Joshua Yanovski
|
ffa8f29732
|
Various fixes for shadows.
|
2021-05-30 11:49:40 -04:00 |
|
Imbris
|
3b9e89c085
|
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
|
2021-05-30 11:49:40 -04:00 |
|
Sam
|
7acd953923
|
Changed particles to a switch statement.
|
2021-05-10 19:58:32 -05:00 |
|
Sam
|
5fa4358e74
|
Clay golem attacks done.
|
2021-05-10 18:53:01 -05:00 |
|
Sam
|
164fd0de04
|
Particles for frenzy buff and ground cleave.
|
2021-05-04 08:45:10 -04:00 |
|
Sam
|
d2d8d43410
|
Addressed testing feedback.
Particles better.
|
2021-04-25 13:09:08 -04:00 |
|
Joshua Barretto
|
8f3233365d
|
Improved hit particles
|
2021-03-29 21:52:05 +01:00 |
|
Joshua Barretto
|
b0acbda236
|
Improved archery with feedback sfx and particles
|
2021-03-29 21:52:04 +01:00 |
|
Joshua Barretto
|
19ef00085d
|
Softer and faster clouds with more verticality
|
2021-03-28 17:01:51 +01:00 |
|
Sam
|
f1156c9ce5
|
Added necrotic vortex attack to mindflayer
|
2021-03-27 21:05:03 -04:00 |
|
Sam
|
0d3795112c
|
Added cursed flame attack to mindflayer
|
2021-03-27 21:05:03 -04:00 |
|
Sam
|
d711c77468
|
Aura particles.
|
2021-03-09 17:59:45 -05:00 |
|
Sam
|
cb1b26d717
|
Beam particle tweaks
|
2021-03-09 17:59:43 -05:00 |
|
Sam
|
398370ca51
|
Changed lifesteal beam particles to look better.
Warding aura now just provides damage reduction instead of invulnerability. Also with a longer duration and less movespeed penalty.
|
2021-03-09 17:59:41 -05:00 |
|
Sam
|
c6a222340e
|
Particles for lifesteal beam. Changed how frontend recognized beams.
|
2021-03-09 17:59:39 -05:00 |
|
Marcel
|
e29964ead1
|
Merge branch 'sarrakitty/fireworks' into 'master'
added a white firework
See merge request veloren/veloren!1856
|
2021-03-07 18:37:35 +00:00 |
|
Joshua Barretto
|
185b1c3053
|
Specialised giant trees
|
2021-03-07 14:25:01 +00:00 |
|
Joshua Barretto
|
7d526da735
|
Experimental giant mother trees
|
2021-03-07 14:25:01 +00:00 |
|
Sarra
|
db3bc1b9bb
|
added a white firework
|
2021-03-07 03:48:50 -05:00 |
|
Sarra
|
4284ce0411
|
made firework explosions colorful
|
2021-03-05 01:22:29 -05:00 |
|
Sam
|
53b0ba286a
|
Ice particles for Wendigo
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
5792faa992
|
some new moves, combine biped weapons into one file
|
2021-02-27 01:42:46 -05:00 |
|
Sam
|
df70976ff5
|
Fixed particles.
|
2021-02-27 01:42:46 -05:00 |
|
Timo Kösters
|
a4513fe09d
|
Improve particles
|
2021-02-27 01:42:46 -05:00 |
|
Joshua Barretto
|
60c16e57b1
|
Added snow particles
|
2021-01-31 15:15:17 +00:00 |
|
Monty Marz
|
d069eb9a57
|
street lamp particles, ground fire bowl, misc fixes
|
2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
|
058908f603
|
Made flamethrower and healing staff emit light on use
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
5930ca4a59
|
Temporarily make particles opaque to avoid depth-related rendering problems
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
7eb437501d
|
Fixed various particle issues
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
2237500743
|
Clouds
|
2020-10-21 21:05:25 +00:00 |
|
Sam
|
14e4af7ab6
|
Addressed playtesting feedback.
|
2020-10-14 21:06:52 -05:00 |
|
Sam
|
7ef73f5981
|
Added particles for fire shockwave. Added ability key enum so held abilities could differentiate what button they should check. Modified energy fields on basic beam so it could drain energy every second.
|
2020-10-14 20:56:22 -05:00 |
|
Sam
|
cbb72363af
|
Reworked explosions. Tweaked staff fireball.
|
2020-10-14 20:56:21 -05:00 |
|
Sam
|
04dcd012da
|
Flamethrower particles.
|
2020-10-14 20:56:21 -05:00 |
|
Sam
|
c80f16ae74
|
Started to add particles.
|
2020-10-14 20:56:20 -05:00 |
|
Sam
|
47abf49751
|
Addressed comments
|
2020-09-29 20:48:23 -05:00 |
|
Sam
|
207586cfab
|
Beam particles fixed/tweaked.
|
2020-09-29 19:48:17 -05:00 |
|
Sam
|
56d2afc0dc
|
Added keyframe support to basic beam state. Addressed some comments.
|
2020-09-29 19:48:15 -05:00 |
|
Sam
|
de45784596
|
Addressed round of testing feedback.
|
2020-09-29 19:48:09 -05:00 |
|
Sam
|
6bb680f372
|
M1 now only regens stamina when healing allies if they are not at full health.
|
2020-09-29 19:48:02 -05:00 |
|
Monty Marz
|
387f2cb60c
|
color adjustments
|
2020-09-29 19:47:59 -05:00 |
|
Sam
|
6b23af6e0b
|
Tweaked particles. Added skill icons.
|
2020-09-29 19:47:58 -05:00 |
|
Sam
|
8b9202710f
|
New sceptre M2 is functional.
|
2020-09-29 19:47:57 -05:00 |
|
Sam
|
921d224ef6
|
Lifesteal now works. Added particles to healing beam.
|
2020-09-29 19:47:57 -05:00 |
|
Sam
|
6a1acd47a1
|
Added maximum vertical angle for shockwave.
|
2020-09-19 14:40:19 -05:00 |
|
Sam
|
819fb8ee77
|
Changed boss from cyclops to stone golem. Added ai specific for boss.
Tweaked shockwave.
Fix rebasing errors.
|
2020-09-19 14:40:16 -05:00 |
|
scott-c
|
1f2ed53c42
|
Tweak particle effects
|
2020-09-19 14:40:15 -05:00 |
|
Sam
|
0c48efd445
|
Added particles dedicated for shockwave.
|
2020-09-19 14:40:15 -05:00 |
|
Joshua Barretto
|
032ec9ef41
|
Added bee hives
|
2020-09-04 11:48:56 +01:00 |
|
Joshua Barretto
|
88add8456f
|
Added fireflies, reeds near rivers
|
2020-09-04 11:48:56 +01:00 |
|