UncomfySilence
debbc1e4c6
+ Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now
2021-11-09 22:40:25 +01:00
UncomfySilence
027664f1c0
+ Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread
2021-11-09 22:06:36 +01:00
UncomfySilence
7a49f26568
+ Reducing attack speed of minions
2021-11-09 22:06:36 +01:00
UncomfySilence
f764ae99c0
+ Adjusted damage, crit chance, and attack speed of weapons
...
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-09 22:06:36 +01:00
UncomfySilence
7b5d92f5fb
+ Made sure that abilities in staff simple match abilities in the staff skillset.
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+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
6b637534f8
+ Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
...
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
84d46314ad
+ All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
...
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-09 22:06:35 +01:00
UncomfySilence
c8e88375c6
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-09 22:06:35 +01:00
UncomfySilence
f009b3fb65
+ Updating item_image_manifest to Master (was behind)
2021-11-09 22:06:27 +01:00
UncomfySilence
5221be5d42
+ Updating item_image_manifest to Master (was behind)
2021-11-09 21:58:55 +01:00
DemonicOnPc
b7ac542ebb
fixes to branch after my whoops
2021-11-08 17:09:19 -05:00
DemonicOnPc
7fc57c027b
Fixes to jungle sprites and lillypads
2021-11-08 17:09:15 -05:00
DemonicOnPc
c6dd425203
Update sprite_manifest.ron
2021-11-08 17:09:12 -05:00
DemonicOnPc
9514cd71c6
Jungle and River update
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-Added Lillypads to rivers
-Added new types of reeds
-Added reeds to water
-Added more Ferns/Flowers/Plants to jungles
2021-11-08 17:09:11 -05:00
Youssef Fahmy
6c52d4ca5e
Minor edits
2021-11-03 21:27:47 +00:00
Joshua Barretto
715ff845a4
Merge branch 'zesterer/site2' into 'master'
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Added rtsim villagers to site2 towns
See merge request veloren/veloren!2857
2021-11-02 16:50:52 +00:00
Joshua Barretto
de087ae992
Added site2 worldgen feature
2021-11-01 22:53:38 +00:00
Joshua Barretto
80c4e3de19
Merge branch 'tijnvdheuvel/newSFX' into 'master'
...
Merge "Tijnvdheuvel/new sfx" New Truffler & Fungome SFX
See merge request veloren/veloren!2977
2021-11-01 21:15:35 +00:00
Oolnokk
b6f137bb7a
Changes to formatting
2021-10-31 23:49:46 -04:00
Oolnokk
3618a0e5f5
Changes to formatting
2021-10-31 23:44:29 -04:00
Oolnokk
b67558c1ba
2 new beards, four new hairstyles and 1 new eye option for dwarf males
2021-10-31 22:58:25 -04:00
jshipsey
913a2725e8
changelog
2021-10-31 01:19:21 -04:00
jshipsey
b1e9d9664b
adjust models, last fixes
2021-10-30 23:42:18 -04:00
jshipsey
f69e3c9fbc
more hats
2021-10-30 23:42:17 -04:00
jshipsey
a05c1ea4c5
switch to new matcell variant
2021-10-30 23:42:15 -04:00
jshipsey
97a3c1e713
simple hats
2021-10-30 23:42:15 -04:00
jshipsey
5cc54b34bd
headbands
2021-10-30 23:42:13 -04:00
Evelyn
91477f7a5c
Add new gliders
2021-10-30 20:48:04 +00:00
Sam
f339793911
Buffed staff firebomb a little.
2021-10-29 17:37:07 -04:00
Sam
2b447852fd
Added min fall off to explosions.
2021-10-29 17:37:02 -04:00
tijnvdheuvel
05f943f09b
You guessed it, yet another missed comma -,- Update sfx.ron
2021-10-29 14:57:36 +00:00
tijnvdheuvel
80438fa582
Fixed another missing comma sfx.ron
2021-10-29 14:28:59 +00:00
tijnvdheuvel
377afc410d
Update sfx.ron
2021-10-28 13:34:46 +00:00
Monty Marz
727295aec1
text and alignment WIP
2021-10-27 17:02:35 -04:00
Monty Marz
a97cc95496
crafting station model, explanatory text part 1
2021-10-27 17:02:34 -04:00
Monty Marz
7aae35f286
bench
2021-10-27 17:02:31 -04:00
Sam
111abbc3bc
Added salvage tags to items, removed old salvage recipes from recipe book.
2021-10-27 17:02:29 -04:00
Sam
ed5cf8ebf9
Backend stuff for salvaging.
2021-10-27 17:02:29 -04:00
Joshua Barretto
30604788b9
Merge branch 'isse/loading-tip-fixes' into 'master'
...
Loading screen tip fixes
See merge request veloren/veloren!2961
2021-10-27 20:08:46 +00:00
Sam
cac3f00250
Lengendary crit changes.
2021-10-26 20:55:32 -04:00
tijnvdheuvel
6721375d75
Changed name of fungome SFX
2021-10-26 22:01:27 +00:00
tijnvdheuvel
016fce2c3c
Update sfx.ron
2021-10-26 21:58:20 +00:00
tijnvdheuvel
f1850141b9
Added truffler calm SFX (a growl)
2021-10-26 17:42:23 +00:00
tijnvdheuvel
aadeb87005
Added truffler calm SFX
2021-10-26 17:41:37 +00:00
tijnvdheuvel
70d3f9fdc4
Added a fungomel calm utterance.
2021-10-26 17:32:41 +00:00
Joshua Barretto
37056e75f9
Merge branch 'demonic/shrubs' into 'master'
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Added new Spots, Shrubs and Ships.
See merge request veloren/veloren!2953
2021-10-26 10:06:14 +00:00
DemonicOnPc
a74af55c46
Gemu's Revamped vox models added.
2021-10-26 05:28:05 -04:00
IsseW
411acc73ff
Edited all languages to fit new change
2021-10-26 01:27:03 +02:00
IsseW
6a85e231b4
Added part of tip
2021-10-26 00:15:09 +02:00
IsseW
047cda179f
Added keybinding shortcut in loading tips
2021-10-25 23:53:27 +02:00