Joshua Barretto
dd95d69dc4
Fixed character editing
2021-12-13 00:55:25 +00:00
Dr. Dystopia
408fe1e6b6
Begin creating character editing
2021-12-13 01:13:33 +01:00
Jonathan Berglin
596307c9b7
Remove unused clippy suppressions
2021-12-05 17:59:02 +00:00
Dr. Dystopia
f4c5abf36b
Resolve all '#[allow(clippy::needless_range_loop)]' error supressions
2021-12-03 10:38:30 +01:00
Dr. Dystopia
a0dfb2e8ad
Resolve all '#[allow(clippy::manual_saturating_arithmetic)]' error supressions
2021-11-30 13:57:47 +01:00
Avi Weinstock
cb4c3eb34e
Bodies of water no longer contain black chunks on the voxel minimap.
...
The heuristic for pruning dungeon ceilings depended on detecting an
air-to-not-air edge, which was not present for chunks whose topmost
layer was water. Sampling 1 layer of the `above` block introduces such
an edge, allowing the water surface to be detected.
2021-11-29 14:39:56 -05:00
Jonathan Berglin
d9dd49552b
Tygyh/resolve all '# allow(clippy needless update)]' error supressions
2021-11-29 09:32:55 +00:00
Imbris
7760210824
Remove redundant closures
2021-11-28 12:24:57 -05:00
Marcel Märtens
ef40ebe0c8
update toolchain to nightly-2021-11-24
2021-11-24 10:09:22 +01:00
Imbris
0beee17370
Pin cmake crate to 0.1.45, since the newer version uses the --parallel argument which is not available on our CI's cmake version
2021-11-21 09:51:39 -05:00
Marcel Märtens
7a8944ac71
remove additional restriction which is only necessary in egui 0.15
2021-11-20 20:22:45 +01:00
Marcel Märtens
7200cc4ad7
undo egui upgrade try
2021-11-20 20:18:03 +01:00
Marcel Märtens
e29ede7c97
updating dependencies,
...
cannot update the following dependencies:
- vek: Sharps SIMD isnt upstream
- tracing-subscriber: MakeWriter was adjusted and i was to lazy to fiddle with lifetimes,
- refinery, rustsql: we have a custom refinery version which is incompatible with newer rustsql
- equi + egui_winit + egui_wgpu_backend: i tried it in this commit but it turned out that they dependo n wgpu which we cant update
- wgpu: cant update due new version doesnt support DX11
Got quinn updated which now require some dependencies to be explicit.
2021-11-20 20:17:49 +01:00
Marcel Märtens
086f9737e4
move server.voxel for airship to common
2021-11-15 16:39:39 +01:00
Joshua Barretto
b1915622b5
Merge branch 'xvar/fix-tooltip-floating-point-rounding' into 'master'
...
Added formatting to round tooltip values for consumables to 1 decimal place
See merge request veloren/veloren!3004
2021-11-13 20:54:05 +00:00
Ben Wallis
022c1417b6
EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies).
...
Damage from a given individual or group only counts towards a kill for 10 minutes since that individual or group's last damage to the entity - after this period their damage contribution is removed. This avoids the list of damage contributors growing excessively large for an entity that does a lot of combat but never dies.
EXP sharing within groups is unchanged - the difference is simply that the input to this calculation may be less than 100% of the base EXP reward for the kill if other individuals or groups contributed damage.
2021-11-13 20:46:45 +00:00
Ben Wallis
b4c7af1ad1
Added formatting to round tooltip values for consumables to 1 decimal place
2021-11-13 20:25:09 +00:00
Joshua Barretto
c0bf9503bd
Addressed review issues, added cloning docs to BodySpec::Manifests
2021-11-13 17:20:23 +00:00
Joshua Barretto
657ac45288
Updated changelog
2021-11-13 17:13:09 +00:00
Joshua Barretto
46ec4203a2
Arbitrary volume airships
2021-11-13 17:13:08 +00:00
Samuel Keiffer
6e57380735
Merge branch 'sam/ability-pool-and-hotbar' into 'master'
...
