Commit Graph

11029 Commits

Author SHA1 Message Date
Sam
fcb0f8d8f0 Wood golem attacks and ai 2022-02-10 14:58:32 -05:00
Sam
e044bf5091 Mandragora attacks and ai 2022-02-10 14:58:32 -05:00
Sam
f1801560fa Deadwood ai 2022-02-10 14:58:31 -05:00
jshipsey
cb48dd0a75 adjust chieftain hut, start alter 2022-02-10 14:58:30 -05:00
Sam
82c976919e Darts are now darts. 2022-02-10 14:58:29 -05:00
Sam
40bb74c42f Gnarling stalker AI 2022-02-10 14:58:28 -05:00
Sam
c15fb2b68f Better mugger AI 2022-02-10 14:58:28 -05:00
Sam
e1f164d099 Initial AI for gnarling logger/mugger. 2022-02-10 14:58:27 -05:00
jshipsey
e93e7fd21c random hut variation and banner tatter 2022-02-10 14:58:26 -05:00
James Melkonian
d0477c259e Color caverns and provide some foliage 2022-02-10 14:58:25 -05:00
jshipsey
3a02d11bab banners, reworked huts/watchtowers/fencetowers 2022-02-10 14:58:25 -05:00
James Melkonian
3a8a0d9c53 Cavern systems under gnarling fortifications 2022-02-10 14:58:24 -05:00
jshipsey
c1df0ddbf3 some aesthetic work 2022-02-10 14:58:23 -05:00
Sam
6c6caa7535 Enemy spawns in gnarling fortification. 2022-02-10 14:58:22 -05:00
Sam
2dfeadcbc4 Basic enemy spawning. 2022-02-10 14:58:22 -05:00
Sam
59551efb06 Fixed bug that would cause gate to be next to chieftain hut. 2022-02-10 14:58:21 -05:00
Sam
9dcfb43fe6 Watchtowers near gate entrance. 2022-02-10 14:58:20 -05:00
Sam
09ce889bfc Chieftain hut 2022-02-10 14:58:20 -05:00
Sam
18cb0c7e41 Wall segments and towers for chieftain area. 2022-02-10 14:58:19 -05:00
Sam
466a02e1cf Re-organzied code relating to tower and wall generation. 2022-02-10 14:58:18 -05:00
Sam
643713d8b1 Huts now have doors. Added totems. 2022-02-10 14:58:18 -05:00
Sam
dd289ea5da Initial huts 2022-02-10 14:58:17 -05:00
Sam
920fa11ddf Section of wall opened. 2022-02-10 14:58:16 -05:00
Sam
cf73da2955 Gnarling watch towers. 2022-02-10 14:58:15 -05:00
Sam
90cedfc95d Gnarlings can now make walls. 2022-02-10 14:58:15 -05:00
Sam
b28f6276dd Gnarling dungeons now only generate near forests. 2022-02-10 14:58:09 -05:00
Joshua Barretto
31192c80bc Merge branch 'biome_name_update_and_site&theme_based_naming' into 'master'
biome_name_update_and_site&theme_based_naming

See merge request veloren/veloren!3187
2022-02-10 09:35:47 +00:00
floppy
996488ca7e remove unnecessary, vec!s from namgen bricks 2022-02-10 09:58:14 +01:00
Joshua Barretto
6263942041 Merge branch 'slipped/site2' into 'master'
new entities, frostpines

See merge request veloren/veloren!3193
2022-02-10 01:59:20 +00:00
Justin Shipsey
88999068b2 Merge branch 'slipped/animtweaks' into 'master'
wallrun

See merge request veloren/veloren!3181
2022-02-10 01:13:24 +00:00
jshipsey
786ae39fb4 new entities 2022-02-09 20:10:59 -05:00
jshipsey
72f2b2eee8 clippy 2022-02-09 19:35:05 -05:00
jshipsey
7ae85aef50 tweaks 2022-02-09 19:34:24 -05:00
jshipsey
6d34a6b544 wallrunning 2022-02-09 19:34:23 -05:00
jshipsey
6f8cadc847 wall contact, run anim tweaks 2022-02-09 19:34:22 -05:00
Joshua Barretto
b2d6b06e2e Merge branch 'zesterer/bare-minimum' into 'master'
Added BareMinimum shader effect

See merge request veloren/veloren!3188
2022-02-09 23:29:17 +00:00
Joshua Barretto
507b5d371c Merge branch 'fix_plazas_in_site2_towns' into 'master'
fix plazas in site2 towns spawning on top of each other

See merge request veloren/veloren!3191
2022-02-09 23:19:01 +00:00
Joshua Barretto
8252151195 Merge branch 'enable_flattening_for_site2_towns_Refactor' into 'master'
enable flattening for site2 towns in civ/mod.rs

See merge request veloren/veloren!3189
2022-02-09 23:05:07 +00:00
Joshua Barretto
e98f9aab63 Slight ambience at night 2022-02-09 22:47:58 +00:00
floppy
80490580a4 fix plazas in site2 towns spawning on top of each other 2022-02-09 23:44:27 +01:00
floppy
680a6e477e enable flattening for site2 towns in civ/mod.rs,
to avoid mountain towns spawning underground
2022-02-09 23:28:56 +01:00
Samuel Keiffer
e772fd9218 Merge branch 'phoenix13032005/dungeon-tweaks' into 'master'
Dungeon difficulty on map.rs tweaks and minor changes to loot tables and entity names

See merge request veloren/veloren!3075
2022-02-09 16:29:28 +00:00
Joshua Barretto
17d5a9e222 Bare minimum water shaders 2022-02-09 14:41:44 +00:00
Joshua Barretto
0facac68b4 Bad fake lighting in caves 2022-02-09 13:28:07 +00:00
Joshua Barretto
8888190eb4 Added BareMinimum shader effect 2022-02-09 12:56:21 +00:00
phoenix13032005
7a1f0d9fa1 Balance update
+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
2022-02-09 12:13:42 +02:00
floppy
03cb885af4 - add more custom bricks for biomes
- update biome and site names
2022-02-09 08:14:13 +01:00
Imbris
81c18d34ef Merge branch 'flock-behavior' into 'master'
Make friendly creatures defend each other.

See merge request veloren/veloren!3172
2022-02-08 23:12:35 +00:00
Tormod G. Hellen
a00121bedf Make entities protect owned bodies. 2022-02-08 22:53:00 +01:00
Tormod G. Hellen
82273f0f36 Make friendly creatures defend each other. 2022-02-08 22:32:25 +01:00