jiminycrick
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dd69b5f2bc
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Poise stats
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2021-01-28 17:22:35 -08:00 |
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Snowram
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fe977f0a6c
|
Adds a speed stat to weapons
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2020-11-11 22:03:53 +01:00 |
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Sam
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d484ac2e38
|
Yeeted from ron files.
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2020-11-07 15:53:16 -06:00 |
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Monty Marz
|
2b800a2b63
|
make clippy happy
Delete glider.ron
|
2020-10-07 02:23:20 +00:00 |
|
Ben Wallis
|
712f2e9c97
|
* Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
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2020-09-17 23:02:14 +00:00 |
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BottledByte
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dc91209a7b
|
Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
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2020-08-02 01:21:32 +00:00 |
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Samuel Keiffer
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f930f52df5
|
Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
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2020-08-01 20:08:30 +00:00 |
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Monty Marz
|
f7d6f76a04
|
Added 36 Swords
I added 36 sword models to the code.
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2020-05-29 18:23:00 +00:00 |
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Imbris
|
6bd20c64f8
|
fix debug item rons
|
2020-03-28 14:50:05 -04:00 |
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Pfauenauge90
|
c9d09b8cdd
|
more slots
|
2020-03-17 19:04:06 +01:00 |
|
timokoesters
|
31f3aae75c
|
fix: make climbing cost stamina
|
2020-02-24 19:18:06 +01:00 |
|
AdamWhitehurst
|
ba7ca785f6
|
Successful build
|
2019-12-30 05:56:42 -08:00 |
|
Monty Marz
|
a0a8011d7e
|
Updated: Help Window, Map, Item Descriptions
|
2019-10-27 22:22:40 +00:00 |
|
timokoesters
|
0a1e12c9ad
|
improvement: make debug items of type ItemKind::Tool
This way all items that can be held in a hand are tools
|
2019-10-24 23:55:24 +02:00 |
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timokoesters
|
20248a4818
|
feat: store items as RON files
When a new item is created, a ron file will be used as a template
|
2019-10-24 23:47:26 +02:00 |
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