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assets
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* Moved migrations to beginning of server initialisation
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2020-09-17 23:02:14 +00:00 |
comp
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Remove randomization of species and body_type with the randomize button in char creation
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2020-11-13 19:43:32 -05:00 |
figure
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fix clippy warnings in new version
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2020-08-17 11:10:18 +02:00 |
msg
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Merge branch 'imbris/save-selected-char' into 'master'
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2020-11-15 01:40:44 +00:00 |
states
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Merge branch 'jasonkjl72/axe-spin-adjustment' into 'master'
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2020-11-14 04:15:50 +00:00 |
sync
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
sys
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Changed how buffs were constructed on projectiles.
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2020-11-12 21:24:32 -06:00 |
terrain
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frost cleaver
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2020-11-10 21:43:45 +00:00 |
util
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Transitioned knockback to an enum.
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2020-10-28 18:15:27 -05:00 |
volumes
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Reduce chunks / chonk by trimming the ends.
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2020-09-29 19:08:45 +02:00 |
astar.rs
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Updated changelog, cleaned up warnings, minor fixes
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2020-08-12 21:16:11 +01:00 |
character.rs
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* Moved migrations to beginning of server initialisation
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2020-09-17 23:02:14 +00:00 |
clock.rs
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Add more catagories to common deps, store average busy dt as a duration, store frame delta times as seconds instead of milliseconds
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2020-11-12 19:18:54 -05:00 |
cmd.rs
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implement /home to return to home town
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2020-11-04 00:55:15 +01:00 |
combat.rs
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Addressed comments.
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2020-11-04 19:22:08 -06:00 |
consts.rs
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Allow interacting with nearby blocks without pointing at them, unify selection of block/entity interactors so that only one is select at once, rearrange pickup and mount range consts
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2020-10-29 18:40:11 -04:00 |
effect.rs
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Adresses comment
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2020-11-06 01:08:34 +01:00 |
event.rs
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Make waypoints persistent
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2020-11-08 22:15:47 +01:00 |
explosion.rs
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Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum.
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2020-11-04 19:22:07 -06:00 |
generation.rs
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haul out the critter skele, add theropod
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2020-09-17 22:32:10 -04:00 |
hierarchical.rs
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Convert all other veloren crates to use tracing
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2020-06-21 23:19:41 +08:00 |
lib.rs
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Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum.
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2020-11-04 19:22:07 -06:00 |
loadout_builder.rs
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Fixed tests. Addressed comments.
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2020-11-13 10:41:34 -06:00 |
lottery.rs
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* Moved migrations to beginning of server initialisation
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2020-09-17 23:02:14 +00:00 |
metrics.rs
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put cache in ECS to get rid of allocations
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2020-11-04 14:19:28 +01:00 |
npc.rs
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haul out the critter skele, add theropod
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2020-09-17 22:32:10 -04:00 |
outcome.rs
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Fixed shockwaves hitting entities multiple times. Explosions can now regen energy. Staff M1 now has particles instead of using bomb particles.
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2020-10-14 20:56:23 -05:00 |
path.rs
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Implemented Flight
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2020-11-03 22:46:07 +00:00 |
ray.rs
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Remove spurious uses of Vox.
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2020-09-26 16:30:40 +02:00 |
recipe.rs
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Refactored crafting to use ItemDef instead of Item
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2020-09-27 14:55:31 +01:00 |
region.rs
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Use less verbose span names when the tracy feature is off
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2020-09-07 00:59:16 -04:00 |
spiral.rs
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Fmt and clippy lints fixes
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2020-08-12 21:16:14 +01:00 |
state.rs
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Send ability map from the server to the client on connection instead of loading from the assets
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2020-11-14 16:07:07 -05:00 |
store.rs
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Added forts to towns, began better economy sim
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2020-08-12 21:15:52 +01:00 |
time.rs
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make clippy happy
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2020-10-07 02:23:20 +00:00 |
typed.rs
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Further generalize the typed module.
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2020-08-31 05:59:44 +02:00 |
vol.rs
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fix clippy after toolchain update
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2020-10-26 22:30:51 +01:00 |