Joshua Yanovski
|
f7b497a0c2
|
Render figures again.
|
2020-04-25 03:22:49 +02:00 |
|
Joshua Yanovski
|
44e4aad48d
|
Merge remote-tracking branch 'origin/master' into sharp/small-fixes
|
2020-04-25 02:01:04 +02:00 |
|
Songtronix
|
e10f27f480
|
fix: misspelling in english translation
|
2020-04-24 18:30:58 +02:00 |
|
Joshua Yanovski
|
e6f0a5a981
|
Add atmospheric scattering.
|
2020-04-24 16:12:20 +02:00 |
|
Treeco
|
dd08def18f
|
Add camera smoothing setting
|
2020-04-23 22:59:34 +00:00 |
|
Joshua Barretto
|
1c2f05ac51
|
Fully fixed sub-voxel noise issue
|
2020-04-23 22:05:14 +01:00 |
|
Joshua Barretto
|
c0bd0279fc
|
Added sites to the map
|
2020-04-23 21:59:09 +01:00 |
|
Joshua Barretto
|
982886b3f8
|
Made players spawn in the nearest town to the centre of the world, delete object.zip
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
444f2ecb45
|
Made /waypoint admin-only, MR cleanup
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
1983fd8ec1
|
Cleanup, fixed clouds, removed 45-degree terrain sprites
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
8d4f1da3a6
|
Improved path rendering on the map, removed ugly path noise
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
a65dbc570a
|
Returned to normal world size
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
7edd0e701c
|
Fixed sub-voxel noise flickering on NVIDIA cards
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
cd925e8cea
|
Faster sub-voxel noise function
|
2020-04-23 18:19:41 +01:00 |
|
Monty Marz
|
44c5002db3
|
Pfau/crops
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
431e199731
|
Added correctly generating world paths, sub-voxel shader noise
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
e242604a4c
|
Further improved AO
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
db5311189d
|
scarecrow
|
2020-04-23 18:19:41 +01:00 |
|
jshipsey
|
729912d33b
|
corrected villager empty weapon issue
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
98704a4753
|
turnip and window blocks
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
6448c17110
|
Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
|
2020-04-23 18:19:41 +01:00 |
|
Monty Marz
|
0fb3a115da
|
Add more crops
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
e3ebdc56b3
|
Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
fd14223c33
|
Basic boss spawning in dungeons, better AO
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
c4879e991d
|
Enabled AO in darkness, better light attenuation
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
525cba5029
|
Added dungeon rooms, corridors, mazes
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
568a8ab87c
|
Increased block rendering altitude range
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
0125897117
|
Slightly better clouds
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
4b72a07e22
|
sprites
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
fd3ffdf28b
|
pizza sprite
|
2020-04-23 18:19:40 +01:00 |
|
Pfauenauge
|
67f27ef970
|
ember sprite
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
4830757bc9
|
Began adding building skeleton structure
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
dde0319293
|
Lighting improvements, fixed NaN issue for agents
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
d7385fd99b
|
Fixed cheap shader
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
16a175abe0
|
Nicer water shaders
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
a0dae82a2b
|
Added correctly allocated labours, fishing
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
46190aa634
|
Began work on basic economic simulation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
b9cc0f387b
|
Cleaner clouds, better movement
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
df5aa93fd7
|
Better AO, fixed cloud pixelation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
d91d66027a
|
Fixed cloud bugs, made pets run into you less
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
5f2d0021a3
|
Reversed water draw order
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
0021bd6452
|
Added new settlement generation to world, basic rendering
|
2020-04-23 18:19:40 +01:00 |
|
Justin Shipsey
|
7519e842e9
|
6 new music tracks
|
2020-04-23 17:16:45 +00:00 |
|
Joshua Yanovski
|
f2953087f6
|
Fix shadowing for specular reflections.
|
2020-04-23 00:01:20 +02:00 |
|
Joshua Yanovski
|
ddd4a67a97
|
HDR fixes.
|
2020-04-22 22:56:12 +02:00 |
|
Joshua Yanovski
|
1015e60dee
|
More lighting changes.
|
2020-04-21 18:25:19 +02:00 |
|
Artem
|
4aa176daec
|
Update AppData manifest to conform guidelines
https://github.com/flathub/flathub/wiki/AppData-Guidelines
Fix desktop file
|
2020-04-16 05:25:04 +00:00 |
|
Joshua Yanovski
|
80c264abd1
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
|
Pfauenauge
|
25a9d5bf2f
|
resolved comments
|
2020-04-12 21:45:19 +02:00 |
|
Pfauenauge90
|
cee1c2f85b
|
cleanup, slot background, scaling
|
2020-04-12 18:41:10 +02:00 |
|