Joshua Barretto
63a949b95c
Removed spawn town and safe spawn settings
2023-04-01 17:51:05 +01:00
flo
0531b40fae
bird_medium_2
2023-02-14 23:17:20 +00:00
flo
5e1fd02095
wyverns
2023-01-28 21:25:17 +00:00
Marcel Märtens
0ab7a2543e
fix clippy errors
2022-11-28 14:08:11 +01:00
flo
6d8f2c8c7b
add merchants to savannah pits
2022-11-13 19:14:26 +00:00
Marcel Märtens
cf6a764aa4
update toolchain to 2022-09-23
2022-09-25 15:58:32 +02:00
flo
a37e1f8d99
seachapel npc work
2022-09-22 01:04:01 +00:00
Joshua Yanovski
986d104faa
Update Rust toolchain.
2022-09-08 15:43:53 -07:00
Tormod G. Hellen
753a51e683
Make selfish bastards ambush people when they're alone.
2022-08-17 23:50:09 +02:00
flo
5dd9991311
DesertCity
2022-08-08 09:58:18 +00:00
tygyh
120ee6b6c0
Fix typos
2022-07-15 18:59:37 +02:00
tygyh
5e5698249b
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
Christof Petig
39fafe646c
add the missing files outside of world from shredded_economy4
2022-06-07 18:30:05 +02:00
Tormod G. Hellen
cb88648cca
Give NPCs random Big Five personalities.
2022-04-04 20:17:50 +02:00
flo
3d24b1d635
CliffTowns
2022-03-29 12:52:08 +00:00
ubruntu
6d30f7f748
Bring raiders and guards to site2 towns
2022-03-26 00:29:52 +00:00
jshipsey
786ae39fb4
new entities
2022-02-09 20:10:59 -05:00
juliancoffee
d9726e5b90
Define 4 traveler kinds in RtSim
2022-02-08 01:35:54 +02:00
juliancoffee
ffac9f1b9c
Smol RtSim refactor
...
- Remove traveler branch from adhoc_loadout
- Rename RtSimEntityKind::Random to RtSimEntityKind::Wanderer, which
encompasses all wandering stuff like birds that travel from site to
site, humanoid travelers, ships, etc.
2022-02-08 01:35:54 +02:00
juliancoffee
79e5a20960
Add stub implementation in RtSim
2022-02-08 01:35:54 +02:00
James Melkonian
f21e0f31fb
Restrict RtSim ships to airships
2022-02-03 21:41:20 -08:00
Avi Weinstock
5f8957d8ef
Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}
.
2022-01-30 20:16:20 +01:00
Joshua Barretto
d8c4284a32
Merge branch 'zesterer/worldgen' into 'master'
...
Improvements to site2
See merge request veloren/veloren!3159
2022-01-28 17:14:07 +00:00
Joshua Barretto
5b3d826396
Better hazard checks
2022-01-28 15:17:56 +00:00
Joshua Barretto
69436db64c
Added wall lamps
2022-01-28 13:58:41 +00:00
juliancoffee
ed593cd0cb
Adress review №2
2022-01-28 00:02:34 +02:00
juliancoffee
6ae25d5956
Require rng from EntityInfo::with_asset_expect
2022-01-28 00:02:34 +02:00
juliancoffee
5a370cb6f7
Loadout Update: Use
...
Delete guard and villager lazy_loadout and use LoadoutKind::Extended
with potions instead
2022-01-28 00:02:34 +02:00
juliancoffee
4a4f2f8d8f
Loadout Update: Managed Rng
...
Rewrite EntityInfo api to take Rng from caller.
2022-01-28 00:02:34 +02:00
juliancoffee
d5b927602a
Loadout Udpate: NpcData part
...
Actually implement creating npc with new EntitytInfo by chaning
CreateNpc.loadout to CreateNpc.inventory and cleaning code in
NpcData::from_entity_info.
2022-01-28 00:02:34 +02:00
Joshua Barretto
60b7528199
Improved rtsim entity pathfinding
2022-01-17 12:34:31 +00:00
Joshua Barretto
043016a433
Don't try to mount unmountable entities, clippy fixes and fmt
2022-01-16 17:53:14 +00:00
Joshua Barretto
2923d3cd2b
Made NPCs prefer food when idle
2022-01-16 17:53:13 +00:00
Sam
9b6c76bd3b
Removed health scaling that bypasses the skill system.
2022-01-15 11:58:28 -05:00
jshipsey
0e9d50162b
last fixes
2022-01-14 00:19:32 -05:00
jshipsey
1fac6359de
more gnarling weapons
2022-01-13 23:20:56 -05:00
Jonathan Berglin
596307c9b7
Remove unused clippy suppressions
2021-12-05 17:59:02 +00:00
Joshua Barretto
de087ae992
Added site2 worldgen feature
2021-11-01 22:53:38 +00:00
Joshua Barretto
9ce057212b
Trading for travelers
2021-11-01 22:19:49 +00:00
Joshua Barretto
0cb88139c9
Made merchants work in new sites
2021-11-01 22:19:49 +00:00
Joshua Barretto
4b8bf94320
Used correct entity configs
2021-11-01 22:19:49 +00:00
Joshua Barretto
e3ab8fc8ce
Added rtsim merchants to site2
2021-11-01 22:19:49 +00:00
Joshua Barretto
8e2ca9cdec
Added rtsim villagers to site2 towns
2021-11-01 22:19:49 +00:00
juliancoffee
b5d9e4e4a9
Fix Traveller names
...
- Previously RtSim were created with automatic name for body generated
from EntityConfig, not from RtSim body. Now RtSim body is set for
EntityConfig.
2021-10-11 15:06:43 +03:00
Treeco
4ab6336d11
Fix large map loading
2021-10-06 02:26:58 +01:00
juliancoffee
7291d32209
Make ItemDrop component with Item again
2021-09-27 20:36:18 +03:00
juliancoffee
7576f632a8
Adress review
...
- Added comments on why Waypoint branch of NpcData is unreachable.
- Added comments on signature of get_adhoc_loadout.
2021-09-27 15:09:22 +03:00
juliancoffee
8af4cf1a37
Make Rtsim entity config work
2021-09-27 15:09:22 +03:00
Sam
27823ce8fa
Rtsim now uses entity configs.
2021-09-27 15:09:22 +03:00
juliancoffee
2475b97918
Move loot tables to entity configs
2021-09-27 15:09:22 +03:00