Christof Petig
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197f84a360
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returning a vec creates much more readable code
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2022-07-13 23:03:58 +02:00 |
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Isse
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4bcf7c7010
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Merge branch 'isse/agent-aggro-fix' into 'master'
Fix agent aggression when not recieving damage from attack
Closes #1597
See merge request veloren/veloren!3473
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2022-07-13 21:01:26 +00:00 |
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Christof Petig
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3bdeb77268
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Full support for modular weapon in loot table read
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2022-07-13 22:56:52 +02:00 |
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Joshua Barretto
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dbff8102de
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Updated changelog
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2022-07-13 21:46:15 +01:00 |
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Joshua Barretto
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f48665366b
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More lightning position variety
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2022-07-13 21:45:37 +01:00 |
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Vincent Foulon
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2240fa4a23
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Add a boat loading animation
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2022-07-13 22:41:34 +02:00 |
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Christof Petig
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a0749ac9bc
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test passes, not happy with implementation yet
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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5bbb73bc17
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changelog + remove dead code, but the test still fails
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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5ee72f8a5e
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fix test; add tusk, crest, pincer
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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8c5901516e
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clean up
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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7a1218cf2f
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make a recipe of all modular weapons
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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3a7835c6d0
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replace one Owned reference by the normal Reference type
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2022-07-13 20:15:28 +02:00 |
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Avi Weinstock
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cea2550dde
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Add Item::new_from_item_definition_id .
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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7e5ebada2d
|
still incomplete but looks surprisingly usable
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2022-07-13 20:15:28 +02:00 |
|
Christof Petig
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33a01a0dab
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fix compilation of example
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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2b2ac20403
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use ItemDefintionId across trade_pricing
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2022-07-13 20:15:27 +02:00 |
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Avi Weinstock
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27d2cdeb79
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WIP modular weapon pricing.
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2022-07-13 20:15:27 +02:00 |
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Isse
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9edfbaa29d
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fix agent aggression when not recieving damage from attack
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2022-07-13 19:46:48 +02:00 |
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Joshua Barretto
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25c55b6a25
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Better rain performance, wetness
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2022-07-13 18:34:34 +01:00 |
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Marcel
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80d491f003
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Merge branch 'socksonme/small_fixes' into 'master'
Small fixes
See merge request veloren/veloren!3465
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2022-07-12 21:01:47 +00:00 |
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Socksonme
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3f0f1c423c
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Small fixes
|
2022-07-12 21:01:47 +00:00 |
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Marcel
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a0a00c70db
|
Merge branch 'shaderc-rs-version-bump' into 'master'
Bump shaderc version to 0.8.0
Closes #1532, #1591, and #1596
See merge request veloren/veloren!3470
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2022-07-11 10:30:15 +00:00 |
|
Joshua Yanovski
|
ebe76abc54
|
Shrubs back!
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2022-07-10 22:58:28 -07:00 |
|
Joshua Yanovski
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8db5acd987
|
Rocks!
|
2022-07-10 21:08:18 -07:00 |
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Awkor
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6233db8682
|
Bump shaderc version to 0.8.0
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2022-07-10 21:46:30 +02:00 |
|
Joshua Barretto
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4e854a28ff
|
Fixed occlusion bias
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2022-07-10 16:56:45 +01:00 |
|
Joshua Barretto
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d4906f55bc
|
Fixed rain occlusion issues
|
2022-07-10 16:40:49 +01:00 |
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Ben Wallis
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e6a187ff08
|
Merge branch 'xvar/fix-mimalloc-windows' into 'master'
Re-enabled mimalloc for non msvc builds
See merge request veloren/veloren!3468
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2022-07-10 15:01:58 +00:00 |
|
Ben Wallis
|
af04843a20
|
Re-enabled mimalloc for non msvc builds
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2022-07-10 14:50:35 +01:00 |
|
Joshua Barretto
|
fc21b54f02
|
Better rain performance
|
2022-07-10 13:53:31 +01:00 |
|
Joshua Barretto
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47b236b1f0
|
Better lightning rates, fixed shaders
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2022-07-10 13:44:11 +01:00 |
|
Joshua Yanovski
|
c4f2cae04a
|
Minor fixes (e.g. snow not filling in sprites).
|
2022-07-08 19:11:16 -07:00 |
|
Joshua Barretto
|
3b758cc7b0
|
Minor colour tweak
|
2022-07-09 02:25:24 +01:00 |
|
Joshua Barretto
|
85a292a854
|
Always take origin as lightning end point
|
2022-07-09 02:16:13 +01:00 |
|
Joshua Barretto
|
6fea7205fa
|
Better lightning at distance
|
2022-07-09 02:08:55 +01:00 |
|
Joshua Barretto
|
836fe2b1c6
|
Proper lightning
|
2022-07-09 01:59:18 +01:00 |
|
Joshua Barretto
|
edc2720416
|
Better lightning effect
|
2022-07-09 00:39:18 +01:00 |
|
Joshua Barretto
|
6d1b46956d
|
Better storms
|
2022-07-09 00:14:59 +01:00 |
|
Joshua Barretto
|
6796fe2745
|
Better lightning attenuation
|
2022-07-08 23:45:08 +01:00 |
|
Joshua Barretto
|
4531a4e3f9
|
Added lightning
|
2022-07-08 23:26:33 +01:00 |
|
Joshua Barretto
|
622b67d24e
|
Relative offset fix
|
2022-07-08 20:49:51 +01:00 |
|
Joshua Barretto
|
90d2ceab2e
|
Fixed rain clipping issue
|
2022-07-08 20:40:08 +01:00 |
|
Joshua Barretto
|
4b738c8b8f
|
Balanced rain intensity
|
2022-07-08 20:22:09 +01:00 |
|
Joshua Barretto
|
6c4b10d881
|
Use existing humidity
|
2022-07-08 20:18:07 +01:00 |
|
Joshua Barretto
|
28bc9db198
|
Better cloud cover
|
2022-07-08 18:09:13 +01:00 |
|
Joshua Barretto
|
853d622e19
|
Better fall rate
|
2022-07-08 16:41:31 +01:00 |
|
Joshua Barretto
|
23aea72466
|
Fixed fall rate
|
2022-07-08 16:09:36 +01:00 |
|
Joshua Barretto
|
32fe997506
|
Use tilted origin for rain
|
2022-07-08 16:07:15 +01:00 |
|
Joshua Barretto
|
d5c0e878d7
|
Adjusted depths
|
2022-07-08 15:09:38 +01:00 |
|
Joshua Barretto
|
eae917ee8f
|
Use DDA for rain rendering
|
2022-07-08 14:48:59 +01:00 |
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