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body
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Improves fish_small, new npc
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2020-12-08 23:03:39 +01:00 |
inventory
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add baobabs, fix map difficulty, make mushrooms lootable
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2020-12-10 18:06:29 +01:00 |
ability.rs
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Modified how most abilites that could scale were scaled.
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2020-12-07 22:00:24 -06:00 |
admin.rs
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Change admins from Vec<String> into Hashset<Uuid>, add commands to server-cli-bin for adding and removing admins
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2020-10-10 02:10:32 -04:00 |
agent.rs
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Weapon combat fixes:
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2020-11-26 09:15:45 +01:00 |
aura.rs
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Aura System and Campfire Health Regen
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2020-12-04 22:24:56 +00:00 |
beam.rs
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Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum.
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2020-11-04 19:22:07 -06:00 |
body.rs
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Addressed comments
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2020-12-08 23:04:21 +01:00 |
buff.rs
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Aura System and Campfire Health Regen
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2020-12-04 22:24:56 +00:00 |
character_state.rs
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adjust fmt and clippy after toolchain upgrade
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2020-12-10 14:53:01 +01:00 |
chat.rs
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Addressed comments.
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2020-11-04 19:22:08 -06:00 |
controller.rs
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Parallelised agent code for some sweet performance gains
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2020-11-25 22:47:16 +00:00 |
energy.rs
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Added energy change server event.
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2020-11-04 19:22:01 -06:00 |
group.rs
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Corrected some spelling errors
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2020-08-25 12:21:25 +00:00 |
health.rs
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Addressed comments.
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2020-11-04 19:22:08 -06:00 |
home_chunk.rs
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Fix bug that caused campfires and other stuff to duplicate
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2020-11-22 21:03:06 +00:00 |
inputs.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
last.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
location.rs
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Move Systems out of common into common_sys
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2020-12-01 13:44:07 +01:00 |
misc.rs
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Add firework hues
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2020-08-12 22:29:06 +08:00 |
mod.rs
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Aura System and Campfire Health Regen
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2020-12-04 22:24:56 +00:00 |
phys.rs
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Revert "Removed toolCategory"
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2020-11-06 15:33:20 +00:00 |
player.rs
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extract a Presence Component, which is server only and has state of Player and Client . Presence is only valid for Clients that are in game
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2020-11-03 08:56:02 +01:00 |
projectile.rs
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Added site names, dungeon difficulty, better explosions
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2020-11-23 10:57:55 +00:00 |
shockwave.rs
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Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum.
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2020-11-04 19:22:07 -06:00 |
skills.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
stats.rs
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Added site names, dungeon difficulty, better explosions
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2020-11-23 10:57:55 +00:00 |
visual.rs
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Add fireball and bomb particle effects
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2020-08-08 19:25:00 +08:00 |