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bin
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Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
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2022-05-16 15:11:11 -04:00 |
comp
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Removed inner toolkind from ModularBase::Tool.
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2022-05-16 15:11:13 -04:00 |
figure
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stricten some rules and fix some clippy warnings
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2022-01-30 20:16:21 +01:00 |
states
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Changed Item to have ItemBase instead of ItemDef. NO ASSETS.
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2022-05-16 15:11:10 -04:00 |
terrain
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Added wood
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2022-05-16 15:10:55 -04:00 |
util
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Address code review.
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2022-05-01 18:23:23 -05:00 |
volumes
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update toolchain to nightly-2021-12-19
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2021-12-23 13:04:24 +01:00 |
astar.rs
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Fix warnings
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2022-01-23 19:03:47 +01:00 |
cached_spatial_grid.rs
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Revert "Merge branch 'revert-b10718c5' into 'master'"
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2021-04-21 17:10:13 +00:00 |
calendar.rs
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+ Finished hat offsets for all races
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2021-12-20 18:06:21 +00:00 |
character.rs
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Remove panics and unwraps, part 1.
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2021-04-10 10:03:21 +02:00 |
clock.rs
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Added egui debug UI - a 100% rust UI framework (similar to imgui) allowing for rapid development of debug interfaces to aid development. This is feature-gated behind the egui-ui feature which is enabled by default but removed for airshipper builds.
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2021-07-04 09:47:18 +00:00 |
cmd.rs
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Modular weapons now work in kits.
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2022-05-16 15:11:03 -04:00 |
combat.rs
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Changed Item to have ItemBase instead of ItemDef. NO ASSETS.
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2022-05-16 15:11:10 -04:00 |
consts.rs
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Added overhead hints, smoother mount movement
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2022-01-16 17:53:14 +00:00 |
depot.rs
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Remove panics and unwraps, part 1.
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2021-04-10 10:03:21 +02:00 |
effect.rs
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Made poise a float at interface of module.
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2021-09-25 14:07:47 -04:00 |
event.rs
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Change outcomes to eventbus
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2022-05-09 19:58:13 +00:00 |
explosion.rs
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Added min fall off to explosions.
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2021-10-29 17:37:02 -04:00 |
generation.rs
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Box inlined LoadoutSpec
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2022-04-07 18:44:16 +03:00 |
grid.rs
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update toolchain to nightly-2021-12-19
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2021-12-23 13:04:24 +01:00 |
lib.rs
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Initial implementation of LoD trees
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2022-05-10 12:38:36 +01:00 |
link.rs
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Don't try to mount unmountable entities, clippy fixes and fmt
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2022-01-16 17:53:14 +00:00 |
lod.rs
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Added giant trees to LoD
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2022-05-10 20:30:48 +01:00 |
lottery.rs
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Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. NO ASSETS
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2022-05-16 15:11:11 -04:00 |
mounting.rs
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Don't try to mount unmountable entities, clippy fixes and fmt
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2022-01-16 17:53:14 +00:00 |
npc.rs
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Adds arthropod skeleton
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2022-01-19 19:01:11 +01:00 |
outcome.rs
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Fix swim sfx, fix glider sfx, add glide sfx
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2022-03-13 05:44:07 +00:00 |
path.rs
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Fix path finding calculation of starting point
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2022-05-14 16:41:45 +01:00 |
ray.rs
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update toolchain to nightly-2021-12-19
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2021-12-23 13:04:24 +01:00 |
recipe.rs
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Removed inner toolkind from ModularBase::Tool.
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2022-05-16 15:11:13 -04:00 |
region.rs
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update toolchain to nightly-2022-04-25
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2022-05-03 15:22:28 +02:00 |
resources.rs
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EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies).
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2021-11-13 20:46:45 +00:00 |
rtsim.rs
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Teach AI how to forgive
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2021-07-14 19:26:11 +03:00 |
skillset_builder.rs
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Removed health sclaing from summon character state.
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2022-01-16 18:18:23 -05:00 |
slowjob.rs
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Remove unused clippy suppressions
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2021-12-05 17:59:02 +00:00 |
spiral.rs
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stricten some rules and fix some clippy warnings
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2022-01-30 20:16:21 +01:00 |
store.rs
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parallel simulation of economies
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2022-03-21 23:35:08 +01:00 |
time.rs
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Add wildlife assetization support
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2021-07-17 15:37:30 +03:00 |
trade.rs
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update further dependencies, including strum and get rid of old strum_macro
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2022-04-04 16:06:47 +02:00 |
typed.rs
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update toolchain to nightly-2021-03-22
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2021-03-22 16:41:04 +01:00 |
uid.rs
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update toolchain to nightly-2021-03-22
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2021-03-22 16:41:04 +01:00 |
vol.rs
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Ground shockwave particle tweaks.
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2022-02-10 22:40:26 -05:00 |