..
bin
clippy fixes in tests
2021-07-12 13:35:26 +02:00
comp
Fix Beam orientation, remove orientation_behavior
2021-08-05 21:07:46 +03:00
figure
Revert "Resolve all '#[allow(clippy::identity_op)]' error supressions"
2021-07-25 12:28:25 -04:00
states
Fix Beam orientation, remove orientation_behavior
2021-08-05 21:07:46 +03:00
terrain
Reduce number of map layers and remove unneeded alpha channel
2021-07-24 19:54:40 -07:00
util
Revert "Resolve all '#[allow(clippy::excessive_precision)]' error supressions"
2021-07-25 12:29:21 -04:00
volumes
Tygyh/resolve clippy error supressions
2021-07-25 15:35:14 +00:00
astar.rs
Updated changelog, cleaned up warnings, minor fixes
2020-08-12 21:16:11 +01:00
cached_spatial_grid.rs
Revert "Merge branch 'revert-b10718c5' into 'master'"
2021-04-21 17:10:13 +00:00
character.rs
Remove panics and unwraps, part 1.
2021-04-10 10:03:21 +02:00
clock.rs
Added egui debug UI - a 100% rust UI framework (similar to imgui) allowing for rapid development of debug interfaces to aid development. This is feature-gated behind the egui-ui
feature which is enabled by default but removed for airshipper builds.
2021-07-04 09:47:18 +00:00
cmd.rs
fix clippy warnings
2021-07-12 12:09:09 +02:00
combat.rs
Avoid negative bounds in harm checks
2021-08-03 18:57:53 +03:00
consts.rs
Address MR 2482 comments.
2021-06-20 11:32:05 -04:00
depot.rs
Remove panics and unwraps, part 1.
2021-04-10 10:03:21 +02:00
effect.rs
Add battle_mode server setting and player flag
2021-08-03 16:42:58 +03:00
event.rs
* Pets are now saved on logout and spawned with the player on login
2021-07-28 22:36:41 +00:00
explosion.rs
initial balance
2021-02-27 01:42:47 -05:00
generation.rs
Improve terms of EntityConfig and LoadoutBuilder
2021-07-28 19:19:10 +03:00
grid.rs
Don't remesh chunk vertex data on sprite update.
2021-05-11 12:58:15 -07:00
hierarchical.rs
Convert all other veloren crates to use tracing
2020-06-21 23:19:41 +08:00
lib.rs
Repaired common such that it works for plugin targets
2021-06-11 08:33:32 +01:00
lottery.rs
clippy fixes in tests
2021-07-12 13:35:26 +02:00
npc.rs
Swaps bird_small skeleton to a new bird_large
2021-04-25 02:14:49 +02:00
outcome.rs
Adds an outcome to death with SFX and VFX
2021-06-29 00:14:05 +02:00
path.rs
Move Specs code to own common_ecs create, put tracy and macros into common_base
2021-03-09 00:54:01 +01:00
ray.rs
Add tracy entity count plot, span tweaks
2021-03-13 02:59:58 -05:00
recipe.rs
fmt after applying clippy fixes after toolchain update
2021-07-12 12:09:27 +02:00
region.rs
Remove panics and unwraps, part 1.
2021-04-10 10:03:21 +02:00
resources.rs
Add CHANGELOG note about battle_mode setting
2021-08-03 16:43:54 +03:00
rtsim.rs
Teach AI how to forgive
2021-07-14 19:26:11 +03:00
skillset_builder.rs
Remove load_expect_dir
as it's misused
2021-07-05 20:14:26 +03:00
slowjob.rs
remove an unused queue_created in the Queue, might be added in the future again for more metrics. Also use core than std in one place
2021-07-22 20:57:16 +02:00
spiral.rs
Slightly functional sprite summon.
2021-06-23 22:38:16 -05:00
store.rs
Use older version of Store and introduce Depot
2021-03-25 07:41:53 -06:00
time.rs
Add wildlife assetization support
2021-07-17 15:37:30 +03:00
trade.rs
Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
2021-05-28 15:09:29 -04:00
typed.rs
update toolchain to nightly-2021-03-22
2021-03-22 16:41:04 +01:00
uid.rs
update toolchain to nightly-2021-03-22
2021-03-22 16:41:04 +01:00
vol.rs
fix clippy warnings
2021-07-12 12:09:09 +02:00