Ben Wallis
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de37de7f45
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Initial clippy fixes as discussed in #587
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2020-06-08 21:27:51 +01:00 |
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Justin Shipsey
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ea07d744a7
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orientation animation
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2020-05-27 06:41:55 +00:00 |
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Imbris
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81227b917f
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fix leaning
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2020-05-11 00:53:37 -04:00 |
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Justin Shipsey
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6fa13bcb7e
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body/anim tweaks
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2020-04-26 01:09:03 +00:00 |
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Imbris
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83c7a944da
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fmt
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2020-04-01 11:52:44 -04:00 |
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AdamWhitehurst
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1ea2abd247
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better timing const name,
timing_delay 400 -> 350
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2020-04-01 08:40:25 -07:00 |
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AdamWhitehurst
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2b10797db1
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refactor transition logic (thx imbris)
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2020-04-01 08:39:18 -07:00 |
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Imbris
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a73d010f7b
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Point to newly released vek, add todo to reconsider empty item, remove uneeded ori slerp, remove agent from character behavior, add todos to combat sys, check if entities still exist before possessing & if possessed entity has a loadout move the active item into the second item space
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2020-04-01 11:15:14 -04:00 |
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AdamWhitehurst
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0c4d428298
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remove unnecessary line
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2020-04-01 07:10:35 -07:00 |
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AdamWhitehurst
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237393993f
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triple_strike combo timing window 600 -> 400
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2020-04-01 06:43:28 -07:00 |
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AdamWhitehurst
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95bc486f7c
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Roll move_dir handling 1.5 -> 0.25
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2020-04-01 06:42:56 -07:00 |
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AdamWhitehurst
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89f441ae2c
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Roll speed 15.0 -> 25.0
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2020-04-01 06:23:26 -07:00 |
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AdamWhitehurst
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dcc9d44b1c
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remove unused timed_combo
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2020-03-29 13:40:03 -07:00 |
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AdamWhitehurst
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86b0b8f644
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triple_strike orientation
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2020-03-28 13:50:42 -07:00 |
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Imbris
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f551c4a2c5
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Move armor types to a new location, use a const for the moving cutoff in voxygen anims
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2020-03-28 01:52:12 -04:00 |
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Imbris
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ba3fa16c33
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Create Dir type for better enforcement of non NaN, normalized representations of directions
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2020-03-27 22:02:07 -04:00 |
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Imbris
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df5a7ef0e3
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split toggle events
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2020-03-27 21:32:30 -04:00 |
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AdamWhitehurst
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1d51f8fc0f
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prevent transition if pressing too early & timed
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2020-03-27 11:17:34 -07:00 |
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AdamWhitehurst
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e4f2bf7ebf
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prevent holding to time combo
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2020-03-27 11:08:10 -07:00 |
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AdamWhitehurst
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8eb233bdbc
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Add timing window duration to triple strike
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2020-03-27 10:43:18 -07:00 |
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AdamWhitehurst
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01264ce167
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-27 10:40:19 -07:00 |
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AdamWhitehurst
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2ffac59aa3
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add triple strike timing
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2020-03-27 10:40:15 -07:00 |
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timokoesters
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c6e635c511
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Increase movement speed, make npcs slower than players
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2020-03-27 18:39:26 +01:00 |
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timokoesters
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6fe5c5724c
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Fix char selection not showing tools
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2020-03-27 18:17:41 +01:00 |
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AdamWhitehurst
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4bfc934772
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triples strike knockback 15.0 -> 16.0
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2020-03-27 08:26:53 -07:00 |
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AdamWhitehurst
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31760d220a
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triple_strike knockback 20.0 -> 15.0
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2020-03-27 08:17:17 -07:00 |
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AdamWhitehurst
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c1647e93f1
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make triple strike continue without hits again
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2020-03-27 07:03:26 -07:00 |
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timokoesters
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2b68adff51
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Balancing, make fireball not holdable, arrow knockback
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2020-03-26 22:56:33 +01:00 |
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timokoesters
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8010e5afb4
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Better equip durations, fix roll bug, slow down while attacking, smoother gliding, stronger npcs, giants
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2020-03-26 22:56:33 +01:00 |
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timokoesters
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e573fbbce5
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Better glider physics
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2020-03-26 22:56:33 +01:00 |
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timokoesters
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b9c85b9beb
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Balancing
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2020-03-26 22:56:33 +01:00 |
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AdamWhitehurst
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8d1f93a2d1
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ore responsive oreintating
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2020-03-26 14:48:51 -07:00 |
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AdamWhitehurst
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7f1a90ae27
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Prevent transition if failed hit
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2020-03-26 14:44:39 -07:00 |
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Imbris
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e6f50b4032
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Replace uses of normalized() to avoid setting ori to NaN values, tweak triple strike code
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2020-03-25 18:49:15 -04:00 |
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timokoesters
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ae0a3076e3
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Allow holding ability keys again
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2020-03-25 23:10:50 +01:00 |
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AdamWhitehurst
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964256541e
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batter loadout swap logic
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2020-03-25 07:58:26 -07:00 |
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AdamWhitehurst
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857652ee23
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Update triple_strike:
* add knockback
* prevent infinite repeat
* more dashes
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2020-03-25 07:24:55 -07:00 |
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Imbris
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3889ec7292
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climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
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2020-03-25 02:05:28 -04:00 |
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Imbris
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6ba158b7e1
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Input handling changes
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2020-03-25 01:38:37 -04:00 |
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timokoesters
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2117bb05d0
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Healing staff
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2020-03-24 22:03:11 +01:00 |
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timokoesters
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f0ce088810
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Add lights and gravity again
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2020-03-24 20:31:54 +01:00 |
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timokoesters
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58585e0810
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Better climbing, fireball impl
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2020-03-24 20:09:23 +01:00 |
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timokoesters
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ea2500e7ab
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Add minimum prepare duration to fireball and bow
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2020-03-24 14:42:31 +01:00 |
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timokoesters
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99e7e1f785
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Split staff into 3 abilities
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2020-03-24 14:00:22 +01:00 |
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timokoesters
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fbb24e7c8a
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Even better fireballs
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2020-03-23 22:52:35 +01:00 |
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timokoesters
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0eebf945fe
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Glowing fireballs, no gravity
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2020-03-23 13:55:52 +01:00 |
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timokoesters
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5194cef03a
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Easier swimming, better damage calculation for explosions
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2020-03-23 12:50:08 +01:00 |
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Adam Whitehurst
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68e3e36c6a
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-22 12:50:55 -07:00 |
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Adam Whitehurst
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a510283277
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update triple_strike
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2020-03-22 12:50:52 -07:00 |
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timokoesters
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f3ca06aa71
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feat: fireball explosions
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2020-03-22 20:40:16 +01:00 |
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