veloren/server/src/migrations
2021-03-01 17:37:47 -05:00
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2020-04-11-202519_character - Load characters after login. 2020-05-09 15:41:25 +00:00
2020-04-19-025352_body - Load characters after login. 2020-05-09 15:41:25 +00:00
2020-04-20-072214_stats - Update the stats of characters individually, reverting the change with 2020-05-13 09:14:09 +10:00
2020-05-24-235534_race_species Added 36 Swords 2020-05-29 18:23:00 +00:00
2020-05-27-145044_inventory Make the persistence system code more generic so that it handles all 2020-06-01 21:34:52 +00:00
2020-05-28-210610_loadout Update CHANGELOG and a TODO, fix safer deserialisation for inventory 2020-06-04 11:44:33 +00:00
2020-06-02-210738_inv_increase More item drops 2020-06-03 17:59:09 +00:00
2020-07-03-194516_skills Refactored Skills/SkillGroups structure and implemented JSON persistence 2020-07-04 15:25:21 +01:00
2020-07-07-201052_add_missing_inv_loadout Added migration to create a default inventory and loadout for characters without one 2020-07-08 09:09:48 +01:00
2020-07-10-162552_dash_melee_energy_cost_fix Added migration to fix characters unable to login due to DashMelee ability change 2020-07-11 15:42:19 +01:00
2020-07-16-044718_migrate_armour_stats Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set. 2020-07-18 00:05:28 +00:00
2020-07-19-223917_update_item_stats Fix corrupted character inventories by adding protection. 2020-07-20 02:34:43 +02:00
2020-07-24-191205_fix_projectile_stats Armor fixes 2020-07-25 23:57:04 +00:00
2020-07-29-204534_power_stat_for_weapons Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
2020-08-06-212413_fix_various_problems Fix various migration issues. 2020-08-07 01:35:51 +02:00
2020-08-16-130513_item_persistence Added several missing items that didn't exist in any inventories/loadoads on the production server to the item_persistence migration 2020-09-27 14:51:57 +01:00
2020-09-25-200504_move_sceptres Add migration 2020-09-29 19:48:15 -05:00
2020-11-07-182406_rename_npcweapons Use item_definition_id for weapon asset mapping 2020-11-07 16:44:11 -06:00
2020-11-16-173524_move_waypoint_to_stats Moved waypoint persistence to new waypoint column on stats table 2020-11-17 07:51:50 +00:00
2020-11-28-205542_item-storage Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
2020-12-13-172324_skills Better visuals for skill button labels, don't show "0 EXP" in the SCT 2021-01-19 08:08:29 -05:00
2021-01-24-141845_shinygem-to-diamond Changed some recipes to use other gems. Removed DELETE statements from migration. 2021-01-24 19:45:44 +00:00
2021-01-25-202618_starter_gear Address some comments 2021-01-28 17:31:05 -08:00
2021-02-12-054315_purge_duplicate_items Factored out duplicate code into closures, consolidated ability handling logic to a single function. 2021-02-19 18:45:48 -05:00
2021-02-20-191847_remove-duplicate-possess-stick Removed duplicate possess stick 2021-02-20 17:12:27 -05:00
2021-02-24-230149_weapon-replacements Bows 2021-02-24 20:37:43 -05:00
2021-03-01-053817_armor-reorganization final asset corrections, fix glider anim 2021-03-01 17:37:47 -05:00