-16 02:46:10 +00:00
8d6b442193 Crafting 2020-07-14 20:11:39 +00:00
f7d6f76a04 Added 36 Swords
I added 36 sword models to the code.
2020-05-29 18:23:00 +00:00
c792cc05a9 Villagers and Cultists 2020-04-30 20:43:24 +00:00
4521791591 UI Fixes 2020-04-26 01:44:56 +00:00
77d13376d3 Add right click to use, latern is not armor tweaks 2020-04-12 18:41:07 +02:00
ca667fd02b tooltips 2020-04-12 18:40:58 +02:00
6bd20c64f8 fix debug item rons 2020-03-28 14:50:05 -04:00
c9d09b8cdd more slots 2020-03-17 19:04:06 +01:00
31f3aae75c fix: make climbing cost stamina 2020-02-24 19:18:06 +01:00
ba7ca785f6 Successful build 2019-12-30 05:56:42 -08:00
a0a8011d7e Updated: Help Window, Map, Item Descriptions 2019-10-27 22:22:40 +00:00
0a1e12c9ad improvement: make debug items of type ItemKind::Tool
This way all items that can be held in a hand are tools
2019-10-24 23:55:24 +02:00
20248a4818 feat: store items as RON files
When a new item is created, a ron file will be used as a template
2019-10-24 23:47:26 +02:00