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abilities
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Fixed dynlib features to not have UB when allocating.
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2023-03-21 20:03:20 -04:00 |
cave_scatter
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Water caves
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2022-05-15 10:16:53 +00:00 |
crafting
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Switched to item list as an input for modular components so that allowed items could be centralized.
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2022-05-16 15:11:08 -04:00 |
economy
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oh, Potions do not decay in master
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2022-08-30 00:37:38 +02:00 |
entity
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Rolls cancel recover at the cost of additional energy, sitting ends active stances.
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2023-03-21 20:03:15 -04:00 |
items
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Changed buff effects so they did not need to mutably change buffs every tick. Buff system now no longer mutably accesses buffs component.
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2023-03-11 16:45:11 -05:00 |
loadout
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More spot features
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2023-03-03 23:21:37 +00:00 |
loot_tables
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spawn and loot tweaks, tursus and werewolf anims
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2023-02-22 01:32:05 +00:00 |
manifests
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name it just manifests rather then tmp_manifests
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2021-11-15 09:47:38 +01:00 |
skill_trees
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Old sword mostly torn out, new sword framework in place
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2023-03-21 19:39:22 -04:00 |
skillset/preset
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Old sword mostly torn out, new sword framework in place
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2023-03-21 19:39:22 -04:00 |
trading
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Initial quest window work, spot fixes
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2023-03-10 22:16:26 +00:00 |
voxel
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move server.voxel for airship to common
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2021-11-15 16:39:39 +01:00 |
canary.canary
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Added canary asset
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2023-01-18 22:01:00 +00:00 |
component_recipe_book.ron
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Removed sticky thread requirement from bow limbs.
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2022-06-18 15:19:37 -04:00 |
credits.ron
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Add Thai translation
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2022-05-22 10:06:36 +00:00 |
material_stats_manifest.ron
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frost_gigas
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2023-02-15 00:10:37 +00:00 |
npc_names.ron
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frost_gigas
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2023-02-15 00:10:37 +00:00 |
professions.ron
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Use labour value for prices
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2021-04-18 17:05:14 +01:00 |
recipe_book.ron
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Initial quest window work, spot fixes
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2023-03-10 22:16:26 +00:00 |