91da702d66
lesser spacing with amount
2023-07-28 18:08:18 +02:00
4669b4ab52
Show item amounts in item tooltips.
2023-07-28 11:47:05 -04:00
77fb2150d9
addressed code quality issues noted by pipeline
2023-07-23 21:13:06 -04:00
8fd30ea55b
left and right bumpers as layer buttons on controller
2023-07-23 21:13:05 -04:00
9f2ece3199
Merge branch 'remove-coin-counter' into 'master'
...
Remove coin counter at the bottom of inventories.
See merge request veloren/veloren!3998
2023-07-23 17:29:23 +00:00
29a1a7050b
Loot, foods and salvage tweaks
2023-07-19 14:16:20 +00:00
31da906f84
update mumble-link and remove a old path to migrate pre-2020 voxygen saves to the new save location
...
With this change people with older version need to run a version from 2021-2022 before updating to this change and start singleplayer once.
Get rid of old rust dependencies
2023-07-17 10:50:53 +02:00
2c7a9d1a7a
Use SI prefixes as suffixes for shortening item quantities shown in slots, to prevent the quantity associated with large stacks from overflowing into adjacent grid cells.
2023-07-14 11:02:37 -04:00
7f06607899
Remove coin counter at the bottom of inventories.
2023-07-14 11:02:37 -04:00
b556befe73
coastal_town
2023-07-12 23:02:40 +00:00
102945b9e7
Dungeon rework initial patch
2023-07-09 20:03:09 +00:00
a648c68233
Sort items in inventory by quantity
2023-07-05 19:07:16 +00:00
dab040baa4
Merge branch 'trade-thirdconfirm' into 'master'
...
Added additional confirmation when trading for nothing.
See merge request veloren/veloren!3997
2023-07-03 23:45:59 +00:00
ffabace13d
Fixed bloom sample UV, added Cinematic shader
2023-06-28 12:21:16 +01:00
ced6880168
Added additional confirmation when trading for nothing.
2023-06-26 10:39:30 -04:00
138e7bf0a2
Merge branch 'mkatsenelson/focused_chat_border' into 'master'
...
add focus chat borders with avarage opacity of chat and input text color
See merge request veloren/veloren!3984
2023-06-16 08:29:39 +00:00
7d39d3e30e
changing margin from 3px to 2px size
2023-06-15 09:31:36 +03:00
db5fe2210c
add focus chat borders with avarage opacity of chat and input text color
2023-06-13 11:58:48 +03:00
d023f9db54
Only bind the materials texture in the postprocess bindgroup if it's needed.
2023-06-07 16:21:28 -04:00
025831d9a2
Add GradientSobel
experimental filter that adds object outlines based on the normal map.
2023-06-07 15:39:57 -04:00
a976aa3f40
fmt after rebase
2023-06-04 12:58:16 -04:00
a8fbfc026a
Fix compilation errors from recent changes
2023-06-04 12:58:16 -04:00
c60f994c7f
Some random changes and a fmt
2023-06-04 12:58:16 -04:00
4094887997
Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
...
uid_entity.
Also made more progress on changes in common/src/uid.rs
(does not compile so don't know if all rebase quirks resolved)
2023-06-04 12:58:16 -04:00
3277d18265
Rename retrieve_entity_internal to lookup_entity
2023-06-04 12:58:16 -04:00
ea725fffde
Cleanup UidAllocator and Uid a bit:
...
* Remove unnecessary Marker/MarkAllocator trait implementations.
* Delete excess functions
* Change some methods to take Uid instead of u64
2023-06-04 12:58:15 -04:00
6071fe0adb
Merge branch 'quadruped_low_anim_fix' into 'master'
...
quadruped_low anim fix
See merge request veloren/veloren!3957
2023-06-03 14:03:49 +00:00
0657df80a1
quadruped_low anim fix
2023-06-03 14:03:48 +00:00
16d58c6b4e
plant creatures
2023-06-03 13:59:52 +00:00
e71eee0cd2
Merge branch 'zesterer/damage-fixes' into 'master'
...
Make items vanish after 5 minutes
See merge request veloren/veloren!3963
2023-06-01 14:49:00 +00:00
ec3a7d1898
Make items vanish after 5 minutes
2023-06-01 14:51:19 +01:00
174dac9206
Remove print
2023-06-01 13:12:03 +00:00
2064ad5d80
Added color dither
2023-05-31 19:10:09 +01:00
2a9e43b847
Draw distinction between bilinear filtering and nearest neighbour
2023-05-31 18:26:53 +01:00
b2051767ff
More experimental shaders
2023-05-31 17:07:22 +01:00
4fa799e7c7
Fixed volume mount orientation
2023-05-25 03:16:27 +01:00
465a62a072
Correct for orientation movement on voxel entities
2023-05-25 00:25:28 +01:00
96bf86dae0
Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures.
2023-05-25 00:25:25 +01:00
a55276ea73
seachapel_rework
2023-05-24 18:13:29 +00:00
2219797142
Merge branch 'zesterer/shader-block-kinds' into 'master'
...
Added support for block kinds in shaders
See merge request veloren/veloren!3932
2023-05-21 17:19:51 +00:00
2d9e800422
Fixed doc comment
2023-05-21 17:51:17 +01:00
f5b24a5953
Removed redundant hit code
2023-05-19 16:54:14 +01:00
c73848b932
Fixed minor issues with walls, better particles
2023-05-19 14:25:49 +01:00
c94d6c502a
Added one-way wall sprites
2023-05-19 13:24:45 +01:00
f18297ec75
taoist/charms
2023-05-19 03:07:44 +00:00
a634da2d07
Addressed review comments
2023-05-17 22:22:54 +01:00
8e03f87881
Addressed review comments
2023-05-16 10:08:25 +01:00
aeb72bcf22
Added support for block kinds in shaders
2023-05-15 17:31:21 +01:00
0ec5ea87d7
Reduce default audio volume
2023-05-14 22:12:49 +01:00
391c9ecba5
Default to fullscreen
2023-05-14 22:11:37 +01:00