Ability pool
See merge request veloren/veloren!2996
2021-11-12 05:11:12 +00:00
Sam
b901b97191
Changed fallback ability icon.
2021-11-11 23:41:01 -05:00
Sam
040d70c750
Final fixes.
2021-11-11 23:11:17 -05:00
Sam
a288f9ee43
Addressed further review.
2021-11-11 22:37:37 -05:00
Sam
dfcb8c8519
Addressed review feedback.
2021-11-11 18:10:22 -05:00
Sam
b678f7f46e
Added some client methods for changing abilities to hook into.
2021-11-11 01:55:32 -05:00
Sam
da677e8ea6
Abilities can now be referred to by the asset id.
2021-11-10 17:30:19 -05:00
Sam
4309e1ff9b
Did voxygen stuff for ability pool.
2021-11-09 21:20:41 -05:00
Imbris
a7e1d3218f
Potential fix for leak when inventory is open
2021-11-09 01:21:45 -05:00
Jon Nettleton
836c948086
Update crate for keyboard-keynames
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This revision includes a fix for supporting Aarch64 platforms
Signed-off-by: Jon Nettleton <jon@solid-run.com>
(cherry picked from commit a5e64af199
)
2021-11-02 08:49:17 +00:00
Joshua Barretto
80c4e3de19
Merge branch 'tijnvdheuvel/newSFX' into 'master'
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Merge "Tijnvdheuvel/new sfx" New Truffler & Fungome SFX
See merge request veloren/veloren!2977
2021-11-01 21:15:35 +00:00
jshipsey
c2b7d3bb44
good hat rendering
2021-10-30 23:42:16 -04:00
jshipsey
a05c1ea4c5
switch to new matcell variant
2021-10-30 23:42:15 -04:00
jshipsey
3915aa7aac
support for hollow voxels ty zesterer
2021-10-30 23:42:14 -04:00
jshipsey
5cc54b34bd
headbands
2021-10-30 23:42:13 -04:00
Sam
15a8c31383
Hack to make salvage go away when leaving station.
2021-10-29 13:25:38 -04:00
tijnvdheuvel
a36106eb22
Update mod.rs missed a comma
2021-10-29 13:09:21 +00:00
tijnvdheuvel
3dbd553997
Fixed bug truffler quadruped small
2021-10-28 17:37:29 +00:00
tijnvdheuvel
d4df012835
Added mod.rs entries for truffler and Fungome
2021-10-28 13:48:22 +00:00
Samuel Keiffer
fef9fd5893
Merge branch 'sam/crafting-tweaks' into 'master'
...
Better salvaging and other crafting tweaks
See merge request veloren/veloren!2903
2021-10-27 21:33:21 +00:00
Snowram
02930dd2ed
Uses a list for item tooltips
2021-10-27 17:02:36 -04:00
Sam
4b9e9c506b
Fixed opening salvaging station not showing salvage text.
2021-10-27 17:02:35 -04:00
Monty Marz
727295aec1
text and alignment WIP
2021-10-27 17:02:35 -04:00
Monty Marz
a97cc95496
crafting station model, explanatory text part 1
2021-10-27 17:02:34 -04:00
Sam
5707377565
Changed tooltips to take iterator. Tooltips also show original item as well as salvage output.
2021-10-27 17:02:34 -04:00
Snowram
2bf16aab63
Make item tooltip accept multiple items for salvage
2021-10-27 17:02:33 -04:00
Sam
e28ca15059
Salvaging now requires a salvaging station.
2021-10-27 17:02:33 -04:00
Monty Marz
7aae35f286
bench
2021-10-27 17:02:31 -04:00
Sam
5c3021bd0a
Inventory now highlights salvageable items when in salvage mode.
2021-10-27 17:02:31 -04:00
Sam
794b072d3e
Simple recipes now take a vec of slots to look in for the ingredients.
2021-10-27 17:02:30 -04:00