veloren/common/src
2023-04-12 22:53:38 +00:00
..
bin Fixed csv tools 2023-04-06 10:57:13 -04:00
comp taoist&floppy/cyclops&dullahan 2023-04-12 22:53:38 +00:00
figure realize zesterers proposal 2023-04-05 00:11:26 +02:00
states taoist&floppy/cyclops&dullahan 2023-04-12 22:53:38 +00:00
terrain Equipment can now be repaired at sprites in town. 2023-04-06 10:54:48 -04:00
util fmt 2023-03-11 08:06:46 -05:00
volumes Add some documentation to pos_key/key_pos/pos_chunk methods which are easy to mix up 2023-03-11 10:24:45 -05:00
astar.rs Fix warnings 2022-01-23 19:03:47 +01:00
cached_spatial_grid.rs Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
calendar.rs Small fixes 2023-03-29 23:11:59 +00:00
character.rs Update Rust toolchain. 2022-09-08 15:43:53 -07:00
clock.rs fmt 2023-03-11 08:06:46 -05:00
cmd.rs Removed /home, replaced with /respawn 2023-04-01 17:37:01 +01:00
combat.rs Merge branch 'imbris/random-tweaks-35902u8' into 'master' 2023-04-11 02:07:35 +00:00
consts.rs Added overhead hints, smoother mount movement 2022-01-16 17:53:14 +00:00
depot.rs fix depot bug 2022-06-09 09:53:06 +02:00
effect.rs Made poise a float at interface of module. 2021-09-25 14:07:47 -04:00
event.rs Polymorph effect now more correctly handles when multiple polymorph buffs are applied. 2023-04-01 13:11:59 -04:00
explosion.rs frost_gigas 2023-02-15 00:10:37 +00:00
generation.rs Update to `assets_manager 0.9 2022-12-14 00:54:34 +01:00
grid.rs Began work on citadel 2022-10-09 23:23:39 +02:00
lib.rs Repair costs scale based on how damaged the item is. 2023-04-06 10:54:50 -04:00
link.rs Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage 2022-08-08 00:38:20 -04:00
lod.rs Added dead trees to LoD 2022-12-31 15:32:56 +00:00
lottery.rs Update Rust toolchain. 2022-09-08 15:43:53 -07:00
mounting.rs force update counter 2022-08-09 19:22:09 +02:00
npc.rs Update Rust toolchain. 2022-09-08 15:43:53 -07:00
outcome.rs taoist&floppy/cyclops&dullahan 2023-04-12 22:53:38 +00:00
path.rs update toolchain to 2022-09-23 2022-09-25 15:58:32 +02:00
ray.rs fmt 2023-03-11 08:06:46 -05:00
recipe.rs Addressed review 2023-04-06 10:57:16 -04:00
region.rs update toolchain to nightly-2022-04-25 2022-05-03 15:22:28 +02:00
resources.rs Added wrapper type to durations related to buffs and auras. 2023-03-11 16:47:11 -05:00
rtsim.rs Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage 2022-08-08 00:38:20 -04:00
shared_server_config.rs cargo clippy + fmt 2023-03-22 05:49:54 -07:00
skillset_builder.rs fmt 2023-03-11 08:06:46 -05:00
slowjob.rs all tests shows there is currently no way to keep rayon from work-stealing over scopes and doing really really weird stuff between the ECS threadpool and the slowjob Threadpool. so even if i dont like to have multiple threads i think there is no other workaround than just creating a second threapool for background tasks 2022-08-19 09:50:00 +02:00
spiral.rs fix clamp clippy errors 2022-11-28 14:26:27 +01:00
store.rs parallel simulation of economies 2022-03-21 23:35:08 +01:00
time.rs Add wildlife assetization support 2021-07-17 15:37:30 +03:00
trade.rs Update Rust toolchain. 2022-09-08 15:43:53 -07:00
typed.rs fmt 2023-03-11 08:06:46 -05:00
uid.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
view_distances.rs fmt 2023-03-11 08:06:46 -05:00
vol.rs fmt 2023-03-11 08:06:46 -05:00
weather.rs fmt 2023-03-11 08:06:46 -05:00