Commit Graph

488 Commits

Author SHA1 Message Date
e720ee834e Initial 2024-02-20 16:18:01 +01:00
flo
ed4fd55bc3 terracotta 2024-02-15 06:08:03 +00:00
0d2938d8f1 Beginner balance tweaks 2024-02-14 23:23:29 +00:00
6ebbb89d4d update toolchain to nightly-2024-01-17 2024-02-05 19:51:50 +01:00
83a24acc1e Add charm animation 2024-01-21 15:00:06 +01:00
flo
48a79b3e78 haniwa 2024-01-20 17:45:23 +00:00
Sam
f65d449aa3 Deprecated combo melee character state 2023-12-28 19:02:10 -05:00
flo
c123bdaef5 various_small_fixes 2023-12-27 07:30:22 +00:00
flo
569ab5c5ed crustacean-skeleton and crab 2023-12-16 13:47:55 +00:00
fbd72f7400 Better walking animation 2023-12-07 20:08:40 +01:00
a3a19ecc3a tavern rtsim 2023-12-07 20:08:03 +01:00
63e500d3d8 laying and steering animation 2023-12-07 20:08:02 +01:00
14120232a0 Phoenix overhaul 2023-11-28 11:13:18 +00:00
Sam
4e0e94b5c6 Removed spin melee character state 2023-11-16 19:17:38 -05:00
5a41d7e33e Added cart, notion of rolling resistance (hacky) 2023-10-21 13:49:04 +01:00
e6ca99cbb4 Fixed rolling limbs 2023-10-15 15:53:34 +01:00
eec60a3277 Improved walking animations 2023-10-15 15:33:51 +01:00
b21ccbf480 Reduced shoulder bopping 2023-10-15 12:21:20 +01:00
c327d0cc85 Better wielded rolling 2023-10-14 21:35:54 +01:00
748cde14be Factored out common lantern animation 2023-10-14 15:46:20 +01:00
30ecc997ea Factor tool back animation code out 2023-10-14 15:06:08 +01:00
03f698034b Nicer running 2023-10-14 14:27:01 +01:00
e293de5bae Added wielding for wallrunning 2023-10-14 12:27:08 +01:00
64cb9b099d Better rolling 2023-10-13 22:35:34 +01:00
510b5eaf98 Fixed vanishing legs 2023-10-13 21:55:40 +01:00
6dc5a5b366 Made bird legs more reasonable 2023-10-13 21:25:39 +01:00
921c1cc0d9 Fixed glidewield 2023-10-13 21:09:33 +01:00
f29e7846f2 Better backward strafing 2023-10-13 20:22:39 +01:00
adf77c48df Fixed glider shoulders 2023-10-13 19:44:55 +01:00
93632c59af Somewhat balanced racial running speeds 2023-10-13 19:28:21 +01:00
46b8533681 Better hand movement during strafe 2023-10-13 19:09:48 +01:00
755ce65357 Revert quadmed change 2023-10-13 18:56:18 +01:00
825c59d8d7 Much improved strafing 2023-10-13 17:11:01 +01:00
a1349d8176 Added foot motion when turning on the spot 2023-10-13 15:16:47 +01:00
f8c24666eb Fixed strafing 2023-10-13 14:44:37 +01:00
7f922d8a27 Improved running animation of several skeletons 2023-10-13 14:07:49 +01:00
9dd5cd24d1 Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons 2023-10-13 11:57:49 +01:00
0b1ffb6695 Fixed footstep timings 2023-10-12 20:31:10 +01:00
245855bf5c Remove redundant code, fix riding 2023-10-12 19:00:51 +01:00
dc6c5190f2 Correct shoulder orientation when holding lantern 2023-10-12 18:13:46 +01:00
eab9e0e047 Shift feet due to run tilt 2023-10-12 17:57:02 +01:00
dac228d733 Account for tilting for foot orientation 2023-10-12 17:43:29 +01:00
ecc2991ef5 Vary animation speed based on humanoid scale 2023-10-12 17:27:22 +01:00
a895243cb2 Fixed shoulder pads for new running animation 2023-10-12 17:01:57 +01:00
4439d1e3fe Improved riding animation 2023-10-12 16:39:32 +01:00
2880dd7af4 Minor improvements to running 2023-10-12 16:18:53 +01:00
2d68a93a78 Improved existing weapon wielding animations 2023-10-12 15:12:35 +01:00
148069b4ad Fixed rolling angles 2023-10-12 15:12:23 +01:00
1c6aa4a53e Improved wielding animation 2023-10-12 14:18:54 +01:00
d52f3af727 Better gliding 2023-10-12 12:34:17 +01:00