veloren/common/src/comp
2020-12-08 23:03:39 +01:00
..
body Improves fish_small, new npc 2020-12-08 23:03:39 +01:00
inventory Graying out skills with insufficient energy no longer dependent on hard-coded values 2020-11-27 16:27:09 +00:00
ability.rs Modified how most abilites that could scale were scaled. 2020-12-07 22:00:24 -06:00
admin.rs Change admins from Vec<String> into Hashset<Uuid>, add commands to server-cli-bin for adding and removing admins 2020-10-10 02:10:32 -04:00
agent.rs Weapon combat fixes: 2020-11-26 09:15:45 +01:00
aura.rs Aura System and Campfire Health Regen 2020-12-04 22:24:56 +00:00
beam.rs Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum. 2020-11-04 19:22:07 -06:00
body.rs Improves fish_small, new npc 2020-12-08 23:03:39 +01:00
buff.rs Aura System and Campfire Health Regen 2020-12-04 22:24:56 +00:00
character_state.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
chat.rs Addressed comments. 2020-11-04 19:22:08 -06:00
controller.rs Parallelised agent code for some sweet performance gains 2020-11-25 22:47:16 +00:00
energy.rs Added energy change server event. 2020-11-04 19:22:01 -06:00
group.rs Corrected some spelling errors 2020-08-25 12:21:25 +00:00
health.rs Addressed comments. 2020-11-04 19:22:08 -06:00
home_chunk.rs Fix bug that caused campfires and other stuff to duplicate 2020-11-22 21:03:06 +00:00
inputs.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
last.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
location.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
misc.rs Add firework hues 2020-08-12 22:29:06 +08:00
mod.rs Aura System and Campfire Health Regen 2020-12-04 22:24:56 +00:00
phys.rs Revert "Removed toolCategory" 2020-11-06 15:33:20 +00:00
player.rs extract a Presence Component, which is server only and has state of Player and Client. Presence is only valid for Clients that are in game 2020-11-03 08:56:02 +01:00
projectile.rs Added site names, dungeon difficulty, better explosions 2020-11-23 10:57:55 +00:00
shockwave.rs Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum. 2020-11-04 19:22:07 -06:00
skills.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
stats.rs Added site names, dungeon difficulty, better explosions 2020-11-23 10:57:55 +00:00
visual.rs Add fireball and bomb particle effects 2020-08-08 19:25:00 +08:00