veloren/common/src
2023-10-18 09:58:00 +01:00
..
bin Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons 2023-10-13 11:57:49 +01:00
comp Merge branch 'zesterer/backpack-fixes' into 'master' 2023-10-16 20:00:06 +00:00
figure rename Vox trait to FilledVox, and change is_empty to is_filled 2023-05-09 19:43:10 +02:00
states Merge branch 'zesterer/backpack-fixes' into 'master' 2023-10-16 20:00:06 +00:00
terrain Frost gigas tweaks 2023-10-08 11:35:01 +00:00
util Linearize light colors on the CPU 2023-10-14 18:10:35 +00:00
volumes cargo fmt after updating new toolchain 2023-10-06 09:13:01 +02:00
astar.rs Rename cheapest_score for clarity and add documentation to fields of NodeEntry 2023-04-24 22:43:40 -04:00
cached_spatial_grid.rs Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
calendar.rs Small fixes 2023-03-29 23:11:59 +00:00
character.rs determine location names when loading character list 2023-08-22 22:41:48 +02:00
clock.rs fmt 2023-03-11 08:06:46 -05:00
cmd.rs cargo clippy after toolchain-update 2023-10-05 22:00:49 +02:00
combat.rs Frost gigas tweaks 2023-10-08 11:35:01 +00:00
consts.rs limit range of npc interactions 2023-10-02 22:44:32 +02:00
depot.rs cargo clippy after toolchain-update 2023-10-05 22:00:49 +02:00
effect.rs Made poise a float at interface of module. 2021-09-25 14:07:47 -04:00
event.rs Converted beam system from spherical shell wedges to quadratic beziers 2023-10-14 21:46:28 -04:00
explosion.rs frost_gigas 2023-02-15 00:10:37 +00:00
generation.rs review 2023-08-17 11:16:20 +02:00
grid.rs Began work on citadel 2022-10-09 23:23:39 +02:00
lib.rs update toolchain to nightly-2023-09-28 2023-10-05 22:00:48 +02:00
link.rs Avoid re-fetching system data on every link persist 2023-05-13 12:31:19 +01:00
lod.rs Better LoD giant trees 2023-10-18 09:58:00 +01:00
lottery.rs cargo fmt after updating new toolchain 2023-10-06 09:13:01 +02:00
mounting.rs cargo fmt after updating new toolchain 2023-10-06 09:13:01 +02:00
npc.rs Update Rust toolchain. 2022-09-08 15:43:53 -07:00
outcome.rs fix divide by zero in state::apply_terrain_changes_internal 2023-10-15 23:00:36 +02:00
path.rs Frost gigas tweaks 2023-10-08 11:35:01 +00:00
ray.rs Frost gigas tweaks 2023-10-08 11:35:01 +00:00
recipe.rs Loot, foods and salvage tweaks 2023-07-19 14:16:20 +00:00
region.rs djust for changes in specs safety refactor 2023-09-24 23:46:59 -04:00
resources.rs rename TrueTime to ProgramTime and don't share it 2023-10-07 19:53:55 +02:00
rtsim.rs New Arena building and visit site for NPCs 2023-09-26 12:29:14 +00:00
shared_server_config.rs Clean up day coefficient code 2023-05-14 22:10:37 +01:00
skillset_builder.rs update toolchain to nightly-2023-04-20 2023-05-08 18:58:54 +02:00
slowjob.rs all tests shows there is currently no way to keep rayon from work-stealing over scopes and doing really really weird stuff between the ECS threadpool and the slowjob Threadpool. so even if i dont like to have multiple threads i think there is no other workaround than just creating a second threapool for background tasks 2022-08-19 09:50:00 +02:00
spiral.rs fix clamp clippy errors 2022-11-28 14:26:27 +01:00
store.rs fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support 2023-10-05 23:23:27 +02:00
time.rs Add wildlife assetization support 2021-07-17 15:37:30 +03:00
trade.rs make merchants use tell, and general cleanup 2023-04-09 19:25:55 +01:00
typed.rs update toolchain to nightly-2023-04-20 2023-05-08 18:58:54 +02:00
uid.rs upgrade wasmer, implement basic WASI, turn off login events for now 2023-07-01 15:31:53 +02:00
view_distances.rs fmt 2023-03-11 08:06:46 -05:00
vol.rs rename Vox trait to FilledVox, and change is_empty to is_filled 2023-05-09 19:43:10 +02:00
weather.rs fmt 2023-03-11 08:06:46 -05:00