veloren/assets/common/abilities/bow/basic.ron

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BasicRanged(
energy_cost: 0,
buildup_duration: 500,
recover_duration: 300,
projectile: Arrow(
damage: 80.0,
knockback: 5.0,
energy_regen: 100,
),
projectile_body: Object(Arrow),
projectile_light: None,
projectile_gravity: Some(Gravity(0.2)),
projectile_speed: 100.0,
can_continue: true,
)