veloren/assets/voxygen/shaders/include
2023-10-14 18:10:35 +00:00
..
cloud fix uses of time of day, which are scaled wrong 2023-10-11 20:39:17 +02:00
constants.glsl Use normal and material gbuffer to improve quality of SSR 2022-12-30 15:33:23 +00:00
fxaa.glsl Slightly smoother FxUpscale 2023-04-01 18:06:20 +01:00
globals.glsl rename client_time to local_time 2023-10-13 13:17:52 +02:00
light.glsl Linearize light colors on the CPU 2023-10-14 18:10:35 +00:00
lod.glsl time proof time of day in shaders 2023-10-07 19:53:55 +02:00
point_glow.glsl Linearize light colors on the CPU 2023-10-14 18:10:35 +00:00
rain_occlusion.glsl Fixed occlusion bias 2022-07-10 16:56:45 +01:00
random.glsl More experimental shaders 2023-05-31 17:07:22 +01:00
shadows.glsl Fix non uniform control flow in shader 2021-07-29 18:05:27 +01:00
sky.glsl time-proof usages of tick 2023-10-07 19:53:55 +02:00
srgb.glsl Addressed review comments 2023-05-17 22:22:54 +01:00