Commit Graph

4893 Commits

Author SHA1 Message Date
bf92d0287b Skip animating figures outside of the frustum 2023-10-18 09:58:00 +01:00
e22046c5f4 Address zesterer's comments 2023-10-17 22:10:19 +02:00
12ee21a289 first part of load items from plugin 2023-10-17 21:07:23 +02:00
0d5017932d Merge branch 'zesterer/backpack-fixes' into 'master'
Added wielding for wallrunning

See merge request veloren/veloren!4133
2023-10-16 20:00:06 +00:00
b862a7aa22 Merge branch 'isse/fix-div0' into 'master'
Fix divide by zero in state::apply_terrain_changes_internal

See merge request veloren/veloren!4140
2023-10-16 11:35:17 +00:00
3a61fb15b2 fix divide by zero in state::apply_terrain_changes_internal 2023-10-15 23:00:36 +02:00
e1767ab3ad Merge branch 'sam/bezier-beam' into 'master'
Converted beam system from spherical shell wedges to quadratic beziers

See merge request veloren/veloren!4137
2023-10-15 15:42:02 +00:00
Sam
ef5e37a64d Converted beam system from spherical shell wedges to quadratic beziers 2023-10-14 21:46:28 -04:00
46cf1f1914 Linearize light colors on the CPU 2023-10-14 18:10:35 +00:00
e293de5bae Added wielding for wallrunning 2023-10-14 12:27:08 +01:00
32b0b33abe Merge branch 'zesterer/backpack-fixes' into 'master'
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons

See merge request veloren/veloren!4131
2023-10-13 22:21:53 +00:00
e0c67c470b Merge branch 'isse/small-fixes' into 'master'
Client local time, used for fluid shaders

See merge request veloren/veloren!4128
2023-10-13 12:17:51 +00:00
56175c2730 rename client_time to local_time 2023-10-13 13:17:52 +02:00
9dd5cd24d1 Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons 2023-10-13 11:57:49 +01:00
0f2d4c261a Merge branch 'zesterer/better-anims' into 'master'
Improving some animations

See merge request veloren/veloren!4127
2023-10-12 20:18:11 +00:00
d1d4d527c7 Fixed test 2023-10-12 20:37:53 +01:00
0b1ffb6695 Fixed footstep timings 2023-10-12 20:31:10 +01:00
1d33d7e4c4 Fixed lantern holding logic 2023-10-12 18:08:24 +01:00
d5565c4a41 Added strafe-like rolling 2023-10-12 12:34:08 +01:00
68857d5af7 fix client without singleplayer feature 2023-10-12 01:47:30 +02:00
72db9b61b3 client local time 2023-10-12 01:46:12 +02:00
472b996c8e Merge branch 'isse/shader-fp-fixes' into 'master'
Shader floating point fixes

See merge request veloren/veloren!4120
2023-10-11 23:04:33 +00:00
4967eebb0b change time of day repeat to 1000 days 2023-10-11 23:12:54 +02:00
8a5f237e9c Frost gigas tweaks 2023-10-08 11:35:01 +00:00
7d37646dac renames and comments 2023-10-07 19:53:55 +02:00
bc436e2c9f make particles only use 1 float for inst time again 2023-10-07 19:53:55 +02:00
a152e4dfb4 time-proof usages of tick 2023-10-07 19:53:55 +02:00
b11aac2b5b use look dir for spectator 2023-10-07 19:53:55 +02:00
6d4be9bd01 time proof time of day in shaders 2023-10-07 19:53:55 +02:00
8e95cb944d cargo fmt after updating new toolchain 2023-10-06 09:13:01 +02:00
cb25a409d5 more clippy fixes in all binaries 2023-10-06 09:12:31 +02:00
631f3ab8ee fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support 2023-10-05 23:23:27 +02:00
882a8d104c Revert "extended clippy from quality.sh"
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00
df03c92741 extended clippy from quality.sh 2023-10-05 22:00:49 +02:00
394c8892bb update toolchain to nightly-2023-09-28 2023-10-05 22:00:48 +02:00
a3be68930e review comments 2023-10-02 23:23:42 +02:00
7734b653e7 replace all uses of Arc<> with references 2023-10-02 16:52:41 +02:00
9ababec625 fix UI issues & cleanup 2023-09-29 23:30:44 +02:00
66f6b81575 singleplayer server initialization status 2023-09-29 23:30:14 +02:00
9a3f53c32c added status updates to loading screen 2023-09-29 23:30:14 +02:00
9c398cb06d djust for changes in specs safety refactor 2023-09-24 23:46:59 -04:00
3f6d23ad7f remove unwrap from controller modifier handler 2023-09-18 18:34:57 +02:00
f4ca60cbb6 Map selector and generation UI 2023-09-17 17:11:19 +00:00
34ee35c524 Prefer locking the cursor when grabbing it (if that option is supported)
over just confining it to the window.

This prevents the cursor from moving around when controlling the camera.
2023-09-10 16:51:31 -04:00
ec42b9b5ce don't store group id in ChatMode 2023-09-06 17:47:16 +02:00
4d21fbaea5 add fr translations 2023-08-29 10:14:48 +00:00
f2958954b9 new model for portal & use cultist particles 2023-08-27 19:40:49 +02:00
de34726fa7 Merge branch 'imbris/winit-update-v2' into 'master'
Update winit to 0.28

See merge request veloren/veloren!4088
2023-08-27 15:10:00 +00:00
f5445774de Update winit to 0.28
Hopefully works better on wayland!
2023-08-23 00:45:36 -04:00
b20ff5144c determine location names when loading character list 2023-08-22 22:41:48 +02:00