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2020-04-11-202519_character
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- Load characters after login.
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2020-05-09 15:41:25 +00:00 |
2020-04-19-025352_body
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- Load characters after login.
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2020-05-09 15:41:25 +00:00 |
2020-04-20-072214_stats
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- Update the stats of characters individually, reverting the change with
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2020-05-13 09:14:09 +10:00 |
2020-05-24-235534_race_species
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Added 36 Swords
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2020-05-29 18:23:00 +00:00 |
2020-05-27-145044_inventory
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Make the persistence system code more generic so that it handles all
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2020-06-01 21:34:52 +00:00 |
2020-05-28-210610_loadout
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Update CHANGELOG and a TODO, fix safer deserialisation for inventory
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2020-06-04 11:44:33 +00:00 |
2020-06-02-210738_inv_increase
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More item drops
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2020-06-03 17:59:09 +00:00 |
2020-07-03-194516_skills
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Refactored Skills/SkillGroups structure and implemented JSON persistence
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2020-07-04 15:25:21 +01:00 |
2020-07-07-201052_add_missing_inv_loadout
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Added migration to create a default inventory and loadout for characters without one
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2020-07-08 09:09:48 +01:00 |
2020-07-10-162552_dash_melee_energy_cost_fix
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Added migration to fix characters unable to login due to DashMelee ability change
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2020-07-11 15:42:19 +01:00 |
2020-07-16-044718_migrate_armour_stats
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Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set.
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2020-07-18 00:05:28 +00:00 |
2020-07-19-223917_update_item_stats
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Fix corrupted character inventories by adding protection.
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2020-07-20 02:34:43 +02:00 |
2020-07-24-191205_fix_projectile_stats
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Armor fixes
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2020-07-25 23:57:04 +00:00 |
2020-07-29-204534_power_stat_for_weapons
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Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
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2020-08-01 20:08:30 +00:00 |
2020-08-06-212413_fix_various_problems
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Fix various migration issues.
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2020-08-07 01:35:51 +02:00 |
2020-08-16-130513_item_persistence
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Added several missing items that didn't exist in any inventories/loadoads on the production server to the item_persistence migration
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2020-09-27 14:51:57 +01:00 |
2020-09-25-200504_move_sceptres
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Add migration
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2020-09-29 19:48:15 -05:00 |
2020-11-07-182406_rename_npcweapons
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Use item_definition_id for weapon asset mapping
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2020-11-07 16:44:11 -06:00 |
2020-11-16-173524_move_waypoint_to_stats
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Moved waypoint persistence to new waypoint column on stats table
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2020-11-17 07:51:50 +00:00 |
2020-11-28-205542_item-storage
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Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
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2021-01-08 19:12:09 +00:00 |
2020-12-13-172324_skills
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Better visuals for skill button labels, don't show "0 EXP" in the SCT
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2021-01-19 08:08:29 -05:00 |
2021-01-24-141845_shinygem-to-diamond
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Changed some recipes to use other gems. Removed DELETE statements from migration.
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2021-01-24 19:45:44 +00:00 |
2021-01-25-202618_starter_gear
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Address some comments
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2021-01-28 17:31:05 -08:00 |
2021-02-12-054315_purge_duplicate_items
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Factored out duplicate code into closures, consolidated ability handling logic to a single function.
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2021-02-19 18:45:48 -05:00 |
2021-02-20-191847_remove-duplicate-possess-stick
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Removed duplicate possess stick
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2021-02-20 17:12:27 -05:00 |
2021-02-24-230149_weapon-replacements
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Bows
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2021-02-24 20:37:43 -05:00 |
2021-03-01-053817_armor-reorganization
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final asset corrections, fix glider anim
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2021-03-01 17:37:47 -05:00 |