..
assets
* Moved migrations to beginning of server initialisation
2020-09-17 23:02:14 +00:00
comp
Modified how most abilites that could scale were scaled.
2020-12-07 22:00:24 -06:00
figure
fix clippy warnings in new version
2020-08-17 11:10:18 +02:00
msg
Began using Grid<T> for LoD data
2020-12-05 11:20:25 +00:00
states
Modified how most abilites that could scale were scaled.
2020-12-07 22:00:24 -06:00
sync
updated dependencies and fixed stuff
2020-07-07 09:43:49 +02:00
terrain
Added cave mushrooms
2020-12-05 18:00:29 +00:00
util
Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module
2020-11-20 20:51:44 -05:00
volumes
Reduce chunks / chonk by trimming the ends.
2020-09-29 19:08:45 +02:00
astar.rs
Updated changelog, cleaned up warnings, minor fixes
2020-08-12 21:16:11 +01:00
character.rs
* Moved migrations to beginning of server initialisation
2020-09-17 23:02:14 +00:00
clock.rs
Resolve #867 - Make deltatime use the lowest delta of several frames to avoid 'teleport' effect after single-frame lag spike
2020-12-08 21:07:14 +00:00
cmd.rs
Chat commands for group manipulation
2020-12-04 02:18:42 +00:00
combat.rs
Addressed comments.
2020-11-04 19:22:08 -06:00
consts.rs
Move Systems out of common into common_sys
2020-12-01 13:44:07 +01:00
effect.rs
Adresses comment
2020-11-06 01:08:34 +01:00
event.rs
Aura System and Campfire Health Regen
2020-12-04 22:24:56 +00:00
explosion.rs
Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum.
2020-11-04 19:22:07 -06:00
generation.rs
Changed default main and secondary tool from Some(empty) to None.
2020-11-24 17:49:04 -06:00
grid.rs
Fixed incorrect grid check
2020-12-05 18:30:07 +00:00
hierarchical.rs
Convert all other veloren crates to use tracing
2020-06-21 23:19:41 +08:00
lib.rs
Began using Grid<T> for LoD data
2020-12-05 11:20:25 +00:00
loadout_builder.rs
fmt
2020-11-25 16:53:48 +00:00
lottery.rs
* Moved migrations to beginning of server initialisation
2020-09-17 23:02:14 +00:00
metrics.rs
put cache in ECS to get rid of allocations
2020-11-04 14:19:28 +01:00
npc.rs
haul out the critter skele, add theropod
2020-09-17 22:32:10 -04:00
outcome.rs
Fully move sfx away from ECS event bus
2020-11-18 13:31:13 -08:00
path.rs
Replaced every unnecssary powf in the entire codebase with either powi or sqrt.
2020-11-24 18:28:24 -06:00
ray.rs
Added site names, dungeon difficulty, better explosions
2020-11-23 10:57:55 +00:00
recipe.rs
Refactored crafting to use ItemDef instead of Item
2020-09-27 14:55:31 +01:00
region.rs
Use less verbose span names when the tracy feature is off
2020-09-07 00:59:16 -04:00
resources.rs
Move Systems out of common into common_sys
2020-12-01 13:44:07 +01:00
rtsim.rs
Fmt, make clippy happy
2020-11-23 15:39:03 +00:00
spiral.rs
Fmt and clippy lints fixes
2020-08-12 21:16:14 +01:00
store.rs
Broken wind implementation
2020-11-18 13:31:12 -08:00
time.rs
make clippy happy
2020-10-07 02:23:20 +00:00
typed.rs
Further generalize the typed module.
2020-08-31 05:59:44 +02:00
vol.rs
fix clippy after toolchain update
2020-10-26 22:30:51 +01:00