Samuel Keiffer
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f930f52df5
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Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
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2020-08-01 20:08:30 +00:00 |
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Justin Shipsey
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3877efec50
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optimization and tails
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2020-06-01 00:33:24 +00:00 |
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Monty Marz
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c792cc05a9
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Villagers and Cultists
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2020-04-30 20:43:24 +00:00 |
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Monty Marz
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fdfab6a807
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refactor: create_projectile doesn't take a light
It returns a builder so the caller can just do it
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2019-10-17 20:59:36 +00:00 |
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Pfauenauge90
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e404ea0d4f
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assets, rotation, offset changes
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2019-10-04 21:02:42 +02:00 |
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Pfauenauge90
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39e5530d45
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made bow available in char selection
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2019-10-04 21:02:40 +02:00 |
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Pfauenauge
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b5180320fb
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bow position
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2019-10-04 21:02:40 +02:00 |
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timokoesters
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d46f1e1859
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Initial bow & arrow implementation
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2019-10-04 21:02:39 +02:00 |
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