veloren/common/src
Imbris 891e81cf58 Merge branch 'imbris/save-selected-char' into 'master'
Save the selected character, deselect character when deleting, auto select newly created character

See merge request veloren/veloren!1516
2020-11-15 01:40:44 +00:00
..
assets * Moved migrations to beginning of server initialisation 2020-09-17 23:02:14 +00:00
comp Remove randomization of species and body_type with the randomize button in char creation 2020-11-13 19:43:32 -05:00
figure fix clippy warnings in new version 2020-08-17 11:10:18 +02:00
msg Merge branch 'imbris/save-selected-char' into 'master' 2020-11-15 01:40:44 +00:00
states Merge branch 'jasonkjl72/axe-spin-adjustment' into 'master' 2020-11-14 04:15:50 +00:00
sync updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
sys Changed how buffs were constructed on projectiles. 2020-11-12 21:24:32 -06:00
terrain frost cleaver 2020-11-10 21:43:45 +00:00
util Transitioned knockback to an enum. 2020-10-28 18:15:27 -05:00
volumes Reduce chunks / chonk by trimming the ends. 2020-09-29 19:08:45 +02:00
astar.rs Updated changelog, cleaned up warnings, minor fixes 2020-08-12 21:16:11 +01:00
character.rs * Moved migrations to beginning of server initialisation 2020-09-17 23:02:14 +00:00
clock.rs Add more catagories to common deps, store average busy dt as a duration, store frame delta times as seconds instead of milliseconds 2020-11-12 19:18:54 -05:00
cmd.rs implement /home to return to home town 2020-11-04 00:55:15 +01:00
combat.rs Addressed comments. 2020-11-04 19:22:08 -06:00
consts.rs Allow interacting with nearby blocks without pointing at them, unify selection of block/entity interactors so that only one is select at once, rearrange pickup and mount range consts 2020-10-29 18:40:11 -04:00
effect.rs Adresses comment 2020-11-06 01:08:34 +01:00
event.rs Make waypoints persistent 2020-11-08 22:15:47 +01:00
explosion.rs Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum. 2020-11-04 19:22:07 -06:00
generation.rs haul out the critter skele, add theropod 2020-09-17 22:32:10 -04:00
hierarchical.rs Convert all other veloren crates to use tracing 2020-06-21 23:19:41 +08:00
lib.rs Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum. 2020-11-04 19:22:07 -06:00
loadout_builder.rs Fixed tests. Addressed comments. 2020-11-13 10:41:34 -06:00
lottery.rs * Moved migrations to beginning of server initialisation 2020-09-17 23:02:14 +00:00
metrics.rs put cache in ECS to get rid of allocations 2020-11-04 14:19:28 +01:00
npc.rs haul out the critter skele, add theropod 2020-09-17 22:32:10 -04:00
outcome.rs Fixed shockwaves hitting entities multiple times. Explosions can now regen energy. Staff M1 now has particles instead of using bomb particles. 2020-10-14 20:56:23 -05:00
path.rs Implemented Flight 2020-11-03 22:46:07 +00:00
ray.rs Remove spurious uses of Vox. 2020-09-26 16:30:40 +02:00
recipe.rs Refactored crafting to use ItemDef instead of Item 2020-09-27 14:55:31 +01:00
region.rs Use less verbose span names when the tracy feature is off 2020-09-07 00:59:16 -04:00
spiral.rs Fmt and clippy lints fixes 2020-08-12 21:16:14 +01:00
state.rs Send ability map from the server to the client on connection instead of loading from the assets 2020-11-14 16:07:07 -05:00
store.rs Added forts to towns, began better economy sim 2020-08-12 21:15:52 +01:00
time.rs make clippy happy 2020-10-07 02:23:20 +00:00
typed.rs Further generalize the typed module. 2020-08-31 05:59:44 +02:00
vol.rs fix clippy after toolchain update 2020-10-26 22:30:51 +01:00