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anim
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third attack for triple strike
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2020-03-27 01:57:30 -04:00 |
audio
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SFX and unit test fixes.
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2020-03-27 12:06:25 +11:00 |
ecs
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Add safe_slerp function that ensures that slerping returns non-NaN normalized values
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2020-03-21 00:53:41 -04:00 |
hud
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asset cleanup, map visuals
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2020-03-27 04:06:27 +01:00 |
menu
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Split staff into 3 abilities
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2020-03-24 14:00:22 +01:00 |
mesh
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Even less blending.
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2020-03-15 15:53:51 +01:00 |
render
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Gamma setting now works
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2020-02-17 00:46:31 +00:00 |
scene
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third attack for triple strike
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2020-03-27 01:57:30 -04:00 |
ui
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Added Controller support
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2020-03-10 21:00:13 +00:00 |
controller.rs
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add SwapLoadout
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2020-03-21 10:26:38 -07:00 |
error.rs
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
i18n.rs
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[i18n] Configurable fonts
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2020-02-16 16:02:38 +01:00 |
key_state.rs
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Input handling changes
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2020-03-25 01:38:37 -04:00 |
lib.rs
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Added Controller support
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2020-03-10 21:00:13 +00:00 |
logging.rs
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Fixes https://gitlab.com/veloren/veloren/issues/484 partially by saving logs to a fixed place (defined in the settings file)
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2020-03-05 19:26:07 +00:00 |
main.rs
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Merge remote-tracking branch 'origin/master' into combat
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2020-03-23 11:30:47 +01:00 |
meta.rs
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Move meta.dat to ron, so we don't create memory allocation errors
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2020-03-23 14:18:05 +01:00 |
session.rs
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Merge remote-tracking branch 'origin/master' into combat
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2020-03-26 23:43:33 +01:00 |
settings.rs
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Merge remote-tracking branch 'origin/master' into combat
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2020-03-26 23:43:33 +01:00 |
singleplayer.rs
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Fixed the bugs in the settings tab and the character button in the escape menu and unpause when there is more than 1 player
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2020-03-05 18:55:14 +00:00 |
window.rs
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Merge remote-tracking branch 'origin/master' into combat
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2020-03-26 23:43:33 +01:00 |