.. |
bin
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Fixed csv tools
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2023-04-06 10:57:13 -04:00 |
comp
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taoist&floppy/cyclops&dullahan
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2023-04-12 22:53:38 +00:00 |
figure
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realize zesterers proposal
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2023-04-05 00:11:26 +02:00 |
states
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taoist&floppy/cyclops&dullahan
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2023-04-12 22:53:38 +00:00 |
terrain
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Equipment can now be repaired at sprites in town.
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2023-04-06 10:54:48 -04:00 |
util
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fmt
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2023-03-11 08:06:46 -05:00 |
volumes
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Add some documentation to pos_key/key_pos/pos_chunk methods which are easy to mix up
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2023-03-11 10:24:45 -05:00 |
astar.rs
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Fix warnings
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2022-01-23 19:03:47 +01:00 |
cached_spatial_grid.rs
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Revert "Merge branch 'revert-b10718c5' into 'master'"
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2021-04-21 17:10:13 +00:00 |
calendar.rs
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Small fixes
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2023-03-29 23:11:59 +00:00 |
character.rs
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Update Rust toolchain.
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2022-09-08 15:43:53 -07:00 |
clock.rs
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fmt
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2023-03-11 08:06:46 -05:00 |
cmd.rs
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Removed /home, replaced with /respawn
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2023-04-01 17:37:01 +01:00 |
combat.rs
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Merge branch 'imbris/random-tweaks-35902u8' into 'master'
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2023-04-11 02:07:35 +00:00 |
consts.rs
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Added overhead hints, smoother mount movement
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2022-01-16 17:53:14 +00:00 |
depot.rs
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fix depot bug
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2022-06-09 09:53:06 +02:00 |
effect.rs
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Made poise a float at interface of module.
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2021-09-25 14:07:47 -04:00 |
event.rs
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Polymorph effect now more correctly handles when multiple polymorph buffs are applied.
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2023-04-01 13:11:59 -04:00 |
explosion.rs
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frost_gigas
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2023-02-15 00:10:37 +00:00 |
generation.rs
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Update to `assets_manager 0.9
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2022-12-14 00:54:34 +01:00 |
grid.rs
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Began work on citadel
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2022-10-09 23:23:39 +02:00 |
lib.rs
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Repair costs scale based on how damaged the item is.
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2023-04-06 10:54:50 -04:00 |
link.rs
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Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage
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2022-08-08 00:38:20 -04:00 |
lod.rs
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Added dead trees to LoD
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2022-12-31 15:32:56 +00:00 |
lottery.rs
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Update Rust toolchain.
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2022-09-08 15:43:53 -07:00 |
mounting.rs
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force update counter
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2022-08-09 19:22:09 +02:00 |
npc.rs
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Update Rust toolchain.
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2022-09-08 15:43:53 -07:00 |
outcome.rs
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taoist&floppy/cyclops&dullahan
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2023-04-12 22:53:38 +00:00 |
path.rs
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update toolchain to 2022-09-23
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2022-09-25 15:58:32 +02:00 |
ray.rs
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fmt
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2023-03-11 08:06:46 -05:00 |
recipe.rs
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Addressed review
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2023-04-06 10:57:16 -04:00 |
region.rs
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update toolchain to nightly-2022-04-25
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2022-05-03 15:22:28 +02:00 |
resources.rs
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Added wrapper type to durations related to buffs and auras.
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2023-03-11 16:47:11 -05:00 |
rtsim.rs
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Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage
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2022-08-08 00:38:20 -04:00 |
shared_server_config.rs
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cargo clippy + fmt
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2023-03-22 05:49:54 -07:00 |
skillset_builder.rs
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fmt
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2023-03-11 08:06:46 -05:00 |
slowjob.rs
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all tests shows there is currently no way to keep rayon from work-stealing over scopes and doing really really weird stuff between the ECS threadpool and the slowjob Threadpool. so even if i dont like to have multiple threads i think there is no other workaround than just creating a second threapool for background tasks
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2022-08-19 09:50:00 +02:00 |
spiral.rs
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fix clamp clippy errors
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2022-11-28 14:26:27 +01:00 |
store.rs
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parallel simulation of economies
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2022-03-21 23:35:08 +01:00 |
time.rs
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Add wildlife assetization support
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2021-07-17 15:37:30 +03:00 |
trade.rs
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Update Rust toolchain.
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2022-09-08 15:43:53 -07:00 |
typed.rs
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fmt
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2023-03-11 08:06:46 -05:00 |
uid.rs
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update toolchain to nightly-2021-03-22
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2021-03-22 16:41:04 +01:00 |
view_distances.rs
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fmt
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2023-03-11 08:06:46 -05:00 |
vol.rs
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fmt
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2023-03-11 08:06:46 -05:00 |
weather.rs
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fmt
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2023-03-11 08:06:46 -05:00 |