Commit Graph

4893 Commits

Author SHA1 Message Date
91da702d66 lesser spacing with amount 2023-07-28 18:08:18 +02:00
4669b4ab52 Show item amounts in item tooltips. 2023-07-28 11:47:05 -04:00
77fb2150d9 addressed code quality issues noted by pipeline 2023-07-23 21:13:06 -04:00
8fd30ea55b left and right bumpers as layer buttons on controller 2023-07-23 21:13:05 -04:00
9f2ece3199 Merge branch 'remove-coin-counter' into 'master'
Remove coin counter at the bottom of inventories.

See merge request veloren/veloren!3998
2023-07-23 17:29:23 +00:00
29a1a7050b Loot, foods and salvage tweaks 2023-07-19 14:16:20 +00:00
31da906f84 update mumble-link and remove a old path to migrate pre-2020 voxygen saves to the new save location
With this change people with older version need to run a version from 2021-2022 before updating to this change and start singleplayer once.
Get rid of old rust dependencies
2023-07-17 10:50:53 +02:00
2c7a9d1a7a Use SI prefixes as suffixes for shortening item quantities shown in slots, to prevent the quantity associated with large stacks from overflowing into adjacent grid cells. 2023-07-14 11:02:37 -04:00
7f06607899 Remove coin counter at the bottom of inventories. 2023-07-14 11:02:37 -04:00
flo
b556befe73 coastal_town 2023-07-12 23:02:40 +00:00
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
a648c68233 Sort items in inventory by quantity 2023-07-05 19:07:16 +00:00
dab040baa4 Merge branch 'trade-thirdconfirm' into 'master'
Added additional confirmation when trading for nothing.

See merge request veloren/veloren!3997
2023-07-03 23:45:59 +00:00
ffabace13d Fixed bloom sample UV, added Cinematic shader 2023-06-28 12:21:16 +01:00
ced6880168 Added additional confirmation when trading for nothing. 2023-06-26 10:39:30 -04:00
138e7bf0a2 Merge branch 'mkatsenelson/focused_chat_border' into 'master'
add focus chat borders with avarage opacity of chat and input text color

See merge request veloren/veloren!3984
2023-06-16 08:29:39 +00:00
7d39d3e30e changing margin from 3px to 2px size 2023-06-15 09:31:36 +03:00
db5fe2210c add focus chat borders with avarage opacity of chat and input text color 2023-06-13 11:58:48 +03:00
d023f9db54 Only bind the materials texture in the postprocess bindgroup if it's needed. 2023-06-07 16:21:28 -04:00
025831d9a2 Add GradientSobel experimental filter that adds object outlines based on the normal map. 2023-06-07 15:39:57 -04:00
a976aa3f40 fmt after rebase 2023-06-04 12:58:16 -04:00
a8fbfc026a Fix compilation errors from recent changes 2023-06-04 12:58:16 -04:00
c60f994c7f Some random changes and a fmt 2023-06-04 12:58:16 -04:00
4094887997 Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
uid_entity.

Also made more progress on changes in common/src/uid.rs

(does not compile so don't know if all rebase quirks resolved)
2023-06-04 12:58:16 -04:00
3277d18265 Rename retrieve_entity_internal to lookup_entity 2023-06-04 12:58:16 -04:00
ea725fffde Cleanup UidAllocator and Uid a bit:
* Remove unnecessary Marker/MarkAllocator trait implementations.
* Delete excess functions
* Change some methods to take Uid instead of u64
2023-06-04 12:58:15 -04:00
6071fe0adb Merge branch 'quadruped_low_anim_fix' into 'master'
quadruped_low anim fix

See merge request veloren/veloren!3957
2023-06-03 14:03:49 +00:00
flo
0657df80a1 quadruped_low anim fix 2023-06-03 14:03:48 +00:00
flo
16d58c6b4e plant creatures 2023-06-03 13:59:52 +00:00
e71eee0cd2 Merge branch 'zesterer/damage-fixes' into 'master'
Make items vanish after 5 minutes

See merge request veloren/veloren!3963
2023-06-01 14:49:00 +00:00
ec3a7d1898 Make items vanish after 5 minutes 2023-06-01 14:51:19 +01:00
174dac9206 Remove print 2023-06-01 13:12:03 +00:00
2064ad5d80 Added color dither 2023-05-31 19:10:09 +01:00
2a9e43b847 Draw distinction between bilinear filtering and nearest neighbour 2023-05-31 18:26:53 +01:00
b2051767ff More experimental shaders 2023-05-31 17:07:22 +01:00
4fa799e7c7 Fixed volume mount orientation 2023-05-25 03:16:27 +01:00
465a62a072 Correct for orientation movement on voxel entities 2023-05-25 00:25:28 +01:00
96bf86dae0 Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures. 2023-05-25 00:25:25 +01:00
flo
a55276ea73 seachapel_rework 2023-05-24 18:13:29 +00:00
2219797142 Merge branch 'zesterer/shader-block-kinds' into 'master'
Added support for block kinds in shaders

See merge request veloren/veloren!3932
2023-05-21 17:19:51 +00:00
2d9e800422 Fixed doc comment 2023-05-21 17:51:17 +01:00
f5b24a5953 Removed redundant hit code 2023-05-19 16:54:14 +01:00
c73848b932 Fixed minor issues with walls, better particles 2023-05-19 14:25:49 +01:00
c94d6c502a Added one-way wall sprites 2023-05-19 13:24:45 +01:00
f18297ec75 taoist/charms 2023-05-19 03:07:44 +00:00
a634da2d07 Addressed review comments 2023-05-17 22:22:54 +01:00
8e03f87881 Addressed review comments 2023-05-16 10:08:25 +01:00
aeb72bcf22 Added support for block kinds in shaders 2023-05-15 17:31:21 +01:00
0ec5ea87d7 Reduce default audio volume 2023-05-14 22:12:49 +01:00
391c9ecba5 Default to fullscreen 2023-05-14 22:11:37 +01:00