veloren/common/src
2024-06-06 17:31:52 +02:00
..
bin Initial recipe component work 2024-06-03 21:24:15 -04:00
comp Don't crash with give command 2024-06-06 17:31:52 +02:00
figure rename Vox trait to FilledVox, and change is_empty to is_filled 2023-05-09 19:43:10 +02:00
states Initial recipe component work 2024-06-03 21:24:15 -04:00
terrain Initial recipe component work 2024-06-03 21:24:15 -04:00
util Remove ping and add request size test 2024-05-02 17:59:16 +00:00
volumes cargo fmt after updating new toolchain 2023-10-06 09:13:01 +02:00
astar.rs update toolchain to nightly-2024-01-17 2024-02-05 19:51:50 +01:00
cached_spatial_grid.rs Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
calendar.rs easter_and_april_fools_stuff 2024-04-01 06:46:43 +00:00
character.rs determine location names when loading character list 2023-08-22 22:41:48 +02:00
clock.rs fmt 2023-03-11 08:06:46 -05:00
cmd.rs Initial recipe component work 2024-06-03 21:24:15 -04:00
combat.rs Damage and poise reduction stats now track split modifiers 2024-05-27 22:06:12 -04:00
consts.rs Respond to review 2024-03-20 23:12:35 +02:00
depot.rs cargo clippy after toolchain-update 2023-10-05 22:00:49 +02:00
effect.rs add deny_unknown_fields to item related structs 2024-02-06 21:57:04 +01:00
event.rs Parried debuff rework 2024-05-27 22:01:28 +00:00
explosion.rs Rewrote projectile constructor 2024-05-28 19:54:36 -04:00
generation.rs friendly fire and pvp at desert arenas! 2024-03-26 11:34:07 +00:00
grid.rs Began work on citadel 2022-10-09 23:23:39 +02:00
lib.rs Dynamic merging of dropped items 2024-03-05 20:59:32 +00:00
link.rs Avoid re-fetching system data on every link persist 2023-05-13 12:31:19 +01:00
lod.rs Further LOD object additions 2024-03-27 20:19:12 +00:00
lottery.rs add InlineLootTable to LootSpec 2024-03-05 15:36:29 +00:00
mounting.rs tavern rtsim 2023-12-07 20:08:03 +01:00
npc.rs crustacean-skeleton and crab 2023-12-16 13:47:55 +00:00
outcome.rs mine-implementation 2024-04-28 19:31:18 +00:00
path.rs Update kiddo from 0.2 to 4.2.0 2024-06-03 23:12:53 +00:00
ray.rs Frost gigas tweaks 2023-10-08 11:35:01 +00:00
recipe.rs Initial recipe component work 2024-06-03 21:24:15 -04:00
region.rs djust for changes in specs safety refactor 2023-09-24 23:46:59 -04:00
resources.rs rebase 2024-02-08 16:25:39 +02:00
rtsim.rs Add veloren-common-i18n 2024-01-14 21:25:15 +02:00
shared_server_config.rs Clean up day coefficient code 2023-05-14 22:10:37 +01:00
skillset_builder.rs Update assets_manager to v0.11 2024-01-20 15:46:16 +00:00
slowjob.rs all tests shows there is currently no way to keep rayon from work-stealing over scopes and doing really really weird stuff between the ECS threadpool and the slowjob Threadpool. so even if i dont like to have multiple threads i think there is no other workaround than just creating a second threapool for background tasks 2022-08-19 09:50:00 +02:00
spiral.rs fix clamp clippy errors 2022-11-28 14:26:27 +01:00
store.rs fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support 2023-10-05 23:23:27 +02:00
tether.rs Finished adding tether graphics 2023-10-21 13:51:40 +01:00
time.rs Add wildlife assetization support 2021-07-17 15:37:30 +03:00
trade.rs Initial recipe component work 2024-06-03 21:24:15 -04:00
typed.rs it seems like the make_case_elim doctest ran endlessly, probably because there is nothign to ran and something got confused in rust doctest, solution is to create a dummy main fn 2024-05-19 02:20:05 +02:00
uid.rs additional cargo clippy for toolchain switch 2024-05-18 22:44:59 +02:00
view_distances.rs fmt 2023-03-11 08:06:46 -05:00
vol.rs rename Vox trait to FilledVox, and change is_empty to is_filled 2023-05-09 19:43:10 +02:00
weather.rs round to nearest integer for compressed weather 2024-01-25 00:35:14 +01:00