mirror of
https://gitlab.com/veloren/veloren.git
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760c382ed9
(remove a loop in quic protocol which wasnt a actual loop)
116 lines
4.6 KiB
Rust
116 lines
4.6 KiB
Rust
#![deny(unsafe_code)]
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#![cfg_attr(test, deny(rust_2018_idioms))]
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#![cfg_attr(test, deny(warnings))]
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#![deny(clippy::clone_on_ref_ptr)]
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#![feature(try_trait)]
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//! Crate to handle high level networking of messages with different
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//! requirements and priorities over a number of protocols
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//!
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//! To start with the `veloren_network` crate you should focus on the 3
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//! elementar structs [`Network`], [`Participant`] and [`Stream`].
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//!
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//! Say you have an application that wants to communicate with other application
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//! over a Network or on the same computer. Now each application instances the
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//! struct [`Network`] once with a new [`Pid`]. The Pid is necessary to identify
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//! other [`Networks`] over the network protocols (e.g. TCP, UDP, QUIC, MPSC)
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//!
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//! To connect to another application, you must know it's [`ConnectAddr`]. One
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//! side will call [`connect`], the other [`connected`]. If successful both
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//! applications will now get a [`Participant`].
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//!
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//! This [`Participant`] represents the connection between those 2 applications.
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//! over the respective [`ConnectAddr`] and with it the chosen network
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//! protocol. However messages can't be send directly via [`Participants`],
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//! instead you must open a [`Stream`] on it. Like above, one side has to call
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//! [`open`], the other [`opened`]. [`Streams`] can have a different priority
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//! and [`Promises`].
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//!
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//! You can now use the [`Stream`] to [`send`] and [`recv`] in both directions.
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//! You can send all kind of messages that implement [`serde`].
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//! As the receiving side needs to know the format, it sometimes is useful to
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//! always send a specific Enum and then handling it with a big `match`
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//! statement This create makes heavily use of `async`, except for [`send`]
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//! which returns always directly.
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//!
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//! For best practices see the `examples` folder of this crate containing useful
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//! code snippets, a simple client/server below. Of course due to the async
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//! nature, no strict client server separation is necessary
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//!
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//! # Examples
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//! ```rust
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//! use std::sync::Arc;
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//! use tokio::{join, runtime::Runtime, time::sleep};
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//! use veloren_network::{ConnectAddr, ListenAddr, Network, Pid, Promises};
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//!
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//! // Client
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//! async fn client(runtime: &Runtime) -> std::result::Result<(), Box<dyn std::error::Error>> {
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//! sleep(std::time::Duration::from_secs(1)).await; // `connect` MUST be after `listen`
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//! let client_network = Network::new(Pid::new(), runtime);
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//! let server = client_network
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//! .connect(ConnectAddr::Tcp("127.0.0.1:12345".parse().unwrap()))
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//! .await?;
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//! let mut stream = server
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//! .open(4, Promises::ORDERED | Promises::CONSISTENCY, 0)
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//! .await?;
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//! stream.send("Hello World")?;
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//! Ok(())
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//! }
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//!
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//! // Server
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//! async fn server(runtime: &Runtime) -> std::result::Result<(), Box<dyn std::error::Error>> {
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//! let server_network = Network::new(Pid::new(), runtime);
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//! server_network
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//! .listen(ListenAddr::Tcp("127.0.0.1:12345".parse().unwrap()))
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//! .await?;
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//! let client = server_network.connected().await?;
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//! let mut stream = client.opened().await?;
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//! let msg: String = stream.recv().await?;
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//! println!("Got message: {}", msg);
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//! assert_eq!(msg, "Hello World");
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//! Ok(())
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//! }
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//!
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//! fn main() -> std::result::Result<(), Box<dyn std::error::Error>> {
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//! let runtime = Runtime::new().unwrap();
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//! runtime.block_on(async {
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//! let (result_c, result_s) = join!(client(&runtime), server(&runtime),);
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//! result_c?;
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//! result_s?;
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//! Ok(())
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//! })
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//! }
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//! ```
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//!
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//! [`Network`]: crate::api::Network
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//! [`Networks`]: crate::api::Network
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//! [`connect`]: crate::api::Network::connect
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//! [`connected`]: crate::api::Network::connected
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//! [`Participant`]: crate::api::Participant
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//! [`Participants`]: crate::api::Participant
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//! [`open`]: crate::api::Participant::open
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//! [`opened`]: crate::api::Participant::opened
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//! [`Stream`]: crate::api::Stream
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//! [`Streams`]: crate::api::Stream
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//! [`send`]: crate::api::Stream::send
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//! [`recv`]: crate::api::Stream::recv
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//! [`Pid`]: network_protocol::Pid
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//! [`ListenAddr`]: crate::api::ListenAddr
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//! [`ConnectAddr`]: crate::api::ConnectAddr
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//! [`Promises`]: network_protocol::Promises
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mod api;
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mod channel;
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mod message;
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mod metrics;
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mod participant;
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mod scheduler;
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mod util;
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pub use api::{
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ConnectAddr, ListenAddr, Network, NetworkConnectError, NetworkError, Participant,
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ParticipantError, Stream, StreamError, StreamParams,
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};
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pub use message::Message;
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pub use network_protocol::{InitProtocolError, Pid, Promises};
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