3786 Commits

Author SHA1 Message Date
Bafon
eecab6e9ec Fix HUD map mouse events
Fixes dragging, scrolling, and setting the location marker when hovering player marker, location marker, group member markers, site icons, and peaks.
2021-09-14 23:42:04 +02:00
Samuel Keiffer
73d3d3e4bb Merge branch 'sam/health-float' into 'master'
Turned Health into a Float

See merge request veloren/veloren!2824
2021-09-13 15:23:18 +00:00
Sam
b26ceb6339 Removed a few unnecessary casts. 2021-09-13 10:41:55 -04:00
Sam
85f4e66337 Addressed MR 2824 comments 2021-09-10 15:20:14 -04:00
Marcel Märtens
7913e6a9ba Change the version number to 0.11 2021-09-10 20:19:17 +02:00
Imbris
a77f981b15 Disable visuals that block seeing camera clipping since they cause flickering, raise max zoom cap with camera, fix overflow issue 2021-09-10 12:16:55 -04:00
Monty Marz
1d94adc2e1 0.11 Background images and more 2021-09-10 08:34:01 +00:00
Sam
42012fddcb Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
Joshua Barretto
c442822885 Capped camera distance without privilege 2021-09-08 13:17:22 +01:00
Joshua Barretto
c3a0a1b8b5 Made the camera go dark if in a filled block and not moderator 2021-09-08 12:37:15 +01:00
Monty Marz
a23433b402 Bloom settings 2021-09-08 09:50:37 +00:00
Joshua Yanovski
5500435d2f Revert "Replace shaderc with naga"
This reverts commit 446d93dda0db486d65ec9374946205cc5bf35a59.
2021-09-04 11:59:18 -07:00
jshipsey
6187cb8d23 address comments 2021-09-04 13:17:56 -04:00
jshipsey
523a15e5cc more spots 2021-09-04 00:18:58 -04:00
Marcel Märtens
02d6462858 disable mumble-link on macos 2021-09-04 00:32:16 +02:00
juliancoffee
6c1ecc9766 Add support for override asset folder
- ASSETS_OVERRIDE environment variable with asset path which has higher
  priority.
2021-09-02 20:24:23 +03:00
Marcel
970d57f905 Merge branch 'juliancoffee/skill_boost_rework' into 'master'
ECS & Diary info synchronization

See merge request veloren/veloren!2771
2021-09-02 16:04:23 +00:00
Marcel Märtens
cf1a6b1806 switch to SharedLink and unset context 2021-09-02 12:29:01 +02:00
Imbris
16e2550e46 Merge branch 'capucho/naga' into 'master'
Replace shaderc with naga

See merge request veloren/veloren!2749
2021-08-31 22:38:17 +00:00
João Capucho
446d93dda0
Replace shaderc with naga 2021-08-31 22:53:10 +01:00
jshipsey
42a0dd785b finished anim 2021-08-31 13:37:35 -04:00
Sam
44c3b0f153 Added attack hook event, attacks now cancel item use and sprite interaction. 2021-08-31 13:37:32 -04:00
Sam
513982ca43 Fixed compile error when importing sprite position. 2021-08-31 13:36:05 -04:00
jshipsey
3ddcde645f anim basics 2021-08-31 13:36:04 -04:00
Joshua Barretto
171e329609 Merge branch 'xvar/fix-egui-toggle' into 'master'
Fixed egui maintain() running when only F3 debug is toggled rather than only when F7 is toggled

See merge request veloren/veloren!2793
2021-08-31 17:07:13 +00:00
Ben Wallis
ad079377fb Fixed egui maintain() running when only F3 debug is toggled rather than only when F7 is toggled 2021-08-31 17:21:13 +01:00
Joshua Barretto
6f15233448 Fixed first-person zoom, added fixation to allow more precise mouse movement when zoomed 2021-08-31 13:31:52 +01:00
Monty Marz
13c15b3840 fix witch hut smoke 2021-08-30 12:03:13 +02:00
Joshua Barretto
8b8adcc1b8 More block particles, changes ore vein colour 2021-08-28 14:53:30 +01:00
juliancoffee
24569b544a Rewrite multiplier_to_percentage to return f32 2021-08-28 02:36:26 +03:00
juliancoffee
75a0ce429f Handle some skill description in special way 2021-08-26 14:49:52 +03:00
juliancoffee
758fe19ccb Declarative skill icons 2021-08-26 14:49:52 +03:00
juliancoffee
9211b4a00a Inline skills::Boost to voxygen code 2021-08-26 14:49:52 +03:00
juliancoffee
74183ae5ec Inline redundant functions 2021-08-26 14:49:52 +03:00
juliancoffee
cc8b3c188e Split skilltree window handling per tree 2021-08-26 14:49:52 +03:00
juliancoffee
39b02411e9 Use PositionSpecifier for skill position 2021-08-26 14:49:52 +03:00
juliancoffee
9aacc33495 Inline create_new_text 2021-08-26 14:49:52 +03:00
juliancoffee
d76f65fc5a Diary refactoring 2021-08-26 14:49:52 +03:00
flo
3131c178d6 Making Block and Slots1-9 available for gamepad mapping 2021-08-23 10:38:35 +00:00
Ygor Souza
54c3adf9af Use all armor stats to calculate combat rating
- Added terms to account for poise (stun resistance), max energy bonus,
  energy reward bonus, and crit power.
- The weights were chosen to yield roughly the same CR for each of the 3
  types of armor in the same tier.
- Weapon rating multiplied by a constant to keep in the same order of
  magnitude as the other terms.
2021-08-16 19:59:54 +02:00
Imbris
16fe011061 Merge branch 'master' into 'master'
Add WGPU adapter selection using WGPU_ADAPTER

See merge request veloren/veloren!2747
2021-08-14 18:09:51 +00:00
DanTheOne
de750e2f46 Refactor sound settings window 2021-08-14 14:24:06 +02:00
DanTheOne
9b555a52dc Add music and sfx volume numbers 2021-08-14 12:25:21 +02:00
Daniil Nemtsev
a5ec81844f Add WGPU adapter selection using WGPU_ADAPTER 2021-08-13 12:39:44 +00:00
Joshua Barretto
5e7e560c10 Merge branch 'min-persistent-world' into 'master'
min-persistent-world

See merge request veloren/veloren!2662
2021-08-13 12:30:28 +00:00
Xeriab Nabil
05df63dd79 Small fix for trade window headers 2021-08-12 21:56:38 +03:00
Joshua Barretto
c2498d81c7 Added feature flag for terrain persistence 2021-08-12 10:48:00 +01:00
Marcel
0dfc0d39dd Merge branch 'fix-1278' into 'master'
Fixes the issue mentioned in #1278

See merge request veloren/veloren!2760
2021-08-12 07:24:16 +00:00
Xeriab Nabil
8ce679766a Fixes the issue mentioned in #1278 2021-08-12 03:23:31 +03:00
Marcel
add74cd0ea Merge branch 'xMAC94x/fix_1165' into 'master'
remove futures_executor from renderer and rather pass tokio runtime to it...

See merge request veloren/veloren!2755
2021-08-11 15:26:08 +00:00