mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
6a6260daa1
- Modified energy and speed scaling of sword, axe, and hammer combo melees. - Nerfed bow basic attack knockback. Buffed bow damage and energy regen. - Corrected xp values for theropods. Removed unnecessary function for xp increase per level. - Guards no longer flee at low health. - Buffed sword spin. - Nerfed axe spin and sword dash moderately. - Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
15 lines
352 B
Plaintext
15 lines
352 B
Plaintext
BasicRanged(
|
|
energy_cost: 0,
|
|
buildup_duration: 500,
|
|
recover_duration: 300,
|
|
projectile: Arrow(
|
|
damage: 80.0,
|
|
knockback: 5.0,
|
|
energy_regen: 100,
|
|
),
|
|
projectile_body: Object(Arrow),
|
|
projectile_light: None,
|
|
projectile_gravity: Some(Gravity(0.2)),
|
|
projectile_speed: 100.0,
|
|
can_continue: true,
|
|
) |