Sam
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e75156e052
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Hacky raid mechanics for cultist raiders.
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2021-09-04 00:34:30 -04:00 |
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Sam
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57ba9a0300
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Cultist enemies are now spawned by rtsim.
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2021-09-04 00:05:48 -04:00 |
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Sam
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311fb251c1
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Allowed specifying that rtsim entities spawn at a particular site.
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2021-09-03 23:34:24 -04:00 |
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ubruntu
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20e33f5575
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Split up iteration of rtsim entities each tick
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2021-08-23 21:49:32 +00:00 |
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juliancoffee
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b6460f6c61
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Teach AI how to forgive
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2021-07-14 19:26:11 +03:00 |
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Marcel Märtens
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5862920f32
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seperate sys/state
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2021-04-20 01:30:17 +02:00 |
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Ben Wallis
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95d7a3d761
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Fixed cargo test-server. Removed -Z package-features from .cargo/config as it is no longer required
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2021-04-15 19:07:46 +01:00 |
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Vincent Foulon
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a35fa19409
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Implement a basic dialogue system
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2021-03-29 14:47:42 +00:00 |
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Joshua Barretto
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d8117b3b3d
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Make caves and rtsim entities scale with map size, more cloud detail
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2021-03-28 17:02:16 +01:00 |
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Treeco
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8f13750027
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Temporarily disable humanoid rtsim entities until their pathfinding is fixed
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2021-03-28 14:49:40 +01:00 |
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James Melkonian
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6ea43cfd75
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Various RtSim and Agent Interaction Fixes
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2021-03-16 01:30:35 +00:00 |
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Marcel Märtens
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4ebfbdde0f
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Move Specs code to own common_ecs create, put tracy and macros into common_base
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2021-03-09 00:54:01 +01:00 |
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Marcel Märtens
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f353f14703
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change Name from VSystem to System
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2021-03-08 13:15:00 +01:00 |
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Marcel Märtens
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c515fece28
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Implement a VSystem trait that can be implemented by Systems.
It will autodo some things, like track start and time and export those in system metrics
Add a origin and implement it for all Systems in Veloren
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2021-03-08 11:51:04 +01:00 |
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jiminycrick
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8b97199245
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Update rand dependency
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2021-01-26 20:35:08 -08:00 |
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ubruntu
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74d17ff4c8
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Slightly better bird pathing
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2021-01-15 00:42:57 +00:00 |
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ubruntu
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ae366e03c5
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Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons
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2021-01-05 01:04:01 +00:00 |
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Marcel Märtens
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e398cca53c
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move common_state into common_sys
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2020-12-01 13:46:28 +01:00 |
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Marcel Märtens
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add7922653
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Move Systems out of common into common_sys
This requires to move `State` into a own crate called `common_state` which depends on `common` and `common_sys`
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2020-12-01 13:44:07 +01:00 |
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Imbris
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c0a8422a43
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Fix turning off worldgen feature
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2020-11-24 23:55:44 -05:00 |
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Joshua Barretto
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26fd40c0e3
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Fmt, make clippy happy
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2020-11-23 15:39:03 +00:00 |
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Joshua Barretto
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de685b00b2
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Improved water pathfinding
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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d4d4f17d3c
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Added world map size icons
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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22fb71905b
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Added rtsim entities moving when unloaded, better generation
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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99a881f349
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Added entity simulation to rtsim, reification, assimilation
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2020-11-23 10:44:59 +00:00 |
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Joshua Barretto
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808d1873bd
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Began implementing rtsim
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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3ee4245652
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Added test poles, minor improvements
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2020-11-23 10:37:59 +00:00 |
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