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body
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Rebalanced boat speed
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2021-10-05 00:02:03 +01:00 |
inventory
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Update assets_manager to 0.6.0
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2021-10-01 21:13:01 +02:00 |
ability.rs
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Sneak with weapons drawn
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2021-10-18 14:53:55 -05:00 |
admin.rs
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Added non-admin moderators and timed bans.
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2021-05-09 21:19:16 -07:00 |
agent.rs
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Refactored SoundKind and UtteranceKind
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2021-10-15 22:49:25 +03:00 |
anchor.rs
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* Pets are now saved on logout and spawned with the player on login
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2021-07-28 22:36:41 +00:00 |
aura.rs
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Removed references to Healing Beam, which Healing Aura is replacing
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2021-07-10 21:39:11 -07:00 |
beam.rs
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Removed references to Healing Beam, which Healing Aura is replacing
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2021-07-10 21:39:11 -07:00 |
body.rs
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Interactable campfires
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2021-10-05 00:55:29 +00:00 |
buff.rs
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Interactable campfires
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2021-10-05 00:55:29 +00:00 |
character_state.rs
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Sneak with weapons drawn
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2021-10-18 14:53:55 -05:00 |
chat.rs
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fix clippy warnings
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2021-07-12 12:09:09 +02:00 |
combo.rs
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Move assignment out of if-statement
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2021-08-12 12:34:04 +02:00 |
compass.rs
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Implement a basic dialogue system
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2021-03-29 14:47:42 +00:00 |
controller.rs
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Refactored SoundKind and UtteranceKind
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2021-10-15 22:49:25 +03:00 |
dialogue.rs
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Implement a basic dialogue system
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2021-03-29 14:47:42 +00:00 |
energy.rs
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Changed energy to internally use an integer with a high resolution, and externally to use a float.
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2021-09-23 14:11:09 -04:00 |
fluid_dynamics.rs
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Make LiquidKind::merge as inlineable, remove always from TerrainGrid::for_each_in inline annotation
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2021-10-10 02:42:07 -04:00 |
group.rs
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MR 1775 review fixes.
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2021-02-14 11:13:56 -05:00 |
health.rs
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Changed energy to internally use an integer with a high resolution, and externally to use a float.
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2021-09-23 14:11:09 -04:00 |
inputs.rs
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Remove panics and unwraps, part 1.
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2021-04-10 10:03:21 +02:00 |
invite.rs
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MR 1775 review fixes.
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2021-02-14 11:13:56 -05:00 |
last.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
location.rs
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fixed Cargo.lock conflict
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2021-01-07 20:25:12 +00:00 |
misc.rs
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Moved common networking code to common/net, clippy fixes
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2020-12-13 17:23:45 +00:00 |
mod.rs
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Remove per entity VecDeque's of events from character StateUpdate and instead pass in external Vecs that can be pushed to (saves significant time not allocating for VecDeque::new)
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2021-10-15 01:23:00 -04:00 |
ori.rs
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Correctly took dot product, switched to square root of dot product
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2021-10-15 22:41:53 -04:00 |
pet.rs
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* Pets are now saved on logout and spawned with the player on login
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2021-07-28 22:36:41 +00:00 |
phys.rs
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Use previous position caches for airship collision detection
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2021-09-17 22:34:28 +01:00 |
player.rs
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Kaedr/pretty printing error messages
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2021-10-14 18:37:51 +00:00 |
poise.rs
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Made poise a float at interface of module.
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2021-09-25 14:07:47 -04:00 |
projectile.rs
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Merge branch 'juliancoffee/skill_boost_rework' into 'master'
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2021-09-02 16:04:23 +00:00 |
shockwave.rs
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Particles for ice spikes
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2021-06-04 18:17:15 -05:00 |
skills.rs
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Inline skills::Boost to voxygen code
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2021-08-26 14:49:52 +03:00 |
stats.rs
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Changed energy to internally use an integer with a high resolution, and externally to use a float.
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2021-09-23 14:11:09 -04:00 |
visual.rs
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fixed Cargo.lock conflict
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2021-01-07 20:25:12 +00:00 |